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A forum for any non-Nintendo consoles, including PC gaming.

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  3. System Shock 3

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  4. STEEP 1 2

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  7. Elite Dangerous 1 2 3 4 5

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    • Missus and I seem to be on a reality challenge binge recently... We watched Million Dollar Secret, which if you ever watched Fortune Hotel on ITV, it's similar but the elimination concept does not seem to have been thought through properly, as it doesn't seem to have much of a positive impact on the game. Now onto The Devil's Plan, because it's piling on that there is a new season coming, so watching the first. Looking forward for new season of You coming tomorrow also. Intrigued to see how it will "end" this time.
    • Yeah, I think that's what they will probably be doing.  Will you be buying it on release day? I'll pick it up at some point but I'm in no rush to get it day 1. The price will probably be £60-£70 and I wasn't huge on the original game.
    • I played the hell out of this back when it was first released on the PS2. Sure, it was a complete ripoff of Crazy Taxi, but driving around Springfield and listening to all of the sound bites was hilarious. I actually preferred this over The Simpsons: Hit and Run.
    • The Simpsons Road Rage Move your keister, Meister. NA release: 19th December 2001 EU release: 17th May 2002 JP release: N/A Developer: Radical Entertainment Publisher: EA NGC Magazine Score: 52% Mods Used: Widescreen Code   The Simpsons Road Rage is a shameless rip off of Crazy Taxi. Which makes me feel somewhat guilty because I like Road Rage more than Crazy Taxi. The basic premise is identical: you’re in a taxi, pick up passengers and race to their destination before the time runs out, following the guidance of a large arrow at the top of the screen. There are a few differences.     The core driving is much simpler. Spinning around and turning is very easy, but there are no special moves like Crazy Taxi’s dash. Some of the other nuances of Crazy Taxi are gone, such as how parking close but safely next to the person you pick up is important. In Road Rage, the timer pauses when picking people up, so it’s not something you have to worry about. This makes it simpler to play, so it’s easier to enjoy initially, but not as deep.     But there are things it has going for it. The game captures the style of The Simpsons extremely well, with loads of references littered everywhere. And as this was made during the golden age of the show, so much stuff was a reference I still remember, even though I haven’t seen the show for many years. The voice acting is also true to the show, and while some lines do get annoying after a while, you unlock new characters at a steady pace, opening up new interactions to listen to.     Which is another thing the game does right: stuff to unlock to keep you coming back. On top of the large cast of Simpsons characters, there are also six maps to unlock, covering various locations in Springfield. Some have things in small spaces, others are more spread out, and the Power Plant is just awful. Each map has plenty of shortcuts to discover to help you out, so learning the maps is still vital for a high score. One odd thing is that on the minimap, these maps are all connected, so I wonder if they were attempting having them all available in the Sunday drive mode. There’s also a woeful missions mode, only worth it for the cool extra car for Homer.     While the amount of copying is appalling, it’s just so much fun that you just want one more go, especially with the destruction you cause and being able to hit Simpsons characters and watch them bounce around. Again! Fun Remake or remaster? It would be nice to see a re-release of this in a Simpsons compilation. Official Ways to get the game There’s no official way to play The Simpsons Road Rage.
    • Over 16 (heh) months since it was first announced and its first part released, the Expansion Pass for Final Fastest XVI is finally on sale for the first time!
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