S.C.G

N-E Staff
  • Content count

    15,484
  • Joined

  • Last visited

  • Days Won

    39

6 Followers

About S.C.G

  • Rank
    N-Europe Reviewer & Intergalactic Bounty Hunter
  • Birthday 06/29/85

Personal Information

  • Location
    Mobius
  • Interests
    Games, anime, music (various), films etc
  • Occupation
    GottaGoFast!
  • Staff Supporter Field
    supporter

Details

  • Nintendo Systems Owned
    NES, SNES, GameBoy (all), N64, Gamecube, DS/Lite/i, 3DS/XL/New3DS/XL, Wii/WiiU and a Switch.
  • Other Systems Owned
    Sega MultiMega 32X, Game Gear, Saturn, Dreamcast, Xbox/360/One, PS2/3/4, PSP/V, CDi and a Retron 5
  • Favourite Game?
    Sonic Mania
  • Favourite Video Game Character?
    Sonic (&Knuckles)
  • Gender
    Male

Game Info

  • Switch Friend Code
    7152-7755-3125
  • 3DS Friend Code
    5412-9881-2109
  • Nintendo Network ID
    Metal-Mutiny
  • Nintendo Wi-Fi Friend Codes
    codes available upon request
  • PSN Number
    Metal-Mutiny
  • Xbox Live Username
    Metal Mutiny
  • Steam ID
    scg256

Recent Profile Visitors

4,918 profile views
  1. Indie Games

    Raging Loop is a Psychological Horror title made by Kemco is available on the eShop for £24.99 (currently £22..49 with a launch discount) Juicy Realm is a Roguelite Twin-Stick Shooter made by SpaceCan Studios and will be available on November 7th for the price of £13.49 (20% discount during launch week) A Hat in Time... should need no introduction but it's available now, is an acclaimed platformer featuring hats (long before Mario Odyssey) and there's a physical version soon. Check the articles for details and trailers.
  2. Job woes/wins

    In that case @Happenstance it sounds like you're doing the right thing by just distancing yourself from the job as much as possible, heck it sounds like you've done a lot for your place of work and you're even trying to steer this glorified receptionist in the right direction when it comes to IT stuff only to be ignored or fobbed off which really is not good at all, you're trying to educate them all on the issues which would be caused by making the changes they want to make so, if they want to go ahead and do it, making those mistakes in the process then sod 'em, at least you tried; it's obviously going to be frustrating though if these problems then have a negative effect on your job as well, which makes it all the more frustrating that they don't seem to want to listen for whatever reason... argh! I can feel myself getting frustrated about it now and it's not even my job. Well, in that case I just hope that you can find something better in the long run because you definitely deserve better than that place by the sounds of it.
  3. Job woes/wins

    It sounds to be like you did your best under very difficult circumstances, I don't know the details but the receptionist sounds like a right condescending cow who claims to know it all but in reality probably doesn't, OK so she's had some IT experience, it doesn't mean that she or anyone else should be talking down to you or any other members of staff. I'm sorry to hear that it didn't go well, I know that feeling when you're shaking with anger, there's so much you want to say but then you think of all the good it will actually do... I understand on some level but I hope there are some positive changes in your job soon, I really do as I'm not sure what else to suggest, it sounds like you've done all you can for now.
  4. So does Reset Era exist solely to complain about everything in gaming? Because it certainly sounds like it from what I've heard. I can understand rallying against loot boxes, microtransactions, scummy business practices and real, genuine censorship but this? I can't see what the problem is. If anything, it just sells me more on the game, which I was already sold on and just need to actually start playing it sometime soon because it looks amazing. If I was to complain about anything related to this game, it's just that it didn't sell enough but it's not too surprising due to reasons already outlined. Still, the Switch has a uder-base of more than 10 Million now and Dragon Quest XI hasn't hit a million in sales? That is a shame because even discounting those who played it on PS4 I would have thought there would still be more room for the game to make more sales, so it might just be the busy time of year, so many games and maybe some Switch owners are hoping to get it as their game at Christmas time? That's all I've got which I can really say about the game without playing it for myself, I must get on that.
  5. Super Smash Bros. Ultimate Online Thread

    Cheers for the games. We might not have the audio sorted yet but we'll get there. It was fun anyway.
  6. N-Europe Mario Kart League 2019

    Wow, it just wasn't my week... ah well, it was still fun. Thanks for the games everyone. Next week we're back to Bob-omb Battle right? R-right?
  7. N-Europe Mario Kart League 2019

    It's our very own @david.dakota I do believe.
  8. Oh I agree, personally if I was to make content on my own channel, I wouldn't even try and monetize from YouTube even if I eligible I don't think, I'd just put out some videos, see how they do and then if there was enough interest, start a Patreon and go from there, I wouldn't want to do it for the fame either, I think this is why your idea for the Untitled N-Europe Podcast is so great, no cameras involved on any of us so not so many video sources to capture, just game footage and members from an excellent community talking about their love of games while playing a few rounds of Super Smash Bros. Ultimate. I'm very interested to see how next week goes for us all.
  9. Thanks for watching the video @Hero-of-Time it's good to hear your view on it. I hear you on how volatile and oversaturated it all is, ideally it's better to have a job and do YouTube or whatever on the side but I've often found it to be a catch 22 because all the time I was employed I would often think about wanting to make video content at some point, ideally for N-Europe and then nothing would ever actually get done in the end because I'd feel like I didn't really have the time but since leaving my job earlier in the year, things are gradually starting to feel more possible in some way. Recently, thanks to @LazyBoy for having an excellent idea for a videocast/podcast and the fact that we've had a good bit of interest from staff and forum members, it's looking likely that we'll be able to put something together which has a good chance of working hopefully, so I'm excited to see where it all goes even if it just ends up being something that's fun to be a part of because that's rewarding in itself but you just never know until you give these things a try; I'm definitely feeling positive about it all though. With regards to SSFF... I get it, it does kind of sound like that at the end but I really think that they are just genuinely confident and passionate about the oddball videos they are planning on putting out, so it just seems to be how they go about it, and it did take them a long time to get those subscribers I believe, but I've only been listening to them for a year or two but their videos are consistently very good, when they get into a subject they really go for it and I usually learn some interesting things that I didn't know before. But yes, it would have been good if they'd given an idea of what videos might be coming up, though I'll probably appreciate it more when the video comes out and it's a complete surprise, I hope it's something which involves either an obscure peripheral, an impressive port or a relatively unsung hero of the games industry who I know nothing of.
  10. And it's on the front page... No, I couldn't resist mentioning the blatant "Gen Wun" pandering... @Glen-i you're welcome. At least it livened up what would otherwise be another, cut, paste, format PR and video posting exercise.
  11. Stop Skeletons From Fighting have just put out a video titled YouTube: A Horror Story about how the platform works or indeed doesn't work a lot of the time. It's interesting because it gives a bit more insight into how everything operates or at least gives a vague idea. I've always liked their channel for their odd gaming peripheral stuff and I really hope they continue to make those videos in the future. I just found it interesting as it explains a lot and why a lot of channels maybe haven't been doing so well in recent times without proper support.
  12. General Retro Discussion

    It has a dock! Just seen it myself as I got the email, came right here to post about it. This means it will offer something I've been wanting for a while now, Neo Geo Pocket Color games on the big screen. Sure it's pricey but... I'll find the money for it if I can as this is something I'd definitely use. I have the library for NGPC games as well, I have sold some of the ones I had but I also have a NGPC flashcart as well, so assuming that works the same way that it does on original hardware, I should be good to go.
  13. General Retro Discussion

    Might as well copy the text across as well, some suprising information in the article that wallpaper is taken from... Vintage video games have been levelled up through a contemporary reinterpretation of the Nintendo Game Boy. Analogue Pocket, by US tech company Analogue, is a faithful reimagining of the legendary games console. The handheld device can be used to play the entire library of 2,780-plus games produced for the 1989 Game Boy and its subsequent successors, the Game Boy Colour and Game Boy Advance. Analogue launched in 2011 with purpose to ‘celebrate and explore the history of video games with the respect it deserves’. You’ll find no digital downloads or emulations here, as its catalogue of systems exclusively run vintage games cartridges: a nostalgia-tinted homage to the original capabilities of their decades-old predecessors. Analogue Pocket very much follows these footsteps. Aside from its refreshing minimalist visuals, it stands up to modern standards with a host of impressive on-board tech, fully putting the qualms presented by its forefathers to rest. A high definition display (ten times that of the original Game Boy, so we’re told) makes colours pop, shine and glow like never before. Additionally, stereo speakers, a USB-C rechargeable lithium ion battery and fully mappable buttons give today’s user better sound, longer battery life and the means to experience titles in their own way. On the topic of titles: Analogue Pocket isn’t just restricted to Nintendo favourites. Analogue has made a host of cartridge adapters available to vintage-era enthusiasts, bringing releases from additional systems including the Sega Game Gear, SNK Neo Geo Pocket Colour and Atari Lynx into the fold. The device isn’t just a lo-fi stroll down memory lane, however: it’s also something of a creative tool. For musicians, an onboard digital audio workstation called Nanoloop comes pre-loaded with a quirky synthesiser and sequencer. Fittingly, budding developers can also utilise the portable hardware to develop their own concepts. With the oldest of the original Game Boy’s titles having turned 30 in 2019, Analogue Pocket well commemorates the console that took the world by storm. As Analogue itself appropriately puts it: ‘there is no better way to explore all of handheld gaming history.’ So it looks like you'll be able to play other portable systems on the machine via adapters! Atari Lynx, Sega Game Gear and Neo Geo Pocket Color! Now, the only thing I'm now wishing this has as well is a HDMI out and a controller out so you can play these games on the big screen, it doesn't mention that though so I guess not. Either way this is still amazing as a handheld because presumably the screen will be a huge upgrade across all portable formats, heck the Neo Geo Pocket Color support is amazing.
  14. That would explain it, thanks @Glen-i I was totally getting the two mixed up. You're right as well, the whole thing seems really unbalanced, probably not really adding much to the game overall. The only thing I liked about it was that it was bringing back some memories of Pokémon Stadium what with the setting and the bigger Pokémon seem to suit that. It would have been equally fine if the game didn't have Dynamaxing and Gigantamaxing in though I reckon, maybe even better for it.