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About Glen-i

  • Rank
    Kecleons Hate Shorts
  • Birthday 01/15/90

Personal Information

  • Real Name
    I'll give you 3 guesses...
  • Location
  • Interests


  • Nintendo Systems Owned
    3DS, WiiU, Switch
  • Favourite Game?
    Pokemon Super Mystery Dungeon
  • Favourite Video Game Character?
  • Gender

Game Info

  • Switch Friend Code
  • 3DS Friend Code
  • Nintendo Network ID

Recent Profile Visitors

3,537 profile views
  1. The real upgrade there is being able to use the phone app to do reactions. Way better!
  2. Monster Hunter Generations Ultimate

    Yeah, I'm sure he is, doubt he's got anything better to do anyway.
  3. Monster Hunter Generations Ultimate

    Is that a not so subtle request for some hunting shenanigans?
  4. Super Smash Bros. Ultimate Online Thread

    Nope, he's the name that started with an M. He's also the best Smasher here by far. The one that starts with a C is @LazyBoy. I was dealt such a bum hand with Snake there. A not so great character for a stage so dependant on jumping ability, and I had to deal with Pichu, Pikachu and Yoshi. I lost before I even begun.
  5. Nintendo Switch Online: SNES

    Fair point. Over here, it was called "Action in New York" which is notable for how completely bizarre of a title that is.
  6. Nintendo Switch Online: SNES

    You forgot Scat. Who doesn't like a good bit of Scat? That's an NES game.
  7. The Best Gaming Music Ever.

    Smash's rendition of Stickerbush Symphony is really underrated. It's an interesting take on a great piece of music that, let's face it, would not have fit Smash Bros very well if it went with the original's style. Is it better? Probably not. But it's a cool tune to fight to. However, since then, Ultimate has given us a DKC 2 remix that I think improves upon the original. That sneaky little snippet from the title screen song is just the icing on the cake. (BTW, the title screen theme for DKC 2 is called "K.Rool Returns", nice touch there. Even more appropriate when you remember that K.Rool has been missing from gaming for 10 years before Smash Ultimate.)
  8. Nintendo Switch Online: SNES

    @drahkon and @Rummy, now that DKC 2 is out, just let me know when you want to start our co-op runs. I'm free Friday and Saturday.
  9. Super Smash Bros. Ultimate Online Thread

    Nice to see that even when fighting @Sprout, the two of us can take the time to co-ordinate attacks on @RedShell because his shield broke and it'd be very funny to do so and even do synchronised taunts after he's sent flying. Good games, everyone!
  10. Super Smash Bros. Ultimate Online Thread

    Right, not tired this time. Gonna carry on from where I left off. Stock format tonight, 9-9:15 ish start time.
  11. N-Europe Mario Kart 8 DX League 2020

    Next League Night: Tonight 8pm Room 1: @BowserBasher is host @Glen-i @BowserBasher @S.C.G @martinist @Jayesse viceview51 (maybe, don't wait up for him)
  12. Super Smash Bros. Ultimate

    First of all, it's actually only one mid-air jump for the majority of characters. The second jump you're thinking of is the jump you do to get off the ground. If you're sent flying, you're not on the ground anymore, so you can't jump off the ground in the first place. As for the accidently using your jump issue. That's probably "Stick Jump" messing you up. Stick Jump is what lets people jump by tapping the stick upwards. However, this is at odds with the way you attack in Smash Bros. It can be very hard to attack upwards without accidently jumping because of this. I recommend pressing ZR on the main menu and going to Options, then select Controls. Here, you can remap the buttons to something you might be more comfortable with. You can also enter your name, and set controls specifically for yourself so that if you choose your name on the character screen, the game will use the controls you set for yourself. Definitely use this. When you're on the button remapping screen, you'll notice another section called "Other Settings" It's here you can turn off Stick Jump. I highly recommend doing that. There's also an option to tweak the sensitivity of the stick. If you find it difficult to pull off Smash Attacks (Tapping the stick while pressing attack), consider setting it to high. If you're having trouble with Tilt attacks (Tilting the stick slower while pressing attack), set it to low. My advice is to treat Smash more like a platformer than an arcade fighter. You need to simply get out of the habit of using the stick to jump, because way more options open up to you when you turn off Stick Jump. (Also comes with the benefit of not accidently using your jump whenever you tilt upwards) Play some matches with low level CPU's with Stick Jump off, so you're effectively forcing yourself to use the buttons to jump. With practice, it'll hopefully start to become second nature.
  13. Super Smash Bros. Ultimate

    Do you find yourself jumping when you actually want to attack upwards? Do you find yourself struggling to get back on to the stage after getting sent flying? Or is it a case of not being able to consistently do actions that require tapping the control stick? In my experience, those are the three biggest hurdles that most of the kids I've introduced to Smash face.