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Julius

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About Julius

  • Rank
    Frequent Poster
  • Birthday 12/24/98

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    UK

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  • Nintendo Systems Owned
    DS, Wii, DSi, 2DS, New 3DS XL, Switch, NES Classic, SNES Classic, Wii U
  • Other Systems Owned
    PS1, PS2, Xbox 360, PS4, PS3, PS Vita, PS5
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    ...
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    Male

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  • Switch Friend Code
    6860-0827-6011
  • PSN ID
    julian_whiteway

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  1. I think it's simply that we haven't been shown anything so far which makes the game unique and feel totally necessary – and I do mean unique here, not different. How many trailers have we had at this point, three or four? It still just looks like Splatoon to me, be it the first or second game (and, note: I'm someone that hasn't played either), for better or worse. Compare that to Mario+Rabbids - where again, I'm someone that hasn't played the first game - and I see footage from either and can quickly tell which game I'm looking at because of some mechanic or feature of the game which gives me an inkling of the game I'm looking at. Same goes for Xenoblade, same goes for Pokémon, hell the same goes for BOTW2's two trailers so far, and we've seen like three minutes and change of that game. I mean, let's be totally fair: just how different do you have to make a third person shooter which is primarily centred around online multiplayer so that I can tell from a glance which game I'm looking at? Other than the UI and new maps, I'm having a hard time imagining being able to tell that from a glance at gameplay. Now, this all isn't to say that there isn't a smorgasbord of mechanical tweaks and adjustments under the hood, or that hard work hasn't been put into the game, or that it won't sell amazingly well (of course @Hero-of-Time is right that this game is going to sell millions of copies, heck, I think it could be a critical failure and it still would!), but I think it's undeniable that Splatoon is unique in the pantheon of Nintendo IP in that they aren't looking to reinvent the game with each entry; they are innovating. Nothing about Splatoon 3 looks so off the walls to me that it wouldn't have been possible in the second - or even the first! - game, whereas I look at the other games you're talking about and again, can clearly tell which is which. It's refinement over reinvention. There's nothing wrong with that, but it's undeniable that the approach being taken is completely different with Splatoon, and I think it's given rise to the feeling some have about this game in this thread. And yes, there's an aspect of refinement to these other games too - of course there is, that's a key part of the industry moving forwards and a huge part of why I'd say Nintendo's first party is so strong! - but, much as I loathe it in some cases (ahem, Pokémon), they consistently bring new things to the table which either weren't possible or weren't thought of previously, and this helps newer entries to feel fresh and significantly distinct in a way which I can empathise with others for thinking Splatoon does not.
  2. Football Season 2022/23

    It's been nearly a decade and they're still giving off the same energy they were when Moyes took over, which is barmy to me. Remember when they spent a window targeting every world class midfielder under the sun, missed out on even challenging for players like Thiago because they were too busy twiddling their thumbs, and ended up with Fellaini? It's exactly that all over again! Also @Fierce_LiNk I totally agree. I feel like Ronaldo has gone through what Mourinho went through with United where he was coming in with an idea of changes needing to be made, not necessarily underestimating the undertaking to do so, but more realising as time went on that the abyss staring back was much, much, much deeper than they had first anticipated.
  3. Football Season 2022/23

    It's hard to look away from a trainwreck More seriously, as a United fan, I'm curious: where do you stand on Ronaldo's goings-on? I'm seeing a lot of fans use his situation as a black hole for all of the other issues at the club (such as the lack of signings this transfer window - apparently you're now getting Rabiot?), and from the outside looking in, I couldn't blame him for wanting to leave for UCL football if that's he wants. I've also seen some suggest he knew this would be the case at the end of last season, but I could easily imagine he was planning on staying if there was enough activity this summer to show that United wanted to get back to the top the same way he does, but there simply hasn't been. Then there's also the matter of him losing a child, I could understand him not being in the right headspace for that reason alone, and also potentially wanting to return to Portugal because of that (such as a potential return to Sporting) to be closer to family. It's crazy seeing some fans and the occasional pundit act like he's the issue, especially considering how many goals he scored last season, which was probably the best season anyone's had in a United shirt outside of goal since Ibra left
  4. Disney+

    Watched the first episode of Light & Magic yesterday, and it's awesome. Feels so great to see people I've read about but couldn't put faces to in a series where they get to talk about their contributions in the early days of Star Wars and ILM, especially John Dykstra (because barely anyone knows about the Dykstraflex and it's one of the most important pieces of filming equipment in Star Wars!). Also just want to shout out Imagineering for those that haven't seen it already, as it has similar vibes to L&M (an incredibly polished docuseries which I feel everyone's scrolled by on Disney+ but not necessarily watched). Gaining incite into the Disney theme parks is truly fascinating, logically you can try to understand how much work goes into these enormous projects but you don't really get a grasp on it until you watch something like this. It's one of the best things I've watched on Disney+, hard recommend
  5. Football Season 2022/23

    United need to give ten Hag time regardless at this point, a minimum of one season in the same way that City stuck by Guardiola after his first season, when they "only" came third. Looking back on the comments from the likes of MOTD that season are absolutely hilarious, and I still don't understand for the life of me how they thought it would go any other way. I think the difference with City's approach, though, is they backed Pep to an absurd degree in the market, but that meant it only took one sort of off season and effectively four transfer windows to get the job done in making it his team. I think there's a lot more for United to do anyways due to their structure, but I also think they're going to take their sweet time in assembling the right team and getting deadwood out of the door. The bad part for United is that they don't have a history of doing this, they bring someone in, say "they've changed their approach", have a bit of a backdoor reshuffle and then don't stick by their managers when things go south or back them appropriately in the market. Considering the team he had, I would still say Mou gave United their best Premier League season, and then everyone was shocked when things went downhill when he wasn't backed in the market. How do you bring Mourinho in and not plan to back him in the market? And, similarly, now with ten Hag, how do you bring in a manager with their own deep footballing philosophy and not give them the time they need? Pep was a more than proven commodity before coming to the Prem, and it still took him a whole season and four transfer windows to adjust; ten Hag is far from a proven commodity, so I genuinely think sticking by him for two seasons would be the sensible move. And yes, even if they only make Europa League again this season, because now they find themselves up against a talented Spurs squad who look reformed under Conte and is surprisingly getting the backing he's always been worth of, and Arsenal, I hate to say it, are looking primed for a great season. I don't think it's too shocking, a massive stadium like Old Trafford is always intimidating for smaller teams, and Brighton had a long hiatus from the first division. I think the more interesting thing is that United haven't been snatching draws at home against Brighton since they came up (I wouldn't say I thought they'd be snatching draws, but I definitely thought there would have been a draw amongst the results), but actually had a 100% record against them at home since they returned to the top tier in 2017; according to this, United haven't actually drawn with Brighton since 1992, which was a League Cup game, meaning they've never drawn since English football started ()
  6. Football Season 2022/23

    Good result from us yesterday, not the most convincing of wins but we'll have to take it, obviously the team just doesn't feel complete at this point, but there hasn't been much time to integrate our new signings either. Curious if anyone has been keeping an eye on PSG's first couple of results this season? Because, even without Mbappé, they look seriously scary under Galtier – who knew that playing Messi centrally and actually making full use of their attacking fullbacks like Hakimi would have such an impact? Just two matches into the season and Messi and Neymar already have a combined total of 10 goals and assists. Also, Messi scored what I believe is his first bicycle kick goal (at 35!) to see their 5-0 victory last night, I think the closest he got before was a bicycle kick assist to Suarez back in the day? Well worth looking up if you haven't seen it, it's a wonderful goal. Even got the Clermont fans cheering! A lot has been made about the World Cup's potential impact on the second half of the season - especially over here, given how big a part fitness and fatigue has played in finding a winner several times over the last few years - but I haven't really seen anyone talking about the flip side to this: all being well, their summer break being cut short by a couple of weeks aside, every player playing in Europe and going to the World Cup that isn't going in injured should be in as close to peak condition as it comes when the tournament kicks off in November. Screw Qatar, but I wouldn't be surprised if this World Cup ends up being as compelling as last year's Euro's - if not more so - because of this.
  7. Live A Live (22nd July 2022)

    I actually finished this on Monday night, but a pretty crazy week at work has meant I haven't really been able to round out my thoughts on this game's final third...until now. Let's get to it With the game behind me and many others here, I would be curious to hear how everyone else would rank the chapters? I found myself reconsidering each chapter I had played earlier in the game with each passing chapter, to the point that my list looks very different to how I imagined it would be while I playing through each chapter. For me, it would probably be: Imperial China Twilight of Edo Japan Chapter Eight Near Future Finale The Wild West Present Day The Distant Future Prehistory To close, I think Live A Live is wonderfully presented, from its gorgeous HD-2D aesthetic, to its bright colour palette, and its surprisingly effective soundtrack, but it is held back by archaic holdovers from the game it is a remake of. It suffers from spreading its quality thin across some of its chapters, where it becomes apparent that while each and every chapter has unique ideas to bring to the table - be it a mechanic or a setting - none of these ideas are fleshed out in any great and meaningful way, which I think is also apparent in the depth of its combat (or, rather, the lack thereof). With some chapters being as short or as light on combat as they are, the order you blindly tackle these chapters in will massively colour your experience with the game, and for me it resulted in slightly longer chapters feeling substantially longer than the short chapters I played through by comparison, as well as battle-heavy chapters feeling like a slog compared to chapters with minimal combat, which made the game's pacing pretty hard to bear at times (which is the first time I've said as much for a JRPG as short as this one). In short: great presentation, good ideas, but an execution lying somewhere between poor and inconsistent. I think the most damning thing about this game is that it is such a difficult game to recommend to anyone who isn't already willing to commit and see a JRPG through from start to finish and has some level interest in 90's JRPG's, so your mileage may vary.
  8. Football Season 2022/23

    The tweet from our Twitter admin confirming the deal was next level daylight murder and I love it (for context, Brighton came out and publicly denied reports, such as Fabrizio's, that Cucurella was going anywhere, to which Fabrizio doubled down). Also, I agree with you, it's been a very odd window in which I don't think we've really got anyone that we wanted as first choice. We missed out on De Ligt (though to be fair he seems a natural signing for Bayern) and Raphinha (to be fair to him if Barça is his dream club what can you do?); we've got Koulibaly in, but I'd say we still could do with another CB seeing as we lost both Rudi and Christensen; Sterling is a very odd signing for us in that while I'm sure he'll put in a shift, I just don't see what the thinking is there other than "well, we should sign someone to contribute to this almost nonexistent front line", but hopefully he proves me wrong; and somehow Azpi has ended up staying (I mean, I'm happy about it, but he was meant to be one of the first out of the door), and meanwhile we had more leftbacks than we know what to do with before, but now we've got Cucurella in the mix too (though, to be fair, he's been a FIFA Career Mode LB I've used since he was at Barça, so I guess I'm happy). Werner is potentially going to be on his way out through a loan too, so I have no idea. I think scattershot is honestly too light a word for it, I think we've been absolutely rudderless this summer after missing out on priority targets, and then have basically scrambled for whatever the leftovers have been. I know Marina has clashed with managers before, but seeing as we kept Tuchel, I think we should've fought to keep her if only for another season to avoid exactly what has happened; instead, we've had no transition, and despite knowing where the holes were going to be going into this summer since Abramovich's hand was forced to sell, we've ended up with one of the strangest summers I can remember for transfers
  9. An art book is in the works, with plans to release in May 2023:
  10. Releasing August 11th on PlayStation and the Nintendo Switch digitally, with plans for a physical edition on both platforms later in the year. Also coming to Steam in September. Priced at £33.99/€39.99/$39.99.
  11. I knew the general gist of its connections to Final Fantasy Tactics (and branching from that the other Ivalice projects) in that it was basically a progenitor to that project, but smaller details I like to fact check (for instance, Matsuno not sticking around was something which sounded right in my head, but if there's one thing I do best it's doubt myself ). I read what I can on the history of games, it's always super interesting to get a general idea of how things have evolved, or in this case, what essentially one game branched off into, and who ended up where and working on what. Matsuno and Ito being sidelined is hard info to avoid just because a lot of Final Fantasy speculation threads, such as for XVI, often devolve into wanting Yoshi-P to get onboard or have one of the old guys step back into the spotlight. Anyways, fact checking more often than not leads to me discovering other cool details I wasn't aware of (such as Yoshida's involvement on Bravely Default and NieR, if I had to guess I would've said that was Minaba, who also worked on XII and does work on Granblue Fantasy), so those are neat details which are always fun to just lump in
  12. General Switch Discussion

    Yeah, I think you'd be right about that. I don't know if I think Nintendo need to pull that trigger yet - honestly, I think it'd be a shame for it to be doing as well as it is and having a great chance at overtaking the PS2 and DS a few years from now, just to have its legs brutally chopped off and end up in no-man's-land - but I also think Nintendo is really difficult to gauge as needing to make a step up in terms of raw specs, and it kind of feels like their generational leaps are more based on wanting to shake things up or try new things. To explain what I mean, other than games running better than they are now, I think they're the platform holder where it's hardest to imagine what next-gen actually looks like for them, as they rarely go the PlayStation path of aiming too high on terms of performance yield to have technical hiccups (they're there, sure, but their choices in art style, the Switch being a hybrid, etc., gives them a weird amount of leniency in this regard I think that PlayStation and Xbox don't with their own titles), and Xbox basically make games for PC these days and don't get as much out of their machine as PlayStation from a stylistic point of view (just my perspective, but Halo Infinite being smooth as hell but then looking kind of flat was...weird). Nintendo on the other hand seem to firmly push on their limitations, but they design for and around them more so than I think the others do, which is why I think it's hard to imagine. Ultimately, if STTLOZBOTW (sequel to The Legend of Zelda: Breath of the Wild) does launch with the Switch successor, I think the components shortage almost becomes a non-issue in that it would likely sell out regardless, and would have a similar launch to what I think a Switch Pro might have: the people there on day one are going to be the diehards who want the best experience for the Breath of the Wild sequel (like me, because I don't want my time spent in a forest to look like a flip book). That might make the transition a bit smoother, but then I think it runs into this weird issue where Nintendo have a much bigger hurdle to overcome, which is actually marketing this thing well. I think it could get very confusing thanks to how generations have worked previously - maybe even more so with Nintendo - where backwards compatibility, at least for me, has felt like a footnote on the features list. I guess you could just say "releasing on Switch 2 and Switch in April 2023" in your advertising campaign, and then have a little graphic to say "best experienced on Switch 2!", but I don't know how you would go about communicating that new games on Switch also work on Switch 2 (and then you also get into the new Switch 2 boxes, etc., and how they'd communicate things...it could be very confusing for casual buyers). I guess there are ways to do it, but what gives me pause is that this is the same company that decided calling a console the 'Wii U' was a good idea maybe it'll be the PS4/PS5 method where you just see both versions on shelves, or they go the Xbox route of having it all under one (potentially confusing) umbrella. This is all of course assuming it'll be a cross-gen title, and that the Switch successor will be backwards compatible
  13. General Switch Discussion

    Sooooooooo...Switch 2 in time for the Untitled sequel to the Legend of Zelda: Breath of the Wild next Spring (April to June) confirmed?!
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