Hero-of-Time

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About Hero-of-Time

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    Got It Memorized?
  • Birthday 06/14/82

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  1. N-E Café Podcast

    @S.C.G I've not played SoR4 since the release period. What changes did they make to the final boss battle? Have they made it harder?
  2. General Switch Discussion

    I am not.
  3. Yakuza Remastered Collection

    Another day, another Yakuza game completed. I enjoyed the game but it has been the weakest in the series for me. They tried to replicate what they had with the 4th game and 4 protagonists but it didn't quite work this time around. There are some great story beats but because the chapters are so long and you switch between different characters, certain things get lost along the way. Yakuza 4 got the balance just right but I felt in this one there was too much going on and too many characters and plot lines to keep the intrigue going. It didn't help that I wasn't a fan of Shinada's storyline either. As I said, it's still enjoyable and a great game but it didn't meet the standards set by the other games in series.
  4. General Switch Discussion

    It's the only reason I have a Twitter account. I only use it for Switch and PS4 screenshots. It's very easy to then just upload them anywhere using that.
  5. N-E Café Podcast

    I really enjoyed the discussion surrounding my question. There were plenty of great comments/opinions coming for each of you. Poor Sam is going to have a heart attack listening to Greg talk smack about Panzer Dragoon. Of course, it wouldn't be Greg if he didn't have a negative opinion on a highly rated/cult classic game. In all fairness, I was never huge on the first game. It has a very unique art style and the music is pretty good but that's about it. Orta on the other hand is a masterpiece and well worth your time. If I do ever pick up a new Xbox I'll certainly be giving it a go. A big reason why I never picked up the remake of Panzer Dragoon is because of the issues that the game had at launch and it sounds like a lot of them are still there. Yeah, I know this was a passion project for a small team but if they were really that passionate about the series then they should have done it justice and knocked it out of the park. During the Capcom discussion Nick mentioned that he thinks one of the games is a 3D Super Ghouls and Ghosts...so Maximo then. To be fair, I wouldn't mind seeing that return and given another shot. I don't think that or it's sequel got a fair shake on the PS2, mainly due to its difficulty level. I do agree that Nintendo are generally good when it comes to releasing complete products and having zero day one patches. In fact, I think a lot of Japanese developers are pretty good, especially when you compare them to the Western studios. It's no surprise that the likes of EA, Ubisoft and Activision are some of the biggest offenders when it comes to ridiculous patch sizes. Gotta push them games out so the boys at top get their bonuses.
  6. Yakuza Remastered Collection

    Shinada's story is complete. The final chapter awaits...
  7. N-E Café Podcast

    I guess we'll have to agree to disagree on the first point. Not sure what it was like in Portugal but games certainly got quick price drops here in the UK back in the era I spoke of. I could often get discounted PSOne/Saturn and on occasion N64 games, at Woolworths, Charlie's, Grainger Games and Electronic Boutiques/Game a few months after release and long before they would arrive on the platinum/greatest hits range. I remember cleaning house one time at Charlies on Saturn games. I got a bunch of new games, including MegaMan X3 for £10 each. Crazy to think how much that goes for now. You see, this is why I don't like selling my games now!
  8. Yakuza Remastered Collection

    Akiyama and company story has been completed. Time to see what this baseball player that martinist mentioned is all about.
  9. N-E Café Podcast

    Yeah, there's been a few indie developers speak up about the eShop and how the only way they can get sales these days is by heavily discounting their games in order to compete. It's all about visability and getting into the best sellers chart is a major part of getting the sales they need and want. Unfortunately, in order to do this they need to slash the price of the game to crazy levels. Just having a look at it now and there are a bunch of games ranging from 8p to £2 which are dominating the digital chart.
  10. N-E Café Podcast

    The 3rd thing that happens is that a person finishes the game before the patch arrives, gets annoyed and then doesn't get to experience the new settings for a while because they've just played through the game. Had I picked up the collection on day 1 I certainly wouldn't have been happy if I had finished Sunshine before the update, which most likely have been what would have happened. Weren't the Cube button prompts kept in the game? If so, it suggests they were always going to add this support and if that was the case then they should have told people ahead of time. As for the price drops, many have said that is unsustainable and yet this has been going on ever since the PSOne generation, which was about 20 years ago now. Sure, it's more aggressive now but that's probably because of the amount competition on each platform. Digital storefronts are even more aggressive. Just gotta look at the eShop and Steam to see the heavy discounting that goes on.
  11. N-E Café Podcast

    I've done really well. I still know nothing about the story ( don't go on YouTube much these days ) but I have a feeling how certain events may play out. I wasn't fussed about buying it straight away mainly because I hate gore and with the graphics being so realistic I was very put off by what I seen in the trailers. Plus, a few people I know have played it and either didn't care for it or dropped the game because it dragged on.
  12. N-E Café Podcast

    There are a few reasons why I'm willing to wait for certain (not all) games these days. I think it's becoming easier to not be part of the day one conversion mainly because there's not much conversation on here to be had anymore. There was a time when all of us on here would be playing the latest games at the same time but that is no longer the case. We've had things like a new Paper Mario, Hyrule Warriors and Mario 3D Collection being released, not to mention the arrival of next generation consoles and an avalanche of new releases for the PS4, and yet there has been very little chatter about a lot of these things. It makes sense given that most of us are busy with general life stuff but it does make it easier to not have that FOMO feeling when on here. It's a bit of a double edged sword. You want to be able to discuss the latest games but at the same time it's nice that you aren't feeling the pressure to be part of the conversation. It's kinda why I like the Gaming Diary thread. If gives us a place to talk about games outside of the zeitgeist. Then there's the price. Outside of Nintendo releases, a lot of games seem to drop in price very quickly and playing the waiting game even just a couple of months allows you to pick up a few games for the price of one new release or one old Nintendo game. I skipped a lot of new releases this year, instead just working through my backlog, and have just started to catch up with them now, with most of them being half price or less. For example, I bought The Last of Us Part II for £25 yesterday. Half the price it was a few months ago at its release. One of my biggest pet peeves, and the biggest reason why I'm happy to hold off from day one purchasing, is the arrival of patches in games. Yes, it's very handy for bugs that crop up in games but very few developers actually use it just for that and instead the publishers opt to ship a half finished or broken game and then patch the hell out of it once it's on the store shelves. Day one patches have become such a common thing now that nobody bats an eyelid. If a developer has a day one patch that fixes things then in my eyes they have knowingly shipped a faulty product. It's that simple. The example I used that brought up this topic was the Mario 3D Collection. I don't see the additions/fixes as a nice extra but rather an essential part of the game. Many would have loved to have played Sunshine with the GameCube controller and it shows that the collection was rushed out the door. I think one of the best examples of this kinda thing happening was Final Fantasy XV. I played this on day one and finished the game within a week or so. Playing through it you could see there were issues, both in the narrative and on the technical side. Both of these things were massively improved over the course of the following months after release. Fixing bugs is one thing but changing actually levels and the narrative is ridiculous and a slap in the face for those who supported the game on day one. Last year, Days Gone was released and a lot of reviewers spoke harshly about the game, especially when it came to discussing the technical side of things. Turns out that a lot of them weren't playing with the latest patch which fixed some of these problems. The game probably would have scored higher if the game was actually finished on the disc but once again, the attitude of fixing a game after its release was chosen rather than to delay it a little to fix it. All of these reasons have made it easier to hold off from buying day one. Heck, even Nintendo's scare tactics of putting games in a vault didn't have me rushing out to buy the Mario collection and I'm very happy I waited given what they done to it. A BIG part of me misses when games were finished on the disc/cart, even with the glitches and bugs. Most the time when you bought a game you knew it was finished and that no other content would be added or changes made. You bought the game, played it, finished it and we're happy in the knowledge that it was completed and back on the shelf. Happier and simpler times, IMO.
  13. Yakuza Remastered Collection

    Next up, Akiyama. EDIT: Maybe not...
  14. Yakuza Remastered Collection

    Just finished Kiryu's story. Once again I wasn't aware I'd be playing as multiple protagonists. Does this carry on in Yakuza 6? Oh, I got a good laugh out of this fight. I just love how blunt the description is. Time for Saejima to step into the spotlight.
  15. Yakuza Remastered Collection

    I don't usually bother with the mini games that much. The taxi driving is a weird one. With these games being as wacky as they are I was expecting something along the lines of Crazy Taxi but instead they are quite slow and series driving segments. I'm happy to see I can now pause cutscenes. About time!