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    • Tom Holland was on the latest episode of the Rich Roll podcast, which I haven't tuned into in a good while, but reading and hearing not all that long ago about his struggles with alcohol - and just for someone of his age and stature in the public eye to do so, in a country in which I think a lot of young men (and women) have a very unhealthy and questionable relationship with alcohol - really got my attention and increased my respect for him massively (not that it was ever really low to begin with), and so getting the chance to listen to him talk in a longer form setting felt like something worth checking out.  Anyways, relating this back to Marvel and this thread, there's been a lot going around lately about this apparent power struggle between Marvel, Sony and Tom over which direction Spider-Man should be taking now that he's returning from his break from acting, with Sony seemingly wanting to throw the character back into the mix with a massive scale project, whereas No Way Home obviously teased Spider-Man getting back to the foundation and smaller scale feel, which we haven't really seen with this incarnation of Spidey in the MCU. Tom spoke a bit about this and the powers and responsibility he has to the character, the fans and himself, and it sounds like they're making some headway - some choice clips from the podcast where he discusses this: Tobey will probably forever and always be my Spider-Man, being the one I grew up on alongside the animated series, but it's definitely exciting to hear that Tom is putting up a fight to make sure that what they do next with the character is what he wants to do and what he feels is important, rather than making the film for the sake of it. I think especially when so many of these MCU entries have started to feel like little more than fodder thrown out to eventually get us to the next big team-up, it gives me a lot more confidence to just hear someone that cares deeply enough to put his foot down and want to talk and be part of the creative process, because Spider-Man is, I think, such a relatable and important character for young people.  But yeah, well worth watching those clips, and this is the podcast episode that it's from: 
    • Thanks for the games. Here's a link to this week's stream. - - - - - N-Europe Get Together! 17/10/2024)
    • Turok: Rage Wars   NA release: 23rd November 1999 PAL release: 26th December 1999 JP release: N/A Developer: Acclaim Publisher: Acclaim N64 Magazine Score: 87% Taking a departure from the usual single-player focused Turok games, Rage Wars is focused entirely on multiplayer, with a large amount of deathmatch arenas and multiple game modes. And in this game, you can finally be the raptor and claw up your enemies. There’s also a giant bug creature that you can play as, swiping or using a long distance acid attack. In terms of singleplayer, there’s no proper campaign, however there is still an immense amount of stuff you can do, as long as you’re fine with fighting bots. Each character has their own set of scenarios to fight through, leading up to unlocking a new character (until you have them all). It’s a lot like Unreal Tournament. The bots are passable, but limited in options. Higher difficulty bots just have more guns and ammo, and they’ll ignore some stuff (like mines). The real meat of the game is the multiplayer, but there’s still a good amount of fun to have on your own. Rage Wars did end up being very lucky in a way: it was originally going to compete with Perfect Dark (which had a more sophisticated multiplayer, deathmatch scenarios, and a singleplayer campaign), so it ended up getting a Christmas period as the main multiplayer shooter. One other interesting thing about Rage Wars was that it initially released with a bug that made one of the models impossible to collect, however, a revision was released and Acclaim offered the opportunity to send the game back for a replacement. Fun Remake or remaster? Nightdive allowing their Turok engine to be used for a remaster would be nice. Official ways to get the game. There’s no official way to get Turok: Rage Wars
    • Another night of great racing, (@Glen-i might not agree after two 8th places in races) lots of gazumping and craziness. 
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