• Content count

  • Joined

  • Last visited

  • Days Won


About Jonnas

  • Rank
    N-Europe Forum Aficionado
  • Birthday 10/21/89

Personal Information

  • Location
  • Interests
    Videogames (As if you didn't know :p), Movies and Books.
  • Occupation
    Civil Engineer


  • Nintendo Systems Owned
    GameBoy, GameCube, NDS, Wii
  • Other Systems Owned
    Mega Drive
  • Favourite Game?
    Super Smash Bros. Melee
  • Favourite Video Game Character?
    Kirby «(^º^«)
  • Gender

Game Info

  • 3DS Friend Code
    2810 2926 8294
  • Steam ID
  1. Nintendo Direct 13/02 10pm (UK time)

    About bloody time we got some Fire Emblem news. Between me replaying Awakening, getting back into Heroes, playing Lucina/Ike/Roy in Smash Bros., and having an FE avatar and signature, I feared I wasn't consuming that franchise nearly enough! But seriously, I'm excited to see more about Three Heroes Houses. What's the main theme of the plot? Will it have good writing? Are they dialing back on the marriage stuff? Who's doing the character design? New classes? Will the narrator pronounce "Leicester" correctly? Will they even attempt to say "Hresvelgr"? Will the entire game be renamed "Mole Mania: Three Holes"? The possibilities are truly endless. BTW, for those of you expecting megatons... remember that Fire Emblem is likely to be the biggest feature on display. Don't expect any announcement bigger than that game's showing. You know how these things are. Not at all. More like roughly 550 characters, if you're counting the entire series. I expect 3H to bump that number to 600.
  2. New game for NES: Micro Mages

    This is pretty cool. It reminds me of how Brazillian companies kept making games for the Master System decades after its supposed shelf life ended.
  3. General Retro Discussion

    I just came across this fantastic video: An in-depth analysis of Ocarina of Time's plot & aesthetics. We've been taking OoT's quality - and impact on the videogame industry - for granted for so many years now, I feel that people tend to not discuss the game's actual content much these days. In light of that, this analysis came as a breath of fresh air, and even pointed out a few things I had never considered. Plus, it's very well edited and put together, gripping from beginning to end.
  4. Switch eShop Thread

    For what it's worth, I did buy it. I just didn't play it
  5. So, here's a fun fact: I once wrote my thoughts on Wario Land a long time ago, in another thread. I had replayed it recently at the time, and I had thoughts on why, exactly, was it that this game kickstarted a new series. (Please forgive the bad formatting. The forums have changed since then.) I stand by the idea that Wario "feeling" stronger than Mario was essential. This game feels a lot more like a mean playground for the player, and there's a lot of appeal in that. I suppose Wario Land is a shining example of "Characterization-through-gameplay", an example of excellent integration of plot and gameplay. And an addendum: playing as a ruthless villain was something unique at the time, and even now it's rare among 2D platformers. Wario has consistently wrecked days and stole fortunes throughout the years, and he never spared a thought for the innocent. Turning the traditional Mario coins into a permanent score, and having collectable treasures that add to that score, was a stroke of genius that made the game more fun and simultaneously defined Wario's character, making him unique. It helps that the level design is superb, as well. Alternate routes, hidden goodies, good use of the power-ups, and varied ideas and environments until the end. Plus, the changes to the levels (the drowned beach, the emptied lake, the clogged crater, etc.) encourage the player to explore, and learn how to master the game, a satisfying endeavour in itself (once you learn the trick Glen-i mentioned, you'll never go back). I'd say the only major flaws in this game are the boss fights (not bad, but unimpressive. The genie is the only good one, imo) and the soundtrack (which, other than the water theme, I do not like. Sorry, Drahkon). Future games would further delve into the elements of exploration, the alternate paths, the treasure hunting and so on... But the original still remains as a beautiful subversion of Super Mario, and a great game in its own right. ... Oh, right, and I got the moon in this playthrough.
  6. Funny thing, while I was searching for my old opinions on Wario Land 1, I came across my old opinion on Wario Land 4! At the time I wrote them, I had just played the entire game for the first time, so it was funny to see the contrast. I figured I'd post that in this thread for the sake of posterity. (I apologize for the bad formatting. The forums have changed since then.)
  7. N-Europe Video Game Club

    Excellent choices, Dcubed Unfortunately, I've had a crazy busy January, and I have reason to believe February will keep the same pace. Furthermore, my Wii has just gone inaccessible for the time being (not a big problem, but it's an issue that might take some time to fix), so I'll unfortunately have to skip this month. Shame, as I'd be up to revisit Metroid Prime. Looking forward to the thread, though! There seems to be a lot of enthusiasm, which is always a good sign.. There's a world of difference between playing a game now, and waiting for the announcement and release of a port that may or may not exist.
  8. I actually finished the game last week, on the 30th (so, still within the month). What I haven't had time for was actually sitting down and articulate the review that this game deserves! Especially now that Vileplume's looking for substantial comments. I'll try to whip something up by the end of the week.
  9. Metroid Prime 4 (Switch)

    You know, I'm actually disappointed development is going back to Retro Studios. By Prime 3, I had the feeling that well of ideas was pretty much dry. I was looking forward to a new take on the franchise. But then again, it's not like Retro are currently doing anything, either.
  10. I haven't been posting much in this thread, but I have been sporadically playing this. I'm almost finishing Parsley Woods, and when I'm done with the game, I'll post my full thoughts, since Ithink this game deserves something pondered. Until then, here's a retrospective video I found: Seems relevant, considering the options we had this month!
  11. Brexit 2019

    I do think David Cameron was the person who displayed the most shameful behaviour throughout the whole thing. He held the referendum for the sake of political points, failed in campaigning for "Remain" (a position that really shouldn't require much effort to make appealing), and then dodged every responsibility when the referendum didn't produce the result he wanted. A combination of cowardice, irresponsibility and callousness that's almost unreal.
  12. Super Smash Bros. Ultimate

    I went to a local tournament yesterday. My first time going to a competitive event. Despite some inevitable issues with the organisation (there wasn't much physical space available), I had a ton of fun, and felt like I learned a great deal. For example, Incineroar is now officially my main. Ganondorf's great, and I might bust him out in the future, but in the stress of a competitive match, I keep using his Side-B to recover as though he's Incineroar. I also got some mileage out of Zelda, who I had to counter-pick against a Belmont. Seeing as my internet situation is dire (I can't resort to an Ethernet cable), this turned out to be great venue to play competitively. Hopefully next time I'll be able to get out of pools.
  13. Super Smash Bros. Ultimate

    I'd argue Dracula is the hardest boss, followed by Ganon. The hands are tough, but at least they don't have any invulnerable parts to their body.
  14. PC Gaming Discussion

    Competition is healthy. Steam has gotten too complacent, and buried in its own bullshit (like that obtuse card system that gets advertised all over the place, or their infamous early access store). Their only draw at this point is that they have the largest store, considering they haven't been trying too hard to secure exclusives for the past decade or so. They need a wake-up call. GOG is my favourite service, seeing as they keep true to their DRM-free tagline (not needing a launcher, and the ability to easily play games on any PC, even if offline, is a hell of a boon), they keep a reliable library of older games, and even their UI is easier to navigate (extras and installfolders are almost always in the same place, unlike with Steam). I still haven't played anything on the Epic Games store, but the free games are a cool deal (though Subnautica is, so far, the only one I didn't already own). The fact that my account and game list can't be browsed on their website is really inconvenient, though. And curiously, I still haven't seen a more traditional sale or discount from them. Not sure if this is going to work out for them, but hopefully it'll get better. Haven't tried other stores, nor do I intend to right now. On a side note, What Remains of Edith Finch is free on the Epic Games store for the next 6 days or so. Get it while you can, it's a short-yet-fantastic game.
  15. Fire Emblem Heroes (Android/iOS)

    Fuck me, I did. I got a "Welcome Back" bonus of 20 orbs, which gave me just enough for two pulls on the Laguz banner... And I got him. I got Tibarn. +Def/-Atk, but it doesn't matter, I'm still happy to have him. And Naesala, too! Still, what made me quit the game is still true. The previous teams I had assembled are still as powerful as when I left, which means the puzzle/skill challenges are the only maps I find compelling right now. I'm actively avoiding the daily challenges and events, too. I'll probably play just enough to level the Laguz up and complete the puzzle/skill challenges, and then uninstall again. (And then likely come back after they introduce someone like Farina, Muarim, or Niime, keeping the cycle going)