Hero-of-Time

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Everything posted by Hero-of-Time

  1. Wii U General Discussion

    So, after much talking between us Mods and Admins we have decided to give this topic another shot. The old one will be deleted and be forgotten like a bad memory and this one will take it's place. Ashley was kind enough to come up with some rules for the thread. Some are new, others are just explaining on what we should already be doing as members. At the end of the day it's about having respect for each other, whatever their console choice. If the proper respect isn't given and people start swearing and having sarcastic digs at others then infractions will be handed out and eventually a full site ban may be in order. While certain topics do belong here we would still encourage creating new threads where applicable. Have fun and keep it clean! : peace:
  2. Mario Party Superstars (29th Oct)

    Very happy the best MP era is getting updated on the Switch.
  3. I figured I would create this for those who are looking to play online. This will stop invites and session times getting lost in the main thread.
  4. Tied with Metroid Dread as the best announcement from the Direct.
  5. There seem to be a few people on here interested in the sales and charts of games, which is a totally fine thing to discuss. But rather than clogging various topics up I figured a separate topic should be created and stickied. I'm pretty sure we used to have one of these in the past as Dante used to post them every week. Anyway, use this topic for such things now, which will free up the likes of the Wii U discussion topic for other things. Thanks
  6. Not footage, release date or consoles named for its release. Great.
  7. WarioWare is always good for a laugh and this one looks no different.
  8. Yakuza 7 (PS4 2020)

    This was announced earlier this morning. It will be released in Japan January 2020 and then later in the year for the US and EU. Apparently the battle system is now turn based.
  9. Bayonetta 3

    Reggie just dropped the announcement at the Game Awards and showed a teaser for the game! No date but just teased as now in development for the Switch.
  10. Final Fantasy VII Remake

    Finally announced. It will hit PS4 first.
  11. I figured a thread dedicated for photos/screenshots would be a good idea. This will save clogging up the standard thread. EDIT: As requested, Friend codes, fruit and town names have been added from those whose details I could find. Hero-of-Time - 2727-9219-2009 - Oranges - Risa Ike - 5669-7479-4863 - Apples Glen-i - 3034-9087-7910 - Apples -Capim Town Drahkon - 3320-4577-2619 - Pears - Solus Happenstance - 0880-9543-6801 - Peaches Esquiel - 7660-4669-0111 - Oranges Nicktendo - 4100-9168-1923 - Apples Vileplume - 7580-3712-2716 - Cherries Sheikah - 5442-9012-6148 - Pears Tales- 0565-4283-2908 - Oranges -Radiata Aneres11 - 4105-9544-2327 - Peaches - Eternia BowserBasher - 8313-9234-5620 - Peaches S.C.G - 7152-7755-3125 - Pears - Gal Da Val Ugh First Aid - 5697-4258-4783 - Cherries - Lunar Will' (ウィツ) - 2081-4391-3641 - Apples Smeagol - 1077-2707-8116 - Peaches - Bonita Ronnie - 2093-6613-0337 - Cherries - Daybreak Dcubed - 0401-9926-5412 - Oranges - Craphole Helmsley - 7441-4734-3710 - Cherries - Parakeet Mike - 7510-6348-2032 - Cherries Martinist -6129-1854-5794 - Cherries - Windfall Paul - 5331-8300-3351 - Oranges - Motanui RedShell - 8134-4832-4809 - Saltopia -Cherries Kaepora_Gaebora - 2880-3665-8016 - Pears - Ohana Katie - 6735-2719-9192 - Eddage - 4420-2931-9523 - Pears - Selisola Darksnowman - 2409-5161-4135 Markderoos - 5370-4450-2735 - Oranges - Poveglia Ashley - 1128-9271-0239 - Cherries - Tartaruga To get things started, here are a couple of snaps I took this evening/morning.
  12. The game is easily one of the better Sonic titles in recent years and I’m happy to see it arrive on HD platforms. A few animated shorts will also be launching to tie into the game.
  13. Aliens: Fireteam

    A 3rd person, co-op game that has you trying to survive waves of Aliens? Oh, I'm so on board.
  14. The Wonderful 101

    Announced by Reggie on GT.
  15. Lost Judgment (Judgment sequel)

    The official tweets have been leading up to a showing tomorrow but it appears someone in charge of PSN has pushed the button early. Looks like it’s arriving on both PS4 and PS5.
  16. TMNT: Shredder's Revenge

    Day 1 for this bad boy. Looks amazing.
  17. Pokémon Go! (Android/iOS)

    Pokemon GO (iOS and Android ) Probably the most excited i've been for a Pokemon game in years.
  18. Judgment (25th June PS4)

    Just announced at the Sony pre-TGS show. Looks to be a mix of Yakuza and a detective game. Trailer was just shown at the show but i'll add once it shows up. Game will launch in Japan this year with a demo available later today. A version for the West was confirmed for 2019.
  19. I'm sure many are happy with this announcement. Seems to be a best of release, just like Mario Party Top 100 or Rhythm Heaven Megamix.
  20. Reggie Is Retiring

    https://www.businesswire.com/news/home/20190221005804/en/ End of an era. I can't say that I'm that gutted about it. I haven't liked his banter in years.
  21. amiibo (NFC)

    From Nintendo France
  22. Pokemon Unite (Switch & Mobile)

    https://unite.pokemon.com/en-us/overview/ Arrives in July on Switch and September for mobile.
  23. Wii-Visiting Skyward Sword

    I was debating whether to just bump the old Wii Skyward Sword topic but I figured I would start a fresh one instead. I’ve been wanting to delve back into the Wii catalogue for a while now and decided to start off with this game. It’s a game I’ve not played since it was originally released. Back then, I never got on with the control scheme and even though I did finish the game, it went down as my worst 3D Zelda game, at least until the arrival of BOTW. Time can change a persons tastes in a variety of things. That being the case, I was eager to see if my thoughts had changed on the game. I could have picked up the Switch version when it releases in a couple of weeks but playing the original version forces me to play the game as it was meant to be played and it makes for a better/fairer comparison to my original feelings. As you can see, I’ve named the file the same as the rest of the Zelda games that I’ve been playing so far this year. You can also see, given the amount of hearts on the file, that I’ve put a little time into the game already. I started my adventure yesterday and will give my thoughts on what I’ve played thus far. I remember when first playing the game that I didn’t care for the long opening section but this time it didn’t bother me at all. As I’ve gotten older I have wanted strong narratives in games such as this and was really on board with how things started this time around. The relationship between Zelda and Link in this game is certainly one of the better ones in the series, with Spirit Tracks also being up there. I think the game does a good job of setting the scene and letting to player get to know Skyloft and its residence during this opening segment. Also, the music in Skyloft is lovely. It’s such a laid back theme. It wasn’t too long before I jumped on my Loftwing and headed out to the big blue sky, before jumping down into the beam of light in search of Zelda. The Sealed Temple area where you land brought back horrible memories of having to fight the Imprisoned numerous times. We’ll see how I get on with that later down the line. I loved exploring the Faron Woods area. Finding the hiding Kikwi tribe, opening up shortcuts and getting to grips with the combat movements, made for a pretty good opening area for the player to get a handle on things. The dousing mechanic is used a bit here or at least it’s supposed to be. I was happy enough to just ignore using it and find my own way around the area. I know there were a lot of complaints about this mechanic but so far it has been pretty much optional as to whether you use it or not. With the Wii audience being what it was, I can see why it was put in and it would definitely help those who are new to playing adventure games. With a newly found slingshot in hand, I headed further into the woods area and came across Gorko the Goron. The guy was talking about the Goddess Cubes and for the life of me I couldn’t remember what they actually done. I feel this will be a common theme going forward. I’ve only played through the game once and that was 10 years ago. Plus, I never bothered with any side mission stuff. At this point I think a lot of it will be like playing a new game. Anyway, I was happy enough to keep an eye out for these cubes during my adventure and I would find out what they do in a little while. Skyview is the first temple in the game. It felt sooooooooo good to play through a proper Zelda dungeon again. Like I mentioned, I don’t remember everything in this game so this was like playing a new dungeon. Some of the puzzles were pretty standard but one puzzle that actually isn’t part of the dungeon itself was when fighting the Skulltula. I thought about cutting the webs but that didn’t work and then I tried to vertical slash it. Nope. A horizontal slash spun it around and then I seen it’s weak point. I figured the slingshot would take care of it here but that wasn’t the case. It then dawned on me that I could actually do a stabbing motion and sure enough that action worked. Lovely stuff. Given the nature of the control scheme, I imagine most enemies will be like this in terms of figuring out how to take them on. I love the beetle item. It’s one of my better memories of the game. The thing is so handy, from knocking down enemies, to picking up items that are hiding away. It’s a very versatile little thing. The big chamber that you enter after getting the beetle is actually one of the areas I do remember, mainly because of the fun you can have when using the beetle item. There’s a room just after said area where there is a rope you need to walk across but there is a Bokoblin on the other side of it. I figured I would be smart and walk across the rope a bit, bait him into getting on the rope and then go back and shoot him off. Genius! I started my walk and he took the bait. As I was walking back I seen that another Bokoblin had snuck up behind me and was also walking on the rope. I was sandwiched! Sneaky little gits. The first boss in the game is found at the end of the temple and it’s a very unique fight. In previous Zelda games the first boss is pretty easy and usually you have to use the item you find inside the dungeon to defeat the thing. That isn’t the case here. You don’t use the beetle and the boss is pretty difficult. When I originally played the game I never really got to grips with how to actually fight Ghirahim properly. During each of the encounters I remember getting frustrated and waggling randomly until I managed a hit. It took ages. This time I learned how to fight him correctly and he was taken down pretty quickly. All it takes is for you to move your sword one way so that his hand goes to that side and then move your sword to the opposite direction and slash. The second phase is easier than the first, with a quick shield bash whilst he’s running towards you leaving him wide open. With him defeated and the tablet piece obtained, it was time to take to the skies again and return back to Skyloft. On the way back I seen that chests had appeared from the cubes that I hit. I now knew what they done! I decided to head to and open these before I returned to base. One of them was on top of the Lumpy Pumpkin building but I couldn’t figure out how to get the thing. It then dawned on me that I could probably just land on that area when I jumped off my Loftwing. Sure enough that’s what it was, although I did face plant into the floor when landing. Not very graceful at all. Back at Skyloft I decided to tackle a few of the side quests that had popped up. I had to find a missing kid and locate the whereabouts of a person who went off on her Loftwing but never came back. The missing child quest was quite fun and I love the character (Batreaux) that you come across. The thing seems a bit insane but harmless enough. Completing this quest was what opened up the other one that I mentioned. This one was also quite simple and just had me fly to an island and then back. After I had helped these people I went exploring around the island, just talking to the islanders and getting to know each of them a little. The amount of charm and character that is in some of them is great. The shopkeeper in particular is hilarious. It’s his animations that crack me up. Thankfully, there was a recent thread on era that highlighted them. Peatrice also cracked me up. She clearly hates her job and doesn’t want to be there. Poor woman. Oh, and Bertie also got a laugh out of me. I burst out laughing when I seen he had his kid strapped to his back. At least I assume it’s his kid…. There’s certainly a lot to love about the people in Skyloft and it’s something that I feel was missing from BOTW. Sure, the settings are different, with BOTW being set in a ravaged Hyrule, but having that central hub to return to and chill out in with these quirky characters is very welcome. Windfall Island was also like this. I noticed Beedle was now flying around the town and so I set about buying all the stuff off him that I could afford. I was still short for a few of the items but I found the pots just outside of the main building where Link’s room is housed a few blue rupees and sometimes red ones as well. I just kept walking in and out of the building and building up my cash supplies before going back to Beedle. It worked like a charm. A guy in town said that I could sell my bugs to someone but I was very reluctant to part with them in case I need them further down the line. With all of that being done, I was ready for my next destination but that’s where I called it a night. So far, so good. I’ve certainly enjoyed my time with the game in these opening sections. I have found the motion controls fine, Fi hasn’t been intrusive yet and even the flying around the open sky hasn’t bothered me. It’s very early days but I’m feeling positive about the whole thing at the moment.