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About Grazza

  • Rank
    Metal King

Personal Information

  • Location
  • Interests
    strength training, photography


  • Nintendo Systems Owned
  • Favourite Game?
    Wind Waker, Dragon Quest VIII
  • Favourite Video Game Character?
    Risky Boots
  • Gender

Game Info

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  1. I can't believe they've made the "toy grabber" (to get the Yoshi doll) more realistic! In the original you just had to correctly target the item you wanted, but now it can actually drop it before it gets to you.
  2. General Switch Discussion

    Four very solid 2019 games for me: Dragon Quest Builders 2 Fire Emblem: Three Houses Link's Awakening Dragon Quest XI And also Animal Crossing, Prime 4 and Breath of the Wild 2.
  3. I can't believe how much the camera jumps around. I actually feel quite unstable watching it!
  4. These games are sheer magic, and what @RedShell has said about the graphics has made me appreciate it a bit more now. The only thing I'm mildly concerned about is the online. 3DS had free online, so it was easy to swap items, but I don't subscribe to the Switch online scheme and therefore hope it's not too hard to complete full furniture sets.
  5. The Legend of Zelda BoTW2

    Nowadays, "open world" means a particularly enormous environment, arguably to the point of excess. Unlike past Zelda games, there is no consideration given to how much optional content is made available to the player in proportion to the mandatory, narrative-driven quest. There also tends to be an abundance of crafting, cooking and item collection, which is a world away from how the Zelda games traditionally made specific items available to you at certain times, eg. Mirror Shield halfway through one of the later dungeons. There was always exploration in Zelda, but there was also much more discipline in terms of how it fitted into the main game.
  6. Nintendo at E3 2019

    Well, that was a pretty good show. The format didn't waste any time, and they did what they could with the software that's available. Got goosebumps from the Dragon Quest Heroes in Smash Bros, even though I don't play it. Was also pleased to see Dragon Quest XI. I know it's not a new announcement, but to know an immense game like that is coming makes my year anyway. Looks like there will be enough new stuff in Link's Awakening - worth doing those extra dungeons for spare bottles etc. I was tempted by Collection of Mana until I saw the price. £34.99! Saving my credit for the next two Sega Ages releases instead. As much as I'm not too keen on open world games, I will keep an eye on The Witcher III. Looking forward to Animal Crossing as much as ever, although is it just me or did the graphics look a bit strange? Perhaps a bit soft and undefined? And Cadence of Hyrule is something I'd be interested in... if I had rhythm! As for Zelda, who knows what it'll be like, but it was certainly good to be there at the time they announced such a big game.
  7. The Legend of Zelda BoTW2

    Ah, yes, I knew I'd heard those sounds before but couldn't quite place it. Thought it might have been Metroid (before Link and Zelda appeared), then just assumed the sounds were from Breath of the Wild. Anyway, it goes without saying that it's too early to tell what the game will be like. It could be more linear than BOTW, it could be just as open, or it could be the same landscape but with a much stronger plot threaded through it. I do feel a bit sad that I no longer feel like I did as a 28-year-old looking forward to Twilight Princess - partly because of my age and partly because the Zelda series just doesn't have the same place in my heart since it's not so driven by Miyamoto and Aonuma, but there you go.
  8. Nintendo at E3 2019

    Yeah, mine's the same. Official Nintendo site?
  9. Can't believe it's ten years since the last mainline (offline) Dragon Quest!
  10. Dragon Quest Builders 1 & 2 (Switch)

    The original is still my favourite retail Switch game, I think - then again I do love Dragon Quest! It's nice to see some of the classic armour return, such as the Dragon Armour and the one that looks like a tortoise shell.
  11. Reminds me very much of when I played DQ VI, working through all the jobs to get the Hero class. A lot of grinding involved, but still a good game.
  12. Nintendo at E3 2019

    Flipping heck, I never knew anybody cared about whistleblowing a Nintendo conference. This is not exactly corruption or insider trading - more like news of a Luigi amiibo with a yellow outfit!
  13. Yes indeed. I can't recall much about it, but I just remember it took a lot of grinding. If I recall correctly, I recruited a couple of Gigantes (or whatever the toughest "cyclops" are called) and I don't know if I was level 99, but I was certainly high enough that level progression was very slow.
  14. Indie Games

    Award for slowest completion of Gato Roboto goes to... It worked out at about £1 per hour, which I thought was fair value. Out of all the Metroidvanias on Switch, this really is the closest to the real thing. It's almost a Metroid clone, yet perhaps due to the self-awareness on display or just its quirky nature, it somehow doesn't feel like a rip-off. I am a cat fan, and this game captures their irreverence and cheekiness, but also the way they are often very affectionate. You can also see Devolver Digital's DNA throughout, such as the way chairs and tables crumble to bits. I didn't find it too short in terms of time spent playing, but the game isn't long enough to fit in an awful lot of progression. I'd describe the difficulty as medium-hard - the first few bosses gave me a real workout, and I can't help but think it'd have been better if there were a few mini-bosses before them that gave you more weapon or health upgrades. As it was, I felt I needed to get 100% collection before I tackled the final bosses, although in the end they weren't too much of a problem. Speaking of collectables, one of the main types are Cartridges, which apply filters to the two-tone visuals. As much as I love black & white, I felt the most obvious filter of all was missing - multi-colour. Although I wouldn't want it to look messy, I think cautious application of the primary colours could really make some of the features stand out - red for fire hazards and yellow for secret passageways etc. Cat fans would also love the option to colour the protagonist like their pet. Collecting all these cartridges unlocks greater abilities, which you will need if you want to find all the Health Kits. Gato Roboto is objectively a very good game, although if I'm honest I have the nagging sense I should have enjoyed it more - perhaps that's because I found it a little bit too tough at times or I just wanted to play something else. However, it's a very accomplished piece of software that's a no-quibble recommendation to Metroid fans.
  15. Yeah, Golems are great. I remember from many years ago, another post said that equipping them with Falcon Swords is one of the best strategies.