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  1. The Christmas Thread 1 2 3 4 11

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  2. Evenin' all, newbie here. 1 2

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  3. Firefox - Latest Update

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  4. My router has died

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  5. ONM or NOM? 1 2

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  6. Which Power Supply?

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  7. Is Gimp any good

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  8. Converting .3gp files?

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    • TWO SPACES!? TWO SPACES!?!? Are you trying to tell me if I used that random Mushroom I was given in the Last 5 turns event, I would've gotten that Bonus Star instead of @BowserBasher, and won!? It's enough to make a ghost fall off a tightrope! My track record for coming last on the turn order roll is incredibly impressive!
    • And that is credits and a game clear on my first Resident Evil!  Played through on Easy, as I mentioned before, because I didn't know the second option wasn't Normal...but in the end that turned out for the better with my time taken to adjust to the tank controls anyways  Finally found a use for that MO Disk I'd been keeping at the bottom of the item chest forever, and yes, I did blow up (just the once) trying to carefully go from one room to another in the lab. Not surprised by how certain characters played out, because I mean, some names you just hear through the grapevine, but the game even felt like it managed to get ahead of that with how it's revealed in certain documents anyways.  Just one final mention for the Mansion and everything it encompasses from a game design perspective, the sound design of the game, the incredible atmosphere, and those puzzles -- maaaaaaaan, those puzzles. I absolutely adored some of the puzzles in this game, as well as how rewarding some are as a player but also in terms of in-game rewards, such as more powerful weapons or super helpful items -- and (I might be wrong about this?) I think I potentially skipped a boss fight? There was a massive room where a cutscene played out which was clearly set up for one, but never came to pass, because of a puzzle I did earlier in the game and remembered to use after finding a certain annoying critter "protecting" itself as I'd read about in some notes. I lost count of the times I'd find a hint or be part way through a puzzle and rush to grab a pen and something to write on - a notepad, an awkwardly torn scrap of paper, or the back of a stained envelope - before hastily scribbling away. If I had to pick just one part of the game genuinely think this aspect was my favourite  That this then is part of an excellent blend of systems, story and lore bleeding into each other, which is very hard to pull off in such a relatively linear and short(ish) game, really makes it clear why this remake was so well received.  This was a real blast, and I'm seriously happy that I chose to stick it out despite early issues with the tank controls. I'm looking forward to seeing where the story and mechanics go from here, as well as seeing who turns up elsewhere, and I'm curious to see if the next game can sink its hooks into me in similar fashion. This is one of my favourite playthroughs of the year and I'm glad I squeezed it in -- in an another time where I'd grown up on tank controls and boss fights hadn't come as far as I know they have in the time since, I could easily see this being one I would throw around as being a favourite.  Obviously, this next part probably goes without saying considering where I've ultimately landed on Resident Evil Remake, and that's that I will absolutely be checking out Resident Evil 2 Remake next year 
    • Very much so. Many many hours are going to be put into it.  Can't get over how good it looks on the PS4 Pro. There's a Christmas update giving away free in game gifts for logging on each day with Christmas music playing in the menu screen. Thought it was a nice touch.
    • StarCraft 64   NA release: 30th June 2000 PAL release: 25th May 2001 (AU only) NA release: N/A Developer: Blizard, Mass Media Publisher: Nintendo N64 Magazine Score: 78% StarCraft is a big name in PC RTS games. The previous RTS port to the N64 tried to play to the console’s strength by completely recreating the levels in 3D, but StarCraft 64 takes a different approach, being a more direct port of the original PC game and the Brood War expansion. For N64 owners at the time, this was a great way to play StarCraft, but it also means that there’s not much reason to try out the N64 version now. The controls are well done, and feel more intuitive than Command & Conquer, with easy access to build menus, and the R button allowing for easy selection of units, but it’s more a case that it works well enough for the N64, rather than a fully tailored experience. But, while it doesn’t have anything unique about it, it’s not really a negative, as this provides the full StarCraft experience on a cartridge, and StarCraft is one of the all time RTS greats, with a detailed campaign with a gripping story and variation, as the game works well with just a few units or hundreds of units. Fun Remake or remaster? There’s an extremely well done remaster of Starcraft, keeping the core game exactly the same, and updating the graphics to be a cleaner version of the original style. Official ways to get the game. There’s no official way to get the N64 specific version of StarCraft 64, but the original PC version is available on Battle.net for free, with the Remastered version also available to buy.
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