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    • Confirmed in a WB statement... Bonkers. They had already spent over $100 million on this game too! I guess it's better to cut your losses than to keep going with a doomed project, but killing off Monolith alongside the game is such an asinine decision.  They're clearly a talented studio with a proven track record.  Not their fault that they were lumped with a bum IP to work with.
    • WB continue fumble their gaming division in ways you couldn't if you were trying
    • Per Schreier, after a lot of rumblings over the past few weeks about what was happening with this game and WB Games: the game has been cancelled. Monolith will be getting shut down, as will a number of other WB Games studios.  Good lord. 
    • Oh fucking hell! What a disaster! Someone will surely buy out Monolith!?
    • Yeah, don't blame you guys at all.  I was on the fence about going in for launch because of my experience with World, but after hearing all this, I'll just wait. There's so much else to play that getting to the game over Christmas or something sounds much more appealing to me right now!  Oh, and it's just World, as in the one of them, @Dcubed  don't mean to pick on you at all but I've been hearing it a lot on podcasts and reading it a lot more in articles and on other forums – guess that's just what happens when the successor to World is Wilds, eh? Gave me a good chuckle at least  agreed with all of your points! 
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