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Aneres11

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About Aneres11

  • Rank
    N-Europe Forum Aficionado
  • Birthday 05/16/88

Personal Information

  • Location
    Cheshire
  • Interests
    Gaming, Tennis, Reading
  • Occupation
    Bank...

Details

  • Nintendo Systems Owned
    N64, GameCube, Wii Red Mario Edition, DSi XL Red Mario Edition, GameBoy Micro
  • Favourite Game?
    Eternal Darkness
  • Favourite Video Game Character?
    Mario and Sonic - I have 2... :D
  • Gender
    Male

Game Info

  • Switch Friend Code
    4105-9544-2327
  • 3DS Friend Code
    1864-8594-8334
  • Nintendo Network ID
    Aneres11
  • PSN ID
    Aneres11
  • Xbox Live Username
    Aneres11
  1. Princess Peach Showtime (March 22 2024)

    I’m crying. I’ve waited SO LONG.
  2. Happy birthday!!

    1. Aneres11

      Aneres11

      Ahh thank you!! Sorry for the delay! :) 

  3. The Legend of Zelda: Tears of the Kingdom

    Yup! I did complete BoTW but I bought the guidebook with it which really helped. Still have it on the shelf actually!
  4. The Legend of Zelda: Tears of the Kingdom

    Definitely shrines :). I am VERY early in. My criticisms are more born from the fact that I have just never been great at Zelda games. Plus I don’t really have the patience for exploration, which is what everyone else loves about it! I am going to give it a longer play through later on so hopefully I can get to grips with it a bit more!
  5. The Legend of Zelda: Tears of the Kingdom

    I may be in the minority here but I'm finding this a bit of a chore at the moment. Done the first shrine but then the game doesn't tell you where the other ones are to progress (unless I'm missing something). So I've spent ages wandering and the only ones are out of reach to me for reasons I won't "spoil". I have done nothing but scour the map and getting nowhere. I don't think it's the game, it's definitely more me. I'm not here for such open world games where you make your own way. The older I get and the less time I have I prefer a linear A to B type game not this massive world to explore. I also don't want to be on YouTube every 5 minutes to know the best path to take next as what's the point. I will persevere but so far I haven't enjoyed what I have played if I'm being honest.
  6. Resident Evil 4 (Remake)

    Going to pick this up this weekend. It's actually my least favourite RE and by that I mean, I like it, but it's not the best for me.* I'm hoping this remake will bump it up a few notches! Didn't get round to downloading the demo, so looking forward to diving in once I finish up Metroid Prime Remastered. *Its worth noting that I class RE 6 as a game that never happened and has since been wiped from my memory.
  7. I played this game to death as a kid but even I am struggling a bit with the difficulty. It seems like there are often too many hoards of enemies in a small space so even if you kill them, they take that long to disappear that they just soak up the bullets and you can’t get to the others peppering you! Add to that the fact that there’s so many instances to be instant killed. Room full of computers? Someone’s going to blow them all up with you stood next to it. Having said that, I am loving it. Took me a while to get the controls down but what a joy. Still holds up mostly ok too which is more than can be said for other games this age.
  8. Your Gaming Diary 2023

    KIRBY AND THE FORGOTTEN LAND Bought this just after Christmas. I tried the demo when the game came out and liked it so thought I’d take the plunge. I’ve never really played a lot of Kirby games in the past. I played the drawing one on DS which I enjoyed, but that’s about it from memory. I enjoyed it, but do feel like the game really started to outstay it’s welcome towards the end. I got really fatigued seeing the same mini bosses (and main bosses) again and again and again and it really took the shine off some of the levels when yet again, I had the same boss thrown my way. The abilities were cool, but I had real issues with the games controls. I thought Kirby’s jump was practically pointless and felt very slow and lethargic. It didn’t really add anything to the game other than let you get back to a ledge if you fell off. But jumping was slow and the abilities Kirby had were often hampered by jumping. The dragon fire one, for example, you activate fire wings and can burst at high speed if you jump and press B. But sometimes I didn’t want to do that. And it often hurtled me off a ledge and knocked chunks off my health. It would have been better as you level the abilities up, to have a different button for the second ‘attack’. The bomb ability another good example. You can’t aim a bomb unless you’re stood still. So if you’re moving even the tiniest bit it’ll just throw a bomb in front. Infuriating. The levels were all pretty good, no complaints on the settings or level design. I liked some of the star levels but often found myself wanting to smash the controller up because of how annoying they were. There’s no way I will be going for a 100% file. I’ve just got to the last boss and done the two lion stages and then lo and behold here we are again with a third boss. Just fucking end already. I think I will give it another go and try to properly finish the game, but I’m pretty much done and feel I’ve seen all I need to. One thing I didn’t love is that the abilities (whilst able to be powered up) didn’t really add any additional game play elements. They just increased the power of Kirby’s attack, which was welcome later on, but I’d have liked to have seen more locked down paths in levels that needed specific improved abilities to open up. Alas never happened, so I often sought out the ability I enjoyed using the most rather than use whatever was available in the level. Sounds like I’m hating on the game, but I did enjoy it. I just found it a bit of a slog towards the end and a little bit devoid of ambition. Onto the next!
  9. Are You Ready For Nintendo's Next Console?

    I said about the switch showing it's age in the Pokémon thread a few weeks ago and I still stand by that the console is now getting too long in the tooth. I have hardly touched mine in months. None of the games released this year have appealed to me in the slightest. The last good game I played was Metroid Dread which was over a year ago. I think they could have even benefited from a mid life refresh with more power but they've continued to be stubborn. Then again, as others have said, why wouldn't they when it's still selling like it is. These days I generally prefer playing on other consoles.
  10. Sonic Frontiers

    I think you've bought the wrong game.
  11. Your Gaming Diary 2022

    Thanks @Hero-of-Time! Will give it a look
  12. From the reviews I've read of S/V (which I do intend to pick up) it seems to suffer in the same way Bayonetta 3 did. So basically, the Switch is now a bit too long in the tooth to allow for fluid performance with the intensive open world or heavy action games. It's 6 years in March. I think a successor is needed ASAP as Gamefreak can't be happy that there are this many performance issues and I wonder whether that's down to them or the hardware. Or a bit of both.
  13. Sonic Frontiers

    Definitely would at that price 👍🏻
  14. Sonic Frontiers

    And that's the story wrapped. 22 hours it says. Not bad at all! Overall, I really enjoyed the game. My thoughts I initially posted didn't change too much as I progressed. It really is a mix of ideas thrown into one game and whilst some work nicely, others don't at all and it can cause frustrations whilst playing. The pop in issue which many have called the game out for is a fair criticism. It's not great. One thing I found even more annoying than that, though, was the fact that the games open world went from morning to night similar to BOTW. Whilst it works nicely in Zelda, in Frontiers it was an annoyance as when it was dark it was often difficult to actually see very much. I found the map much easier to explore in the day. Whilst some sections of the map couldn't be unlocked without an action happening specifically at night, it just felt like it was a bit tacked on. The bosses were as ever for a Sonic game - epic. Apart from the final boss, which was a little bit easy? I did level sonics attack and defense up massively before the boss (unintentionally) so perhaps that helped? But it just seemed like either I was overpowered (level 67 out of 99) or the boss was a bit weak. It was the easiest of the bunch put it that way. The story remained a mess throughout. I had no clue what was happening half of the time and I'm not particularly mad about that. I don't play these games for their enriched story, but it would have been nice to be able to follow along easier. The game definitely needs some QoL improvements. Whenever you activate a cyber space shrine (classic levels), there is a cut scene every time which shows sonic placing the cog into the shrine yada yada. It's skippable, in fairness, but you have to hold X down to do so. Its frustrating doing it all the time. This is the same whenever sonic finds a Chaos Emerald. Cut scene showing him unlocking the vault to retrieve it, followed by cut scene of him celebrating pocketing it. Unnecessary. On the actual stages, then. For the most part, good, although lacking variety massively. Just using the same 4 levels from Sonic history to base them on became a little tiring and these levels were really where the controls started to show themselves up. Collecting 5 red coins (or rings) in each level is par for the course with Sonic games now, and always something I've enjoyed. But aside from the odd few levels with multiple paths to take, there's no searching needed as they're often right in front of you. I feel this was a conscious effort from the developer as the times you need to go off the beaten track to get one you realise just how poorly sonics control is. Thankfully, no trophy or achievement attached to the red coins, so can always leave them but I always tried with each level as there's an in game reward for collecting them which does help you progress. Some elements they added in really do not make sense. There's a section late on where a door needs to be opened. How do you open it? Well, you have to play a pinball mini game and get a ridiculously high score in order to unlock the door of course. In another section you have to override a computer. You do that by playing a space shooter style mini game. Just zero sense. Theres things I haven't touched on, like Big and the fishing, but that kinda is what it is. Nothing exciting but often a welcome break from exploring. I'm off to mop up the rest of the trophies. Overall, I think this is a must play for anyone who has enjoyed a 3d sonic game. The open worlds work nicely as there's plenty of exploring to do and some nice platforming sections via springs, rails, loops, you name it. Sometimes, it is jarring when you are belting along at full speed and you hit a spring which throws you into a 2d section and then you have a completely different Sonic who moves like he's wearing iron boots, unless you boost and then he goes flying... You also can't get out of the 2d section until you go through it so if it's an area you've already done you'll often find yourself tutting and just trying to race through it to carry on as you were. When the game gets it right, it's fantastic. And shows there is hope yet for 3d sonic. But I've always known that. There's always been some good amongst some questionable gimmicks. But in this game, you will find yourself rolling your eyes and saying "what the fuck" a lot, or that might have just been me. :D. Either way, I recommend.
  15. Balan Wonderworld

    Thought it was odd this thread got bumped. Coz there's no way in hell anyone is choosing to buy this game 😂.
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