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A forum for any non-Nintendo consoles, including PC gaming.

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  1. Halo 3 ODST: Fall 2009 1 2

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  2. The Last Remnant 1 2

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  3. Soul Calibur IV 1 2 3 4 25

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  5. Far Cry 2 1 2 3

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  6. Quick decision..

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  7. Fallout 3 Picture thread

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  8. 360 Quality 1 2 3

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  9. Pro Evo 2009 1 2 3

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    • I've got a few goals for the year that I guess would come under being resolutions, buuuuuuuuuut I think I'll just share them one at a time as I get to confronting or completing each goal to save myself from feeling some sense of additional pressure  First up, and one I'm happy to share because it's one I need to start getting the ball rolling on soon, is to get my full driver's license. I'm going to finally pulling the trigger on starting driving lessons – and along with that trying to get my practical test booked and passed by the end of the year; though, of course, scheduling, how the lessons themselves go, and all that means the latter may not be totally in my hands. But the aim is by all means to have my full licence and be driving my own car by the end of the year.  I did my theory last year, which went great, and this is just one of those things I've kicked down the curb a few times - understandably I think at times, but I feel like I was clearly avoiding it at others - but to be honest, at this point, I'm just sick of being in Stourbridge all of the time. If figuring on it from that perspective is what it takes to finally get to doing this? Then so be it 
    • A belated Merry Christmas and a Happy New Year to all!  Somehow the year is now 2025, and you all know what that means...a new Gaming Diary thread to go along with our new Switch Successors™ coming later this year, of course! No doubt it'll be another year of AAA games of high and questionable qualities, a year for new niche and indie titles to be propelled to new heights, and of course, yet another chance to talk about the games we love - and those we don't - with a good dose of respect! And maybe a little disrespect if you're on the level of Star Wars Outlaws, ahem... Once again I find myself asking: does anyone else have any New Year's Gaming Resolutions for the coming year? Perhaps a particular game, series, console catalogue, or developer you're planning to dig into? Or some new and unique approach to how you play? Are there maybe some lessons you'll be taking away from your time spent gaming in 2024 to inform how you spend your time gaming in 2025?    As we started off last year, I would also love to make a call out for people to share their List of Pledge Games for the year, if they'd like. Myself, @Hero-of-Time and @Jonnas made pledges last year of different shapes and sizes, and with different approaches to how we selected our games, but I think it's a great way to take aim at a particular set of games and cross them off your pesky backlog. Maybe there's a particular series you've been planning to get into, a sequel you let pass you by for whatever reason, or some little indie darling which has managed to embed itself deep into your psyche which you now have the urge to play. Heck, maybe it's even just catching up on some recent releases from the last couple of years that managed to sail on by!  We used Topsters last year to create our lists, and I will be once again this year; to give an example of what your pledge list might look like, here's mine from last year:  Whatever the case may be, it would be great to get more people onboard and make this something of a Gaming Diary thread tradition! Your list doesn't necessarily need to be 10 games - 3 and 5 also seem like perfectly nice numbers to aim for too - even if I do think it's a nice round number to aim for, and I definitely found it helpful as a guide to finally get to some of the games I've been meaning to dig out for so long.  That's not to say I got to all 10 last year, mind you...but more on that in the 2024 thread later. It's non-binding, of course, and there's no real pressure to it – it's just a good bit of fun to share some of the games you intend to get to from your backlog, and hopefully just gives you that last little push to do so and share your thoughts on them when you're done! I'll be sharing my list later, after I've made my final post in the 2024 thread, as I have one final game that I rolled credits on just minutes before the fireworks started to shoot up at midnight – the pledge list for 2025 itself is something I've spent a good while pondering over the last few weeks, and I think I've finally nailed down, so I'm looking forward to getting it off my chest!    Anyways, here's to 2025 and another great year of gaming! 
    • I'll respond properly but turns out the forum gets confused when the year changes. Rather than saying the latest post in a forum is X hours/days ago it says "Dec 31". Weird quirk.  Anyway, it's 2025 where I am so happy new year and all that!
    • It's that time again, more live than Jools Holland and his false shenanigans... Last year's to see how we did https://forum.n-europe.com/topic/39929-eevils-new-year-resolution-thread-2024-edition/#comment-1909129     My trees are still there... So the challenge continues. Games Workshop reset the game systems which has held back my previous more-gamings resolution because the enthusiasm had gone a little because I have to reprogramme  my memory. The YouTube channel still exists but has nothing on it, but one of my main resolutions is to focus on this, and try and get one video a month. I got a Keylab for Christmas which gives me access to a wealth of instruments which is making me feel more confident and don't have to fear about reaching out for collabs. But I am working on trying to teach myself piano (Duolingo helping a bit here, but I think it's done all it can on a mobile screen)   I'm also trying to be more careful with my money, I usually put about £100 in a second account each payday, and then I spend willy-nilly and often have to dip into the second account to make sure I don't overdrawn before next payday. For the past couple of months I've been recording my post-expenses spending and trying to stay within £100 a week and put £200 in my second account Your turn!    
    • Paper Mario   JP release: 11th August 2000 NA release: 5th February 2001 PAL release: 5th October 2001 Developer: Intelligent Systems Publisher: Nintendo N64 Magazine Score: 90% Turn-based RPGs are not my kind of game, yet Paper Mario has so much charm, that I can still adore the game. My first experience of Paper Mario was on the Wii Virtual Console, where I remember getting to a lava boss. Paper Mario was originally conceived as Super Mario RPG 2, given to Intelligent Studios after Square went off to make PlayStation games, which turned into its own thing with a paper style. This first game doesn’t do a whole lot with the paper element (it becomes much more integrated in later games), but it does give the game a unique and charming style. The battle system is kept nice and simple, with HP and damage numbers kept low, and not going off to meaningless large numbers in the thousands. You have a jump attack and hammer attack, with badges that provide stronger versions of those attacks (with different effects). It’s also very satisfying to see the attacks physically connect with enemies. Mario also has a partner with him in battle, which provides another attack per round. To help keep things simple, the partners don’t have a separate HP bar, so all enemy attacks are against Mario. But there’s also an added element of interactivity and timing. When you attack, you can perform a quick time event to boost the power of the attack – press A at the right time, tap a button quickly, hold the stick to the left and time letting go with flashing lights. It helps keep you more involved in the battles, and the various badges you unlock and equip can even grant you significantly more damage with the risk of doing no damage if you miss. But what I love about Paper Mario is everything outside the battles. Mario is on a quest to defeat Bowser, but needs the help of seven kidnapped Star Spirits. The world is built like a simple platformer (just with no instant deaths or bottomless pits) with lots of secrets to discover and puzzles to solve. Enemies roam around and walking into one triggers a battle – so no random encounters. One really nice thing is the “first strike” mechanic where if you jump on an enemy or hit it with your hammer, you’ll automatically perform the attack on them before the first round (but enemies can also do that to Mario). Each partner you recruit also has a special ability to help navigate the world. Helping this out is some great writing, with plenty of funny moments. The chapters are also extremely varied in structure, so you never know what to expect yet. Some are dialogue focused, some focused on exploring, some with big dungeons, and so on. Each new area is a wonder to explore and discover what’s going on, with a ton of unique NPCs to talk to, most based on known Mario creatures, but with specific designs and personalities, which all adds to the wonderful charm the game has. While I don’t like the style of combat in the game, Paper Mario is still a lovely experience, and knows how to keep things interesting – like the intermittent Peach sections between each chapter. There’s just an immense amount of charm and joy throughout the entire experience. Remake or remaster? This needs the same treatment as the Paper Mario: The Thousand Year Door remake. Official Ways to get the game There is no way to buy a new copy of Paper Mario, the only official way to play is to rent it via the Nintendo Switch Online + Expansion Pak. Re-releases 2007: Wii Virtual Console 2015: Wii U Virtual Console 2021: Nintendo Switch Online (Subscription Only)
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