Retro_Link Posted September 15, 2016 Author Posted September 15, 2016 I wonder if what happened to No Mans Sky had any baring on the decision? Maybe the decision to fix the last minute bugs in-house was deemed preferable to a hefty day-one patch and people playing/reviewing the game before it arrives. Undoubtedly certain websites and Youtube characters are already waiting for an excuse to hate on the game, for page views.
nekunando Posted September 15, 2016 Posted September 15, 2016 Polygon are a bunch of pricks. Team Ico game plays like a Team Ico game, what a bloody shocker. Maybe, just maybe, that's why people are interested in this game? Just a thought To be fair, the feeling of the controls in Ico and Shadow of the Colossus was the weakest part of both games. It could be frustrating if these problems are still present in their latest offering..
killthenet Posted September 15, 2016 Posted September 15, 2016 As if a month or however long it is will make any bit of difference at this stage. This game has had yeeeeeears to cook. I fear it may be overdone. If those problems are minor bugs and balancing issues as appears to be the case from the impressions then 6 weeks is more than enough time to iron them out, that's what the final stages of development is used for. How long was it between No Man's Sky going gold and the patch being released? About 6 weeks wasn't it? And by all accounts that changed the game a tremendous amount.
Glen-i Posted September 16, 2016 Posted September 16, 2016 To be fair, the feeling of the controls in Ico and Shadow of the Colossus was the weakest part of both games. It could be frustrating if these problems are still present in their latest offering.. I have to agree here. I get that's the feel they're going for. But there's only so much half-control I could take in ICO. It stopped being fun very quickly.
Hero-of-Time Posted October 7, 2016 Posted October 7, 2016 Man, I really need to fit a playthrough of Ico in before this game arrives. I've played SOTC but never Ico. I've had it sitting on my PS3 ( thanks PS+ ) for ages now.
dan-likes-trees Posted December 3, 2016 Posted December 3, 2016 7 years after Retro Link's first post... this is out next week! Read a few bits to temper my expectations.. review embargos lift on monday morning too. Regardless, preordered the nice launch edition one from shopto. Bring it on!
Hero-of-Time Posted December 5, 2016 Posted December 5, 2016 Reviews are starting to pop up. Scores are ranging from 7 to 9 out of 10. It seems that those who can look past the awkward controls ( a common thing in Team Ico games ) will experience something very special. Roll on Friday!
drahkon Posted December 5, 2016 Posted December 5, 2016 Does the successor to Ico and Shadow of the Colossus live up to its lineage? It does so much more. Eurogamer.net Well, fuck. That's the game I'll be getting for Christmas then. : peace:
dan-likes-trees Posted December 5, 2016 Posted December 5, 2016 Eurogamer.net Well, fuck. That's the game I'll be getting for Christmas then. : peace: YESSS!!!! So very chuffed when I saw that earlier. Love this.. at one point, I was trying to climb a chain, and I discovered that I was almost being shaken off it by the beast who was batting at the other end of the metal links in a manner I've seen my own cats do a thousand times before with a bit of ribbon or string. If you're a cat person, you're particularly lucky here Guardian review is particularly great - https://www.theguardian.com/technology/2016/dec/05/the-last-guardian-review-fumito-ueda-playstation Reviews are starting to pop up. Scores are ranging from 7 to 9 out of 10. It seems that those who can look past the awkward controls ( a common thing in Team Ico games ) will experience something very special. Roll on Friday! Yeah, absoloutely. Completely expected the frustrations based on SotC and early impressions, so it's sounding as good as I could possibly have hoped. Haven't been this pumped for a game probably since the Last of Us. Caamaan!!
Fierce_LiNk Posted December 5, 2016 Posted December 5, 2016 Wuuuh, so this is actually good? I put this on my Christmas list but put in brackets "but only if it's good"...I'm 99% sure that Ine hasn't got me this for Christmas as I think she has already got all of my gifts under the tree.
James Posted December 6, 2016 Posted December 6, 2016 Surprised by the reviews considering it felt like it was getting a pasting when it was being previewed, hopefully pick it up after xmas.
Nolan Posted December 6, 2016 Posted December 6, 2016 Jim Sterling enjoyed it but also said the controls are firmly rooted in 2006, which greatly detracted from his enjoyment. To paraphrase, it's as if all the advancements in controls and physics and player feedback in the last 10 years never happened.
S.C.G Posted December 6, 2016 Posted December 6, 2016 Easy Allies Review is in. Consider me hyped! : peace:
nekunando Posted December 6, 2016 Posted December 6, 2016 Easy Allies Review is in. Consider me hyped! : peace: I'M IN :awesome:
Hero-of-Time Posted December 9, 2016 Posted December 9, 2016 (edited) The game arrived yesterday and I put an hour or so into it. Quick thoughts. The controls take some getting used to, not because they are janky but more because of the actions the buttons do aren't what I'm used to. The music is fantastic. Right from the start the music really set the tone of the game. Trico's movement and actions are amazing. I spent a while just watching what it was doing as the animations are so good. I look forward digging into it some more but it will have to wait as I'm in the middle of playing other stuff at the moment and want to finish those off so I can give this my full attention. Edited December 9, 2016 by Hero-of-Time
Guy Posted December 9, 2016 Posted December 9, 2016 Our GAME DPD delivery of the Collector's Edition went from estimated arrival of 2pm-3pm to 6am-midnight. One last delay.
dan-likes-trees Posted December 10, 2016 Posted December 10, 2016 Put in two or three hours since my copy arrived. After all these years.. it's beautiful, and a joy. Plays like a mix of the Shadow of the Colossus and Ico, jumbled up with Uncharted, Journey, with a healthy dose of How to Train Your Dragon smattered throughout. I've also found zero annoyances so far, far less than I'd anticipated after a recent playthrough of SotC. The camera is frankly pretty shit - although less from a gameplay point of view and more from it being a pain when I want to pan around the amazing scenery and keep an eye on Trico when he's doing things. Climbing feels satisfactorily manual and platormer-y. Trico's movement and actions are amazing. I spent a while just watching what it was doing as the animations are so good. This sums it up for me. It (he/she?) feels so real, so alive, so completely like a massive version of my cat in it's movements - often hilarious and adorable in it's inquisitive looks, cat-ish chasing of butterflys, splashing about in puddles, but also with a real heft when you're clinging to it's back, as it jumps over huge chasms, smashes things etc. There's some interesting plot points / mystery developing in the first few hours with a couple of nice surprises, none of which I'll spoil on here! For all my comparisons above, it really feels like a completely unique experience. I dearly hope it doesn't get lost in the mass of great releases lately. I highly recommend! : peace:
dan-likes-trees Posted December 14, 2016 Posted December 14, 2016 (edited) ^ Thought someone was about to finally join in on my lovefest but alas.. (I'd actually recommend anyone wanting to check this out not to watch that video as it blasts through quite a lot of the game / gives some stuff away. Like watching a letsplay of Journey or something) Easy Allies Review is in. Consider me hyped! : peace: They must like it quite a bit.. Edited December 14, 2016 by dan-likes-trees
S.C.G Posted December 14, 2016 Posted December 14, 2016 ^ Thought someone was about to finally join in on my lovefest but alas.. They must like it quite a bit.. Well, I will say this... I got the game a day early on the Thursday and I did play a solid three hours on it before then playing other games and what I got to play of it I did enjoy... a lot! Indeed today I watched the above video in full, the over three hours version as it was interesting seeing how the Easy Allies came to that conclusion about the game, I have to say I agree with them as well because the title really is an achievement in itself. Is it bad that I've now watched more Easy Allies videos in the past week than I've played of the game? I'm going to go with yes... at least a little bit, though in fairness I tend to watch them at times when I wouldn't be normally gaming on my PS4 and in fact today I was watching that video while piecing together reviews for the site so it wasn't all just time I could have been devoting to The Last Guardian; or at least that's how I'm going to rationalise it. :p Hmm, perhaps I'll play another three hours tomorrow though, make it a weekly thing? We shall see... I fully intend to play through the game all the way to the end though.
nekunando Posted December 14, 2016 Posted December 14, 2016 Is it bad that I've now watched more Easy Allies videos in the past week than I've played of the game? Not at all.. I love those guys I even hear my wife singing "Oh I just can't wait for the Switch!" at times I've only watched about 45 minutes of that particular video so far but I intend to watch the rest over the next few days. As for The Last Guardian, I'll have Uncharted 4, The Last of Us, Drive Club and FIFA 17 occupying my time as I introduce myself to PS4 from Christmas so I definitely won't be experiencing the game for a good while. Hopefully the price will be more inviting by the time I'm ready to jump in but there are plenty of other games I'd like to pick up in the mean time After years of disinterest, it feels like such an awesome time to be diving into the PS4 library. I'm finally ready
Dcubed Posted December 26, 2016 Posted December 26, 2016 (edited) I now own a PS4 and a copy of The Last Guardian! I still can't believe that it's actually real. Like, I'm playing it and still thinking that I'm gonna wake up at any moment I just got up to the exact section from the E3 2015 demo (the part with the unstable bridge). Gotta say that it's pretty spectacular so far! It's definately more Ico than SOTC (or to be more precise, it's Ico in reverse as this time, YOU are Yorda!). It is pretty amazing how Trico looks and behaves as a real animal would. I've not really had much trouble encouraging him to do what I need him to do, but I did get stuck in a wall as a result of him falling asleep at the wrong time and had to reset to the last checkpoint as a result The level design and puzzle design is all very reminiscient of Ico, with a similar design philosophy in play (small rooms that are largely separate but sometimes interconnected as you push forward to an overarching goal). Likewise, the controls are almost exactly like Ico (the climbing parts are also simplified from SOTC, with your character now automatically keeping grip of Trico as needed). The puzzles aren't really too complex, don't go in expecting Zelda, but they do make you stop and think (pretty much exactly like Ico) and are pretty satisfying to figure out. Nothing feels scripted, you won't find any sticky "auto platforming" here, and player agency is here in spades (hallelujah!). It's a game, not a movie and it's clearly proud to be so! I do have to say that the camera has been a bit of an issue all throughout. It does have an annoying tendency to get stuck; the environments are sometimes just too cramped and don't allow the camera the maneourvability it needs to give you a good view of what's going on. All too often, the camera tends to get caught on something and refuses to follow you as you run away into the distance. It's clear that the majority of the game's development went into designing Trico's AI itself as it is enourmously impressive! It does kinda feel like they spent around 7 years making him and then spent about 2 years building a game around him though. But yeah, it fits right in with Ico and SOTC as a to-be classic for sure. Feels like a long lost game from the 2000-2006 era (which it is of course) and I mean that in the best way possible. Even without Trico's amazing AI, it would be a very solid action adventure game that focuses on real platforming and puzzle solving; something that is truly incredibly rare in this day and age. I'm hugely enjoying it so far, but am saddened to think that we'll almost certainly never see anything like it again afterwards. Edited December 26, 2016 by Dcubed
RedShell Posted December 26, 2016 Posted December 26, 2016 I now own a PS4 and a copy of The Last Guardian!New account on PS4? Because you're showing up as "online over a month ago" on my list. Anyway, glad to hear you're enjoying it.
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