nekunando

N-E Staff
  • Content count

    9,514
  • Joined

  • Last visited

  • Days Won

    5

1 Follower

About nekunando

Personal Information

  • Real Name
    Greg
  • Location
    Northern Ireland
  • Interests
    Football, Nintendo, Fightstar, The Strokes, Bloc Party
  • Occupation
    Supervisor

Details

  • Nintendo Systems Owned
    SNES, N64, Gamecube, Wii, Wii U, Switch, GBA, DS Lite, New 3DS
  • Other Systems Owned
    PS1, PS2, PS3, PS4, Dreamcast
  • Favourite Game?
    Super Mario Galaxy 2
  • Gender
    Male
  • Twitter
    nekunando

Game Info

  • Switch Friend Code
    5045-6114-3536
  • 3DS Friend Code
    1075-0711-9891
  • Nintendo Network ID
    nekunando
  • Wii Console Number
    7203-9537-5940-8031
  • Nintendo Wi-Fi Friend Codes
    [PES09: 4296-8921-6191]
    [MSCF: 0731-1502-7087]
    [MKWii: 4897-6073-6079]
    [MKDS: 154743-830168]
    [SSBB: 2406-6588-1070]
  1. Games length

    Game length is definitely becoming a huge barrier for me but it's ultimately only really a problem if I'm not finding the game engaging throughout regardless of how many hours it will take! I feel like I'm at the stage where even something that lasts 15-20 hours feels like a significant time commitment, especially if I'm not fully invested. Link's Awakening is a struggle to finish for this very reason, despite it's relative brevity You can even have a game like Journey, which can be finished comfortably in one sitting, that feels too long because it's just not very fun at all. Obviously I'm in the minority with that example but it does highlight that any game is too long if you're not enjoying it! To be honest, my tastes are becoming very limited as I grow older and barely anything seems as satisfying as previously. However, when the next 3D Mario game inevitably comes out I'm gonna be wanting a good 30-40 hours of amazing platforming action as the series always delivers (even Sunshine.. at a push.. when it released..) but preferably without the needless padding out of having to farm coins to get a moon counter up to 999
  2. N-E Cafe Podcast

    I've only ever been the one creating the audio quizzes.. perhaps I need a taste of my own medicine
  3. N-E Cafe Podcast

    From what I've played of Demon's Crest, it's absolute garbage
  4. N-E Cafe Podcast

  5. N-E Cafe Podcast

  6. Mario & Sonic at the 2020 Olympics (Switch)

    It would have been International Track & Field: Summer Games.. and it is also pretty good
  7. Mario & Sonic at the 2020 Olympics (Switch)

    Still the number one in the world
  8. N-E Cafe Podcast

    If you don't happen to have access to other platforms or just fancy listening to it in your browser while you do something else, N-E Café [001] Switch to the 3DS is now available on YouTube
  9. N-E Cafe Podcast

    Honestly, though.. it never came up I'll make up for it next time..
  10. N-E Cafe Podcast

    ..and not a single mention of Wave Race, @Hero-of-Time
  11. Switch eShop Thread

  12. General Retro Discussion

    I'm watching this at the moment I never really played WipEout until eventually downloading the original on PS3 a few years ago after a brief dabble with WipEout 64. I didn't really like the structure of the N64 version as you only selected one track at a time instead of having to race perfectly through several tracks in a row like on PS1. When I think of WipEout, I only really think about the first entry in the series (and ultimately my favourite) but I did buy Omega Collection on PS4 a few months ago. I played it for a decent amount but just couldn't shake the feeling that I wasn't enjoying it anywhere near as much as either the first game or the vastly superior F-Zero GX and later sold it..
  13. Football Season 2019-20

    COME ON 15 minutes to hold on.. #GAWA EDIT Damn..
  14. Super Mario Maker 2 -- June 2019

    I had fun creating a few levels in the original Mario Maker and this sequel but I've always said that I would much prefer a proper new 2D Super Mario game expertly crafted by Nintendo. As you say, @Hero of Time, the 'story' mode in Super Mario Maker 2 certainly isn't that Throughout, I felt like the levels were mostly just fine with a small sprinkling of neat ideas.. and a smattering of things that just weren't fun, however inventive they may be. I had the same issue with the 3DS version to an even greater degree! I have to say, though, that my time with Super Mario Maker 2 has been much shorter than I ever anticipated. After I spent a considerable amount of time building and constantly tweaking my second level, I felt burnt out. I put loads of effort into that stage only for me not to even feel particularly happy with it in the end and I just haven't felt a desire to return since. I'm sure I will one day but I feel desperate for the spark of excitement a new 2D or 3D Mario will eventually bring!