Jump to content
N-Europe

General Chit Chat

This is the place to chat about anything!


13157 topics in this forum

    • 3 replies
    • 815 views
  1. HDMI To DVI?

    • 3 replies
    • 812 views
    • 28 replies
    • 3.1k views
    • 53 replies
    • 3.9k views
    • 32 replies
    • 3.2k views
    • 239 replies
    • 15.7k views
  2. Twitter 1 2 3

    • 52 replies
    • 4.1k views
    • 51 replies
    • 4k views
    • 26 replies
    • 2.2k views
    • 31 replies
    • 2.2k views
  3. Jellyfish...

    • 17 replies
    • 1.8k views
    • 40 replies
    • 4.8k views
    • 29 replies
    • 2.5k views
    • 85 replies
    • 5.3k views
    • 9 replies
    • 1.6k views
    • 34 replies
    • 2.7k views
    • 5 replies
    • 964 views
    • 93 replies
    • 7k views
  4. New PC help

    • 4 replies
    • 875 views
    • 36 replies
    • 2.8k views
    • 17 replies
    • 1.6k views
  5. Google to launch O/S 1 2

    • 34 replies
    • 2.8k views
    • 52 replies
    • 4k views
    • 29 replies
    • 2.3k views
  6. Go Go Gadget

    • 1 reply
    • 923 views
1-up Mushroom

Support N-Europe!

Get rid of advertisements and help cover hosting costs on N-Europe

Become a member!

  • Upcoming Events

    No upcoming events found
  • Posts

    • Nintendo eShop new releases (week 45) The fourty-fifth week of releases. A selection of new titles are now available on the Nintendo Switch eShop. Check the article for the full roundup. - - - - - See you next week!
    • Random question about Banjo-Kazooie in NSO: on the original N64 cart I recall that once you had collected the ice key and any eggs (either through use of Game Genie or the Sandcastle cheat codes) they would remain on the cart, even when you tried to delete all the data.  This meant you could only capture each one once per cartridge.  Does anyone know if they remain in your game on the NSO version?  So once collected they remind on there (unless you use a different profile). I’ve tried looking online but I can’t seem to find the answer to this anywhere.  Or am I simply remembering it wrong about them remaining permanently on the N64 cart?
    • There’s going to be a Super Nintendo World Direct to showcase the Donkey Kong Country area of the park on the 11th:  
    • Penny Racers 2: Chaotic Grand Prix   JP release: 24th December 1999 NA release: N/A PAL release: N/A Developer: Locomotive Corporation Publisher: Takara Original Name: Choro Q 64 2: Hachamecha Grand Prix Race N64 Magazine Score: N/A The second game on the N64 that is based on the Japanese Choro Q toy cars. This one never made it out of Japan, which is a shame, as it solves some of the issues with the first game and ends up being a charming, if basic, kart racer. The biggest changes are to the speed and handling, with the game being much faster and cornering tighter. The strange mechanic that made cars roll over when doing a big turn is also gone, making for a much more fun game. The biggest complaint I have is with the warning icon that flashes up whenever you encounter an obstacle, or sometimes just a big turn. It’s right where you’re looking, and actively distracts you from the actual hazard it’s supposed to be letting you know about. I wish this could be turned off. You also don’t have a weapon by default, you have to assign one to your car. That said, the weapons are quite easy to avoid, so while they can be used effectively, you might still opt to choose a different part that increases your speed instead. Choosing new parts for your car is still a key point of the game, and the top three in a race can take parts from the bottom three. For the most part, this is a much nicer version of Penny Racers, the greater sense of speed and better handling make this an enjoyable racing game. Fun Remake or remaster? There have been a surprising amount of Choro Q games on various platforms, but perhaps a collection of some of the main ones would be nice Official Ways to get the game There is no official way to play Penny Racers 2.
    • Id just like to also say we got some very good end of match screens due to Final Smashes being used just at the right time. We also got one very funny one that left myself, @Glen-i and @S.C.G acting like little children.  finally found it. I thought it was Zelda, but it was Palutena. https://www.twitch.tv/videos/2297862829?t=01h29m23s
  • Forum Statistics

    • Total Topics
      35.8k
    • Total Posts
      1.9m
×
×
  • Create New...