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A forum for any non-Nintendo consoles, including PC gaming.

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  1. Prison Architect

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  2. Resogun 1 2 3 4

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  3. Hunger (PS4)

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  4. DmC: Devil May Cry 1 2 3 4 5

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    • Reviews and impressions are going live, and it's sounding like a banger:  It's early doors for reviews, but after 20+, the game is currently sitting at 94 on Metacritic and 95 on OpenCritic, making it one of the best reviewed games of the year.  Enjoy to those hopping in now, I'll be back around Christmas 
    • And that's the end.  Yup.  This is the best game in the Ace Attorney series, Trials & Tribulations has officially been beaten. This game is like a hydrogen bomb that goes off constantly from start to finish.  WHAT A GAME! The fact that we had to wait 13 years for it to get a western release and localisation is utterly criminal.  The fact that it actually managed to live up to 13 years worth of hype is the greatest accomplishment of all.
    • Feels like a bit of an empty gesture to rebrand your Halo Factory studio from a name based on Halo to... a name... also based on Halo. Also, UE5 is a terrible engine that is far too heavy for what it offers.  It runs like a dog's dinner on every piece of hardware out there and the #StutterStruggle is real on PC.  They'd honestly be better off sticking with UE4; or better yet, maybe actually taking advantage of their Bethesda acquisition and using ID Tech instead?
    • I mean it makes sense in that the entire AAA industry seems to have shifted to Unreal Engine over the course of the last decade (outside of proprietary engines), and Halo moving to UE5 is just one in a very long list of very public announcements of developers moving to the engine: there was CDPR after the whole Cyberpunk 2077 fiasco; Respawn I think have said that they're moving to UE5; The Coalition was one of the first big names to put attach themselves to the engine; Valorant recently had a UE5 announcement; the next Tomb Raider was said to be built in UE5 as far back as 2022; and so on. It's a long list and so they're in good company, I think it only makes sense that the AAA space has started to lean on one particular engine - though I'm not saying that it's necessarily good - especially with how learning a new engine at every new job in an industry which seems hellbent on making every dev jobless at some point was never going to work.  Ultimately, it is what 343i, now Halo Studios, decide to make of it. Unreal Engine has seen some great games and some absolutely awful ones in equal measure, and I feel like it was undeniable last gen on UE4 that a good number of games certainly ended up with a similar look and feel, which seems to have pivoted into stronger art direction taking centre stage; Arkham Knight on UE3 looks gorgeous to this day and is still my favourite example that new tech coming in means very little without great workers behind it. Halo Infinite was seemingly a mess in development until Staten came onboard to salvage what he could, but was that on the engine, necessarily? Probably not, it was probably down to 343 just not having a strong idea of what they wanted to achieve with the game, or a realistic way in which to bring that idea to fruition.  I think this is a move they've made just to have an engine that simply works (ironic considering it doesn't really feel like anyone's done a great job with UE5 yet, at least if you go off what the Digital Foundry guys believe) – does what it says on the tin, Bob's your uncle, and everyone knows and likes him. I'll need to read up on it more because the biggest question on my mind right now is whether this was a 343/Halo Studios decision, or an Xbox decision.  And yes I'm thinking that because surely if it were up to Xbox they should be pushing for Bethesda (Game Studios, not id) to do the same, right? Considering that they're effectively running games on a super old engine and *surprise* it's become even more obviously broken with every new release for like a decade. Fallout 76 and Starfield in particular seemed to launch in absolutely atrocious states. So yeah, Elder Scrolls VI on UE...7, I guess? 
    • Nintendo eShop new releases (week 40) The fourtieth week of releases. A selection of new titles are now available on the Nintendo Switch eShop. Check the article for the full roundup. - - - - - Here's a recently posted article... New GBA titles added to Nintendo Switch Online October 2024 See you next week!
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