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Journey to System 3, for the prequel to one of Ubisoft’s most beloved games! Fight alongside unforgettable characters in a stunning new solar system, as you struggle for freedom and the right to determine your own fate among the stars. Play the adventure by yourself or with friends in a vast and seamless online playground.

 

Beyond Good and Evil 2 is the spiritual successor to the cult classic, a prequel that will transport players into a profoundly multicultural world, capturing the spirit of the original with grandiose decors and intense dramas that play out across a vast universe. Through the Space Monkey Program, Ubisoft Montpellier will be developing the game alongside its community of fans.

 

System 3 has become the center of interstellar trade and colonization in the Milky Way of the 24th century, thanks to the creation of Hybrid slaves. While private enterprises fight over resources and power, the first colonists weave together the rich and diverse spiritual and cultural heritages of Old Earth to give meaning to their existence. In this new era of piracy, we will rise from lowly pirate to legendary captain at the helm of massive star-faring vessels, adventuring alongside crews of colorful characters to fight for freedom and the right to determine our own fate among the stars!

 

Nothing about which platforms the game will launch on.

Posted

What's this about shared world?

 

To be honest I feel like I'm the only one who hated the trailer, that's not bge to me. The swearing was ring inducing, that east London street monkey was cringe inducing.... the world looked amazing though. Ugh. Gutted.

Posted
  dazzybee said:
What's this about shared world?

 

To be honest I feel like I'm the only one who hated the trailer, that's not bge to me. The swearing was ring inducing, that east London street monkey was cringe inducing.... the world looked amazing though. Ugh. Gutted.

Totally agree. What a cunt that monkey was, lol.

Posted
  khilafah said:
soon as shared online world was mentioned my hype died.

 

Uurrrrggghhh. The high of e3, and then the low of e3 for me. Hope the online aspect doesn't dominate the game. What a major disappointment it could be.

 

Can't claim to be too into the dialogue or the voice acting, but as a trailer, and as a way of introducing the world I thought it was great! Baffles me that Nintendo didn't do something similar for Metroid (ie CGI trailer to give a flavour of the game).

Posted

People in general across the internet seem hyped for this even though there is a general acknowledgement that very little is there game wise. I couldn't less interested if I tried this is not Beyond Good and Evil!

Posted

It may not be exactly BGE but I loved the trailer for this, taking the animal concept but rather than making another cartoon style game they've made it quite gritty and realistic which I do think is an interesting take.

 

Can't judge the game yet as we've not seen it!

 

You can kinda tell it won't get a Switch release though, the lack of raw horsepower makes more realistic graphical styles a challenge imo.

  • 10 months later...
Posted (edited)
Staff combat and ship manoeuvres gameplay:

Information revealed during the stream:

  Quote

• 120 developers are currently working on the game at Ubisoft Montpelier. They’re starting to work together with their Sofia, Barcelona and Bordeaux branches for additional manpower.

• The game will appear at this year’s E3, with surprises in store.

  Reveal hidden contents

 

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Edited by Julius Caesar
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  • 1 year later...
Posted

So with this not being at E3, the devs have just finished up the latest Space Monkey Program stream for the game and there really wasn't a huge amount to show. A lot of concept art with background story being given for how the game will supposedly start (you're a clone that's rescued by a space pirate, you then get initiated and become one yourself and that's pretty much the sound of it) but that's it. There was a rumour of a beta for the fall this year but with virtually no new gameplay or in game footage, you have to wonder whether that'll come to fruition or not.

The game seems to be in a strange place. There seems to be multiple teams working on it but they're still not ready to show anything substantial beyond small contain snippets. And with recent comments from Yves Guillemot saying that they're discussing with Ancel about which way to take the game, I wonder of they're pulling back a bit to make it a next gen game at this point rather than for current consoles. I just don't see them hitting a release till when the next gen hardware is set to land so maybe that's the discussion they're having internally at Ubisoft.

The passion is there and working with HitRecord is creating some great pieces of artwork and music for the game but I do wonder whether they're overstretching with what the game is going to be, especially as a prequel to a single player adventure game. I just hope they aren't forgetting their roots in that. It doesn't seem so when they talk about bringing back Mammago and the rhinos but it's whether the whole experience matches up to the original that I worry about the longer it goes on.

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  • 2 years later...
Posted

Not totally unexpected that this would have hit a brick wall once Ancel left. I know there's been the Space Monkey Program, but for people who have just seen the game turn up at E3's (such as myself), so far this game isn't much more than a bunch of great CGI trailers. 

Which is a massive shame, because I know the first game has a pretty noticeably sized fan base. Let's hope someone can step in and right the ship :peace:

Posted

Hopefully it eventually gets reworked and becomes something that resembles the original game, instead of the online coop looter shooter Destiny clone that was planned.

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Posted

Called this out as vapourware the second that E3 demo dropped. You could tell they never had any idea what the game was. Shame, but unsurprising.

Posted

Good riddance to it if it is cancelled, always thought it looked like shit from the trailer/teaser thing. That chimp should win an award for most detestable/abrasive personality for a video game character. If the teaser had ended with him being domed that would have elevated this game to top tier for me.

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  • 1 year later...
Posted

Emile Morel, the creative director for Beyond Good & Evil 2, has passed away suddenly at the age of 40. 

Per IGN:

emil-morel-1688585649766.png?width=1200

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Emile Morel, a Ubisoft game designer and creative director for Beyond Good and Evil 2, has passed away at age 40.

The announcement was originally spotted by IGN on LinkedIn, where two individuals that worked with Morel made tributes on the website.

"A cherished colleague for over a decade at Ubisoft Montpellier, we laughed and wept through good times and bad, and shipped a lot great games together," Morel's former colleague M. Gabrielle Shrager wrote on LinkedIn. "Emile was so very proud of Beyond Good and Evil 2, the Space Monkeys and his teammates. He will be sorely missed."

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Looking at his mobygames page, he also notably served as the lead game designer for 2013's Rayman Legends at Ubisoft, as well as being a lead designer for 2008's Alone in the Dark at Eden Games. 

RIP. 

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  • 11 months later...
Posted

It lives...allegedly. 

Reminder that there was additional content tying into 2 added to the new release of the original. Got to imagine 2 has been pared back if it ever does make it out. 

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