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    • Mario Artist Communication Kit   JP release: 29th June 2000 PAL release: N/A NA release: N/A Developer: Nintendo Publisher: Nintendo N64 Magazine Score: N/A There’s not a lot that can be done with this software now, the main use for this was sharing your Mario Artist creations over Randnet. Without the internet, its main use is as a file management tool, providing a way to move data across the different Mario Artist games (although you could still swap discs for loading files within each game). It does include a number of files made by Nintendo staff, that can be sent to the various Mario Artist disks to use and modify as you see fit. I am curious how many creations had been uploaded to Randnet before the service was shut down, and all the work lost. It also seemed that you were limited to the spaces across the various game disks themselves, as no blank disks were sold for additional storage. ? Remake or remaster? There are fans trying to restore Randnet services, called Randnet+, which would be great to see. Official ways to get the game. There’s no official way to get Mario Artist Communication Kit.
    • Oh, I wasn't literal with Pikachu being the only one, more of a general consensus that Pokémon names rarely match the Japanese ones. Like you said, it's for the better. That one is very amusing, it's in the same generation, did no-one think to ask if it was too similar?
    • I finally got an answer for something I was always unsure about in Dragon Quest I.  
    • Pokemon is a good example of where the localised names are better than the Japanese ones. The Japanese name are a bit too literal sometimes. Kakuna is just Cocoon, for example. There's a lot of Pokemon that kept their Japanese names, Raichu, Porygon, Mew, Mewtwo, Celebi, Rotom, Lucario. Unless I've misunderstood what you meant here. Jolteon is called Thunders which is pretty confusing sometimes.
    • I've had it since day 1. I checked to make sure I wouldn't accidentally play an Ed Sheeran song...
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