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Posted
37 minutes ago, Hero-of-Time said:

Absolutely 

I have to assume you're using some kind of guide for that? Grandia has a ridiculous amount of cut-off points where you can't go back to previous areas.

Posted
39 minutes ago, Glen-i said:

I have to assume you're using some kind of guide for that? Grandia has a ridiculous amount of cut-off points where you can't go back to previous areas.

Yeah. There are only a few missable trophies, the biggest being finding all of the Mana Eggs.

Posted (edited)
18 minutes ago, drahkon said:

@Julius
Could you replace my old gaming pledge with this:

Absolutely not! That would be bordering on sacrilege! 

...yeah that's no problem, it's done :p 

Haven't heard of some of those new additions before - so looking forward to hearing your thoughts on them! :peace:

Edited by Julius
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Posted

@Julius

I've also made a gaming pledge, however mine is slightly different. I'm working on going through GameCube games, but for some I'm being a bit loose with completion and stuff (depending on boredom/frustration) as there's a lot to get through. Therefore, I've picked based on the minimum place I want to reach alongside, but also picking 10 games I've not played before that I want to give a full and fair chance to, completing them properly.

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(And, yes, Jungle Beat will be with the Bongos)

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Posted
44 minutes ago, Cube said:

@Julius

I've also made a gaming pledge, however mine is slightly different. I'm working on going through GameCube games, but for some I'm being a bit loose with completion and stuff (depending on boredom/frustration) as there's a lot to get through. Therefore, I've picked based on the minimum place I want to reach alongside, but also picking 10 games I've not played before that I want to give a full and fair chance to, completing them properly.

pNXncd9.png

(And, yes, Jungle Beat will be with the Bongos)

Guess I know what complete console library you’ll be playing after you’re done with the N64 then ;)

Posted
5 minutes ago, Dcubed said:

Guess I know what complete console library you’ll be playing after you’re done with the N64 then ;)

I let myself get quite a bit in advance before I start posting my daily articles of each game, so I've already made a dent in the GameCube library.

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Posted

Great to see so many joining in and making their own pledges! :D

1 hour ago, Cube said:

@Julius

I've also made a gaming pledge

Added to the wall of pledges, glad to have you aboard Cube - nice diverse and interesting line-up you've got there! Looking forward to reading your thoughts on them :peace:

1 hour ago, Dcubed said:

Guess I know what complete console library you’ll be playing after you’re done with the N64 then ;)

The OUYA? I don't know how you managed to get that from his pledge list though...

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Posted

I finished off Nintendo World Championship: NES Edition.

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It didn't take long to grind the coins I needed to purchase everything I was missing. Many people said playing one of the Super Mario Bros. 2 stages was the quickest way to earn money but I found this way was far more lucrative.

60 coins every few seconds. It was definitely the way to go.

With the Switch 2 being released this year, I need to try and get on top on my original Switch games. I decided to crack on with Neo Geo Pocket Color Selection Vol.1. I played Metal Slug: First Mission a year or two back but didn't really play around with any of the other titles. 

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This was pretty fun. I loved the chunky sprites on show here, which is something that I love about this handheld system.

It's quite amazing how the game plays when you consider there are only a couple of buttons to work with. I went through the game with all of the characters (ending shots below) and unlocked the hidden character and I have no idea who he is.

Shout out to Billy Kane who was a thorn in my side in every single playthrough that I done. Dude kept battering with his stick combo and seemed to be always one step ahead of me. I'd rather have fought Geese Howard another round than take on Billy again.

Next up...

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I enjoyed this one a lot more, purely because it allowed you to turn the speed up. The previous game was a little slow and here I was able to crank things up to the speed I preferred.

Once again, I went through the game with each of the characters and unlocked all of the secret ones (ending shots at the bottom). The endings are pretty funny, with each of the girls winning the tournament and getting to make a wish but most of the time the wish goes wrong.

A neat feature in the game is the ability to unlock items. You can equip one of them to help give you the advantage in a fight but if you lose the battle then you also lose the item. These are obtained by doing certain things in a match, like getting a perfect victory of finishing an opponent with a special move.

What I did enjoy when playing through both of these games is the tasks you needed to do to get extra fighters. Remember when a fighting game wasn't sold off to the players piece by piece and you could actually earn extra fighters by doing various things in game? Happy days.

Ending screens for both games

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Posted (edited)

Started playing 20 Minutes Till Dawn

It's a rogue-lite survival game that provides more player agency than the one that started it all: Vampire Survivors. It's basically a twin-stick shooter with elements of the particular genre spawned by VS.

Each run takes 20 minutes to win (duh) and it took me 100 minutes in total to get my first win. I was crazy op by the end.

There is a lot to unlock (12 characters, 10 weapons, several permanent upgrades) and of course difficulty modifiers (similar to Ascensions in Slay the Spire).
Not sure, how much time I'll spend with this, though. I feel like I've kinda seen it all already? I'll probably just try to win a few more runs with different characters and weapons and then that's it. I'll have my final thoughts ready then.

 

Oh, did I mention Slay the Spire? :p

While the wait for the sequel continues, I decided to delete my save file and start from scratch. This time, I'm going for one particular part of the Downfall Mod.
I've had this installed on my Steam Deck for quite a while and I've enjoyed playing with the new character in standard mode, but what makes this mod so ridiculous is the addition of 8 new characters and these are only playable in a "different" mode: Downfall

In this campaign you choose a character which is a boss in standard mode, for example: Slime Boss

Each character comes with its own set of cards and rules and it's crazy how much work the creators of this mod have put into them...e.g.:

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These new slimes then are basically your minions and attack automatically at the start of your turn (and have some other special functions like adding block or weakening the enemy).

The goal in this campaign is to stop the standard characters you love so much from reaching the heart. You descend the spire and at the end of each Act you have to fight one of these characters. They are the bosses now! And they can get stupidly strong :laughing:

I will try to get as far into Ascensions as possible with Slime Boss until StS 2 is out in early access. :D

Edited by drahkon
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