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Posted (edited)
5 minutes ago, Sheikah said:

Wasn't sure where to put this, but @drahkon Slay the Spire is coming to mobile this month. Have to say, I think it would be the perfect fit for mobile since you're purely selecting things and not moving around a character.

Yeah, just seen the news. iOS for now, though, so I'll have to wait for an Android release. $9.99 (so most likely 9.99€) is a fair price.

Will I triple dip after getting this for PS4 and Switch? You better believe I will. :D (unless my phone can't handle the awesomeness that is Slay the Spire)

Edited by drahkon
  • 2 weeks later...
  • 3 weeks later...
Posted
Quote

Remember Mind Control Delete will be free for everyone who has purchased the original, non-VR Superhot prior to the release of MCD! Yes, it means we’re giving away over two million copies of the game on (almost) every imaginable platform. For those eligible, your free copy of Mind Control Delete will be added automatically to your PS4 games library after the release. Check out the official Superhot website for all the details.

SUPER. HOT.

SUPERHOT is the most innovative shooter I've played in years!

And now we get more. For free (if you purchased the original).

This is awesome.

Posted
2 hours ago, bob said:

Does this mean they aren't making a VR version of this update? or just that the VR version isn't free?

I feel like it's important to note that there was never a VR version of the first game either, and that SUPERHOT VR is a completely separate game.

Anyway, here's what they have to say about VR on the Steam page:

Quote

Is this VR? Will this be VR?
MCD is a regular, non-VR title. It’s designed for conventional screens and longer play sessions. If you played and enjoyed SUPERHOT VR, you’ll have a blast playing the original SUPERHOT and MCD as well.

Just like making SUPERHOT VR required making an entirely new game with new mechanics, new levels, and a new story, so would our next VR game differ from MCD and everything else we’ve done so far. We’re always working on new things, but great things take time to build. It may be a long time before we’re happy with the next great VR thing to show you.

 

Posted
3 minutes ago, Magnus said:

I feel like it's important to note that there was never a VR version of the first game either, and that SUPERHOT VR is a completely separate game.

Anyway, here's what they have to say about VR on the Steam page:

 

I did not know that...I assumed it was just a VR version of the original game.

  • 2 weeks later...
Posted

Has Stardew Valley disappeared from the PSN Store for anyone else, or is it just me? I have the game downloaded and wanted to play it on the Vita, but it seems to have vanished from both the Vita and PS4 store.

Posted (edited)
16 minutes ago, Goafer said:

Has Stardew Valley disappeared from the PSN Store for anyone else, or is it just me? I have the game downloaded and wanted to play it on the Vita, but it seems to have vanished from both the Vita and PS4 store.

Can't find it on the German PSN store. If I use google, I can get to the PSN store page, but it's not available to buy. I bought it quite some time ago, but it should say "already bought" or something. Only thing it says is: "Add to wishlist".

Something's not right.

I would assume it's the same for you in the UK (assuming you're based in the UK): PSN Store link for Stardew Valley

Edited by drahkon
  • Like 1
Posted
7 minutes ago, drahkon said:

Can't find it on the German PSN store. If I use google, I can get to the PSN store page, but it's not available to buy. I bought it quite some time ago, but it should say "already bought" or something. Only thing it says is: "Add to wishlist".

Something's not right.

I would assume it's the same for you in the UK (assuming you're based in the UK): PSN Store link for Stardew Valley

Yeah, I can find the webpage for it, but no buy button. It's not on the PS4 or Vita store, so I assume it's been taken down or temporarily unavailable. 

That's really annoying and a prime example of why I'll never fully trust digital only games.

  • Thanks 1
Posted (edited)
3 hours ago, Goafer said:

Yeah, I can find the webpage for it, but no buy button. It's not on the PS4 or Vita store, so I assume it's been taken down or temporarily unavailable. 

That's really annoying and a prime example of why I'll never fully trust digital only games.

Can you still find it through your library? You need to have already purchased it of course.

Edited by Tales
Posted (edited)
7 hours ago, Goafer said:

Yeah, I can find the webpage for it, but no buy button. It's not on the PS4 or Vita store, so I assume it's been taken down or temporarily unavailable. 

That's really annoying and a prime example of why I'll never fully trust digital only games.

The creator has confirmed that it’s just an issue with the age rating on the store and he’s currently working with Sony to get it back up.

Edited by Happenstance
  • Like 1
Posted

I was sure I made a thread about Genshin Impact, but can't find it.
Anyways, here's a new trailer:

Still looks great. Love the combat.

This is apparently a F2P game, though. A bit disappointed, 'cause there will obviously be a myriad of monetization. Will still give it a go, if it comes to the west.

Posted

Goron mentioned it in the other thread, but thought it was worth sharing some more details and a bit more of the breakdown here. This is taken from this excellent OP over on ResetEra

Quote

Highlights :

  • Over $5.63B Revenue and $1.152B Profit between April-June 2020 (Q1 FY20)
    • Biggest Revenue ever for PlayStation (and for any platform holder) during Q1
      • Top 3 biggest Q1 Revenue ever is :
        1. Sony Q1 FY20
        2. Sony Q1 FY18
        3. Sony Q1 FY19
      • To show how big Revenue are, Q1 FY20 Revenue are higher than any quarter of Xbox (even Oct-Dec quarters)
    • Biggest Revenue ever for PlayStation (and for any platform holder) during a non-Holiday quarter (non-Q3)
      • Top 5 biggest non-Q3 Revenue ever is :
        1. Sony Q1 FY20 (April-June 2020 - FF7R/TLOU Part II)
        2. Sony Q2 FY18 (July-Sept 2018 - Spider-Man)
        3. Sony Q4 FY18 (Jan-Mar 2019)
        4. Sony Q1 FY18 (April-June 2018 - God of War/Detroit)
        5. Sony Q1 FY19 (April-June 2019 - Days Gone)
    • 9th biggest Revenue ever for any platform holder during any quarter
      • The 8 quarters ahead are all Q3 (Oct-Dec) from Sony (4) and Nintendo (4)
    • Best Operating Profit ever for PlayStation during Q1
      • Best Operating Profit ever for any platform holder during Q1
    • Best Operating Profit ever for PlayStation during any quarter
      • 1st time, profits during a quarter exceed $1 Billion for PlayStation !
  • Hardware : 1.9m PS4 sold-in during Q1 FY20 (LTD: 112.3m)
    • 3rd biggest shipments for any console during its 7th Q1 (only behind PS1 and PS2)
  • Software : 91.0m games sold-in during Q1 FY20
    • Highest software sales during Q1 in video game history
      • During the past 3 Q1, PS4 set each time a new software sales record for the industry
      • More games have been sold during this Q1 compared to all Q3 (Oct-Dec) during PS4 era !!!
    • PS4 is the only console to have 3 Q1 with over 40m games sold
    • PS4 Software LTD almost reached 1.300B games sold (not including "download only software titles" before Q1 FY20)
  • Software digital ratio : 74% during Q1 FY20 (April-June 2020)
    • Highest digital ratio ever during a quarter
  • PlayStation Store had its biggest Revenue ever during Q1 with more than $3.67B
    • Biggest Revenue ever during any quarter
    • including Digital Software & Add-on content
  • PlayStation Software & Services saw their biggest Revenue ever during Q1 with more than $4.89B
    • Biggest Revenue ever during any quarter
    • including Physical / Digital Software & Add-on content / Services
  • New Informations given in financial results
    • 113M MAU (monthly active users)
    • 18.5M first-party games sold during Q1 FY20 (vs 11.7M in Q1 FY19)
      • 1 game out of 5 sold this quarter was a Sony first-party game
  • FY2020 Forecast :
    • $23.4B Revenue & $2.24B Profit... it would be:
      • Biggest Revenue for PlayStation (and for any platform holder) in video game history
      • 2nd best Operating Profit ever for PlayStation

Biggest takeaways for me:

- best quarter in PlayStation history

- best Q1 ever for PlayStation (or any platform holder)

- for the past three Q1's, PlayStation has broken 

- the PS4 is still tracking ahead of the PS2's lifetime sales

- 44 million PS+ subscribers (up from 36.2 million this time last year)

- PlayStation makes up a whopping 48% of Sony's profits

 

They are incredibly well positioned going into the next generation, no surprise that their best quarter was bookended by Final Fantasy VII Remake and The Last of Us Part II. Barring any disasters relating to price or any other potential barriers, I honestly don't know what Xbox could do to change things. Even with Game Pass, they would have to sell that to a lot more consumers to surpass Sony in any major way. If they can bring PlayStation Now up to snuff, I think they can effectively freeze them out of doing any real damage to them next gen. 

  • Like 1
Posted

They really do know what they're doing and haven't been resting on their laurels for the past 7 years. Very impressive.

Still, they could botch up the immediate future significantly with a high PS5 price POINT. It's kind of exciting to see how Sony will handle it :D

15 minutes ago, Julius said:

I honestly don't know what Xbox could do to change things

Especially considering how bad their XBX showings have been so far. Bit of a shame as I would've liked MS and Sony to be in a constant state of eye-to-eye competition to push each other further.

  • Like 2
  • Angry 1
Posted

Pretty amazing numbers and the stock price has had a nice bump off the back of it.

It totally makes sense that they’ve done well and where that revenue has come from. People have been locked down during the last quarter and generally governments have been propping up peoples income. It totally makes sense that some of that money is going on digital game purchases.

What’s a bit more worrying (not just for Sony) is what happens from here out. If we get more lockdown and less government support we have the potential for a recession of pretty massive proportions. There is the potential that this and all the other great results companies are posting are one final hurrah before we go into a pretty big dip on consumer spending. 

Posted

Lockdowns helping money in for video games atm! On which note I am completely unneccessarily getting angsty for something new to play and discard after an hour or two - cant make my mind up! Contemplating NiNoKuni 2 but worried I'll lose focus quick - anyone who's played give a quick rundown of major differences between 1 and 2?

Posted
3 hours ago, drahkon said:

They really do know what they're doing and haven't been resting on their laurels for the past 7 years. Very impressive.

Still, they could botch up the immediate future significantly with a high PS5 price POINT. It's kind of exciting to see how Sony will handle it :D

I think keeping hardware as low as possible whilst it doesn't bring immediate money to their own pockets but gets the system out and about is really what they need to do. I've always been curious about why more console makers don't attempt to make more of their own 'launch bundles' - pack a load of stuff together and share some of the margin losses but it means you could get publishers on boards and also give them sales directly tied to your own?

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