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Talk about Nintendo's consoles and their games here, including the Nintendo Switch, Wii U & 3DS.


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  1. GAME email

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  2. IGN has gone Krazy 1 2

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  3. Development time?

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  5. Hilarious images!

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  6. Next Gen Mario Art 1 2 3

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  7. Ds or PsP

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  8. more rev info coming?

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  9. Your Revolution Thoughts 1 2

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    • According to Insider Gaming, the Switch 2 will release in June, and with it comes a three-phased plan for the remainder of 2025: I've got to imagine that third-party studios getting access to dev kits in June is referring to smaller third-party studios and not big AAA studios, indie wunderkinds and long-time collaborators throughout the life of the Switch.  All of this makes sense to me. I'll be honest, I'm not too clear on what the three-phase plan action is from the article, I guess other than perhaps an emphasis on first-party early on – it simply sounds like they're saying that they're curating the first six months of the Switch 2 down to the smallest games, and want these releases staggered rather than an all-at-once approach where one partner might be competing with another or Nintendo's own game, which makes complete sense to me. 
    • Free Title Update 1 drops next Thursday:  VOD of the Showcase:   
    • Probably because they've done a bit of research and determined that it's not cost effective. With these things, it's always down to cost. Or licensing issues. Or the cost of licensing. 
    • Maybe they just want to say "please note, there will be no updates on the Switch 2 during this Direct" one final time 
    • Just spent last night doing Side-Ops, one of which involved bailing out a sheep, another of which went pretty sideways and so I went against my preferred stealth method to Kratos-level deliverance of death.  Yeah...I think I'm just going to go back to the main Missions for now and tackle Side-Ops as and when I feel like I've got something to actually gain from them, or am open to the distraction. They're good fun but already feel just a little bit repetitive, also not helped by the fact that they just keep adding more every time I complete a pair of Side-Ops. The potential for emergent gameplay feels great, but yeah, these early Side-Ops all feel pretty similar, and honestly while I'm impressed with the world visually, there's a lack of interconnectedness to the rest of the open world as soon as you take out their relays/radios and the game feels incredibly narrowed in scope. They feel like Peace Walker Side-Ops spread across an open world, but without much to connect them besides a continuous open space – again, at least so far.  Also, have me a good chuckle being referred to during recon for one mission as "the Head Hunter" (funnier yet as at that point I was just putting the guys on a snooze rather than on ice) and hearing that they're considering starting to wear helmets 
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