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Dumb video game logic that makes you laugh


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Just playing Zelda Oracle of Seasons again and I find myself once again running into people's houses, smashing pots and then talking to them as if nothing happened, laughing at the utter absurdity of the game's logic :laughing:

 

Deep down I'm pretty sure that everybody has laughed at least once at how stupid video game logic can be. So how's about a thread where we all point out how dumb games can be!

 

Whether it's the fact that Mario can breath in space in Mario Galaxy, but not underwater!? :confused: Or the fact that he can swim underwater in Super Mario Bros: The Lost Levels, but if he falls into it from above the water he dies!

 

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(BUH!?)

 

Share your favourite bouts of dumb nonsense game logic! :D

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There's nothing like smashing a phone box to bits with one punch to find a delicious roast chicken inside :heh:

 

Oh god! That reminds me of Disaster Day of Crisis. That game is the KING of stupid nonsense logic! :o

 

Pretty much everything in the entire game makes no sense whatsoever. From the conveniently timed disasters, to the dumbest group of terrorists who ever existed who kidnapped "her" for no real reason whatsoever, to Ray's disappointing voice whenever you press the button to look for injured survivors and dont find anyone, to the ability to OUTRUN A TSUNAMI ON FOOT!

 

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Also Ray apparently can obliterate steel boxes with his bare fists (upon which finding burgers and soda cans that are larger than his head).

 

Oh but that's nothing compared to the GLORIOUS climax of the game...

 

Ok, so after the gigantic wave of disasters, a metorite comes crashing down to earth (cause why the hell not!?) and what do the government do? Fire off missiles to blow it up? Try to shoot it with lasers to divert its trajectory? NO! THEY SEND ONE LONE MAN INTO SPACE, ARMED WITH NOTHING MORE THAN A MACHINE GUN AND A SHOTGUN TO GO AND BLOW IT UP SINGLE HANDED!

:laughing:

 

 

 

And that's why DDOC is amazing! :D

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Assassin's Creed. Altair can take sword stabs like a pro, climb buildings in seconds, and leap from high towers into a little bit of hay without a scratch. Yet if he falls in water he dies instantly.

 

That's explained in the game. They say the animus hasn't been programmed to handle water yet. He can swim in later games.

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Assassin's Creed. Altair can take sword stabs like a pro, climb buildings in seconds, and leap from high towers into a little bit of hay without a scratch. Yet if he falls in water he dies instantly.

 

This reminds me of one of my favourite silly moments in AC.

 

Really this could happen on any mission in Assassin's Creed, but one mission in particular in AC brotherhood had you follow a religious guy and then unleash an attack on him while he was surrounded by tons of guards all trying to kill you.

 

I launched myself at the target and maliciously slashed him in what was clearly in the throat. The guards were all descending on me just as I attacked him, then since he died a 'final words' cutscene triggered.

 

So the guy who I stabbed in the throat who should have died instantly was having a 1 minute conversation with Ezio, all the whole the hoard of guards were presumably standing still while we exchanged philosophical reflections on how to live life. Love it.

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This reminds me of one of my favourite silly moments in AC.

 

Really this could happen on any mission in Assassin's Creed, but one mission in particular in AC brotherhood had you follow a religious guy and then unleash an attack on him while he was surrounded by tons of guards all trying to kill you.

 

I launched myself at the target and maliciously slashed him in what was clearly in the throat. The guards were all descending on me just as I attacked him, then since he died a 'final words' cutscene triggered.

 

So the guy who I stabbed in the throat who should have died instantly was having a 1 minute conversation with Ezio, all the whole the hoard of guards were presumably standing still while we exchanged philosophical reflections on how to live life. Love it.

 

That's also explained through the animus. The event already happened, so the death cutscene is how it "happened" in history and tells you the story, but the rest of the run up is part of the animus simulation that you went through to get there. So the animations breaks down and pauses for that important story bit, and is recreated when the story bit is over to prevent bugs.

 

I must have missed (or more likely forgotten) that bit.

 

It applies in lots of other games though.

 

h88AEDB45

 

I'm not sure if they actually say it in the main story or you have to find it through the animus information but it is there somewhere.

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inventory systems in games

 

lets look in my inventory on fallout, several pieves of armour, about 30 guns rocket launchers, physically large items

 

madness, but then to make it worse, despite carrying an armoury, you get to the weight limit and even a ring or a bottle is too much to carry....at running speed so you have to walk slowly.......

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In Animal Crossing New Leaf, if you are carrying 16 ants, you are unable to carry anything else.

 

If you get rid of the ants, you can then carry 16 whale sharks.

 

Better yet, get rid of one ant and replace it with a filing cabinet. After taking a few trips back and forth, you can now carry more than 100 whale shark with you at a time! :laughing:

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