Nolan Posted June 22, 2013 Posted June 22, 2013 One thing I really don't get, is that with the PS3 and some trusted friends and family, you can share games and content already. Why was this being touted as a massive feature for the Xbone when, from the initial sounds of it, you couldn't even play games concurrently with each other. Because it was retail games. Comparable to if you could share your steam library (which beta code suggests is coming?) PS3 simply allowed sharing of digital goods. Which was FANTASTIC and under promoted quite frankly. Sadly though publisher pressure reduced the share limit from 5 PS3s down to 2...Maybe users? But I'm thinking consoles as users can share right? Not sure but still. It worked quite well really, I've done it once with Grandia for a friend since my disc was fucked (). I logged on downloaded the game logged off and he could play it anytime. Honestly allowing a 60 minute trial (similar to what PS+ does) would be FANTASTIC. So many games don't have demos because ermahgerd lost sales, even just an hour lended to someone you can't let borrow the disc could be enough to get them hooked. As to Demo's losing sales.....yeah look at Gunpoint. http://www.pentadact.com/2013-06-18-gunpoint-recoups-development-costs-in-64-seconds/ Actually this goes SO FAR towards the idea that the industry needs to Curb rampant spending. It's like minecraft to a smaller degree. He paid $30 for the software, made a (excellent) game, and earned enough through presales to quit his day job. At which point sales continued through the roof. Go figure he put out a demo because he didn't want to get initial hype sales without those people playing first. Edit, that was a helluva drunken tangent. But I like it.
Agent Gibbs Posted June 22, 2013 Posted June 22, 2013 Edit: 60 minutes was the maximum, according to that crazy buttocks on a train guy on NeoGaf. I'm honestly not surprised by that at all because quite simply 10 mates could have just organised themselves to be on each others share list, and each only a single game each month, say 1 mate bought jan's big release, another bought febs etc etc and by the end of the year the group would have had all have the best games and probably only bought 1 or 2 per person! it was far too good to be true and obviously would have had a catch
Phube Posted June 22, 2013 Posted June 22, 2013 (edited) Anyone watch Futurama "Overclockwise"? It has Mom's 'X-Cube 360' which is suspiciously XBOne-like! Very funny! Edited June 23, 2013 by Phube
Happenstance Posted June 24, 2013 Posted June 24, 2013 Rumour: Microsoft to announce Xbox One self-publishing at Build Microsoft might be playing a little catch-up to Sony’s effort in helping indie-devs self-publish on its platform, if rumour is to be believed. As noted on NeoGaf, Microsoft may be about to announce a self-publishing system for indies at its Build Developer Conference on Wednesday. There are some interesting tweets from Notch, Supernnauation and others, suggesting something interesting may be about to happy as regards making Xbox One more indie-friendly. If true, Microsoft may be taking note of general calls to diversify Xbox One’s content. The talk comes after Microsoft u-turned on a ton of Xbox One DRM policies and dropped the need for the console to make an online check-in every 24 hours. http://www.vg247.com/2013/06/24/rumour-microsoft-to-announce-xbox-one-self-publishing-at-build/
MindFreak Posted June 25, 2013 Posted June 25, 2013 That would be awesome. Then it'd probably get Fez II (in eight years' time) as well.
Cube Posted June 25, 2013 Author Posted June 25, 2013 Xbox One headset. Not included in the system. If you want to use your current headset, you'll need to buy an adaptor.
S.C.G Posted June 25, 2013 Posted June 25, 2013 Wow... way to shaft consumers MS, I don't see why the wireless 360 headsets wouldn't work though? I'm hoping to use my existing headset from my PS3 when PS4 comes out, I reckon there's more chance of this than using existing hardware with the XBone! :p
Cube Posted June 25, 2013 Author Posted June 25, 2013 Wow... way to shaft consumers MS, I don't see why the wireless 360 headsets wouldn't work though? Yup, I don't understand the need for the adaptor. I can kind of understand not having the headset (because Kinect), but not having the same slot seems a bit silly.
Daft Posted June 25, 2013 Posted June 25, 2013 Wow... way to shaft consumers MS, I don't see why the wireless 360 headsets wouldn't work though? I'm hoping to use my existing headset from my PS3 when PS4 comes out, I reckon there's more chance of this than using existing hardware with the XBone! :p I'd be shocked if it didn't. The PS3 supports any Blue Tooth headset. Would be weird for Sony to just change that. I think it's super dumb the XBone doesn't come with a headset. I think it'll have a real impact on the community. I think it was one of the PS3's biggest problem in terms of community.
Happenstance Posted June 25, 2013 Posted June 25, 2013 Plus the PS4 will be coming with a headset this time around as standard.
Cube Posted June 25, 2013 Author Posted June 25, 2013 I think it's super dumb the XBone doesn't come with a headset. I think it'll have a real impact on the community. I think it was one of the PS3's biggest problem in terms of community. Everyone will be able to do voice chat with Kinect, so it won'r be as much of a problem. It just depends on how well the noise cancelling thing works in a real life situation.
Daft Posted June 25, 2013 Posted June 25, 2013 I hate the idea of voice chat with Kinect for the same reason I hated the Wii Speak device thing. I talk to people in my house all the time when playing, I need mute to be at a flick of a switch. I love the current Xbox headset and my PS3 one because it has a massive mute button on the side.
Cube Posted June 25, 2013 Author Posted June 25, 2013 Supposedly, the Kinect can somehow tell when you want to speak over chat or with other people in the room. I'm highly doubtful of a system like that working well.
Mokong Posted June 25, 2013 Posted June 25, 2013 Hold up so MS are hoping to use Kinect as standard for voice chat instead of headsets... I thought Nintendo already proved with WiiSpeak that is a bad idea?
Jimbob Posted June 25, 2013 Posted June 25, 2013 Hold up so MS are hoping to use Kinect as standard for voice chat instead of headsets... I thought Nintendo already proved with WiiSpeak that is a bad idea? Microsoft are the pinnacle company for bad ideas, none of this surprises me one bit to be honest.
bob Posted June 25, 2013 Posted June 25, 2013 Why was it a bad idea? What happened with WiiSpeak? The current Kinect isn't actually all that bad for voice chat, so i would imagine that Kinect 2.0 has improved on that.
Ashley Posted June 25, 2013 Posted June 25, 2013 Plus let us not forget Microsoft has a wealth more experience (and the Skype team) when it comes to this kind of thing than Nintendo. I'm not sure if it will work, but I wouldn't say we should use Wii Speak as some kind of yard stick as they're two different beasts really.
Jimbob Posted June 25, 2013 Posted June 25, 2013 Plus let us not forget Microsoft has a wealth more experience (and the Skype team) when it comes to this kind of thing than Nintendo. I'm not sure if it will work, but I wouldn't say we should use Wii Speak as some kind of yard stick as they're two different beasts really. From chatting to some people using the Kinect device, it's not as good as the headset for conversations.
flameboy Posted June 27, 2013 Posted June 27, 2013 The thing is I don't want to be yelling, head set means you can be much more normal at talking. I came in here to discuss something else...the reversal of the always online features being withdrawn does bring up some interesting questions. I wonder how many Xbox One single player games will now suffer as a result of not being able to draw from "the cloud" for AI and such or at least offering an option of their game play cycle where this doesn't exist. How much of this is real and overstated we may never truly know this generation. Will the PS4 being more powerful be more important now?
Cube Posted June 27, 2013 Author Posted June 27, 2013 I wonder how many Xbox One single player games will now suffer as a result of not being able to draw from "the cloud" for AI and such or at least offering an option of their game play cycle where this doesn't exist. How much of this is real and overstated we may never truly know this generation. Will the PS4 being more powerful be more important now? Cloud gaming has nothing to do with the console. Any developer could implement it on any console that could access the internet (or PC). Mircosoft are simply providing some servers for it.
flameboy Posted June 27, 2013 Posted June 27, 2013 Cloud gaming has nothing to do with the console. Any developer could implement it on any console that could access the internet (or PC). Mircosoft are simply providing some servers for it. Yes BUT they are (/were) the console platform right now using the cloud in this way. I don't know of any major services that offset a large amount of data in this way for pure processing. I mean sure tons of services are in the cloud but not in this always online model. I don't think the likes of Dropbox, Chrome OS, Sky Drive/Office Web are quite the same. Outside of Onlive and previously Gaikai offering full hog games, I don't know of any games on PC that offset etc... They were making out that they had a vast amount of such servers and X allotted to each console so that computations etc... can be offset. Can that same promise of experience still be delivered without that extra girth offered by the cloud? I was never sold on it as a premise but if developers were seriously using this cloud to transfer data back and forth to augment a gaming experience then it will be interesting to see how they manage this issue.
Ashley Posted June 27, 2013 Posted June 27, 2013 The thing is I don't want to be yelling, head set means you can be much more normal at talking. I came in here to discuss something else...the reversal of the always online features being withdrawn does bring up some interesting questions. I wonder how many Xbox One single player games will now suffer as a result of not being able to draw from "the cloud" for AI and such or at least offering an option of their game play cycle where this doesn't exist. How much of this is real and overstated we may never truly know this generation. Will the PS4 being more powerful be more important now? I thought the reversal referred to the 24-hour check in, but the cloud-supported computing will still be possible (i.e. some games will have to be online to work, but you won't have to connect every 24 hours to make every game work)?
Shorty Posted June 28, 2013 Posted June 28, 2013 The thing is I don't want to be yelling, head set means you can be much more normal at talking. So buy a headset? If it was bundled in people would probably be saying "look, another accessory you're forced to buy even though Kinect already has a microphone!"
Jonnas Posted June 28, 2013 Posted June 28, 2013 So buy a headset? If it was bundled in people would probably be saying "look, another accessory you're forced to buy even though Kinect already has a microphone!" Am I reading this wrong? If a headset was bundled in, no one would be have to buy it as an accessory. That's the point of it being bundled in.
Eddage Posted June 28, 2013 Posted June 28, 2013 Am I reading this wrong? If a headset was bundled in, no one would be have to buy it as an accessory. That's the point of it being bundled in. But if it increases the cost of the console...
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