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    • Bit of detail about the Splatoon 2 prototype... Looks like the guy with the dev kit is struggling to get his controller working with the Project Harmony proto; might be some time before we see it in action, but hopefully video footage will come... Edit: HELL HATH FROZEN OVER!! WE HAVE PROJECT HARMONY FOOTAGE!!!  https://streamable.com/2mkoof And there it is!
    • Finally! About time Retro's project was revealed. It was obvious they were working on something that got canned, given how unproductive they were during those years.
    • So it looks like someone got their hands on a Switch 1 dev kit and hit the jackpot.  From the Reddit post, found items include... Project Harmony is a reletively recent rumour, but supposedly it was the big project that Retro Studios was working on inbetween Tropical Freeze and Metroid Prime Remastered.  An action RPG that was designed to be an interactive musical. Supposedly they spent 3 years working on this prototype, before giving up on it.  Well it looks like that rumour may well have been true! Because we now have our first screenshots of this prototype!   Not to be outdone, that old rumour about Bandai Namco Singapore working on Ridge Racer 8? Completely true! And we have video footage to prove it! https://streamable.com/grt0hz (An alternative upload for those of you who don't want to use Twitter). This also soft confirms the rumours about BN Singapore also working on the original version of Prime 4 before they got publically thrown under the bus in favour of Retro. News is still breaking, so hopefully we'll see some video footage of Project Harmony soon.
    • Pikmin You’ve gotta get home, but you can’t make it alone… Meet the Pikmin! JP release: 14th June 2001 NA release: 26th October 2001 EU release: 3rd December 2002 Developer: Nintendo Publisher: Nintendo NGC Magazine Score: 85% Mods Used: Widescreen Code, Texture Pack I think Nintendo always planned Pikmin as an extra game for just after launch, considering it didn’t become a launch title in any region. Pikmin is an incredibly charming take on the RTS genre of games, where you command a troop of adorable little critters called Pikmin and try to not send too many to their doom as you play. You play as Captain Olimar, a tiny spaceship captain that crashes on a strange planet (which is Earth after humans are extinct, something Nintendo have also done in Kirby and Splatoon). You need to find the parts of the starship, and the only way is to utilise the skills of the Pikmin. The Pikmin are cute little creatures that come in three colours: Red, Yellow and Blue. You call them to get them to follow you, and then throw them to where you need them to act, usually breaking down a wall, carrying objects or attacking enemies. While they follow you in a group, they all act independently, such as some occasionally tripping then rushing to catch up. It gives them a bit of personality that truly makes the game special. It also makes it upsetting when you lose a pikmin and see their little spirits float up into the sky with a sad sound. The colours aren’t just for looks, though, as they have unique properties. Red pikmin are tougher and are fireproof, yellow pikmin can be thrown higher and can carry bombs, and blue pikmin are the ones surviving underwater. You’ll need to use their abilities to get around the levels to solve puzzles, and you’ll need to quickly learn to multitask and run around to manage multiple smaller groups. Time management is crucial to Pikmin, as you can’t survive on the planet’s surface at night time as many enemies come out. At the end of the day, any Pikmin under Olimar’s control or near his ship will flee safely, but any loose ones throughout the level will be eaten. If one set of pikmin is close to breaking a wall and another is unfolding a bridge, you may have to decide which one to grab at the end of the day. You also only have 30 days to collect 30 ship parts. This feels extremely stressful and is a double edged sword in that it does add a sense of urgency, but it can be needless anxiety. The limit is very generous as you can generally get two or three parts a day, and you can always quit to restart a particularly bad day. Pikmin, like Luigi’s Mansion, is a short game, so has a few leaderboards to help encourage replays. I think the length works really well for the game now, especially with the limited time aspect of the game. It’s an absolutely wondrous experience. Fave Remake or remaster? Pikmin deserved more than the mild upgrade it got on Switch. Official Ways to get the game The game is available on Switch with some extra control options.
    • Speaking of DK barrels have you edited that in any way lately? Both me and @Glen-i died by falling off the right hand side middle level. It seemed that there was some other wind forcing us down when we got passed the edge. 
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