Jump to content
N-Europe

General Chit Chat

This is the place to chat about anything!


13160 topics in this forum

  1. Happy Birthday ViPeR!

    • 24 replies
    • 1.6k views
  2. FF7

    • 11 replies
    • 1k views
  3. User Bars

    • 16 replies
    • 1.8k views
    • 14 replies
    • 1.7k views
    • 33 replies
    • 3.5k views
    • 41 replies
    • 2.5k views
    • 193 replies
    • 9.7k views
  4. Drip!

    • 15 replies
    • 1.7k views
  5. EASTER 1 2 3

    • 61 replies
    • 3.2k views
    • 12 replies
    • 1.2k views
    • 3 replies
    • 967 views
    • 58 replies
    • 4.4k views
    • 16 replies
    • 1.1k views
  6. Annoying Habits... 1 2 3

    • 58 replies
    • 3.6k views
  7. on the spot! 1 2

    • 37 replies
    • 2.3k views
  8. SiN: Emergence

    • 9 replies
    • 925 views
    • 19 replies
    • 1.3k views
  9. Official RE Battle Cards! 1 2 3 4 13

    • 313 replies
    • 21.6k views
  10. Gorillaz are gone 1 2

    • 31 replies
    • 2.4k views
    • 29 replies
    • 3.4k views
  11. CSS Problem

    • 2 replies
    • 820 views
    • 12 replies
    • 1.2k views
  12. Who would you stalk? 1 2

    • 40 replies
    • 2.6k views
    • 29 replies
    • 2.1k views
  13. Is Marmite addictive? 1 2

    • 25 replies
    • 4.2k views
1-up Mushroom

Support N-Europe!

Get rid of advertisements and help cover hosting costs on N-Europe

Become a member!

  • Upcoming Events

    No upcoming events found
  • Posts

    • How did people find the Skell and character customisation in the original Wii U version of the game?  I'm not sure how much of this game is pulling me in from the trailers so far, but I feel like if I could make a cool ass mech and pilot, I'd be much more likely to see it through. 
    • Chapters 4 and 5 rounded off, meaning that credits have rolled after 11 hours and my NG run is complete. I chose to go with the The Fires of Raven ending, for reasons which will probably become apparent at a later point.  For my own future reference and for others who might be going for the Plat/all endings in the future: there's a lot of conflicting info online about how to get one ending or another. Only the final branching mission you choose - in Chapter 5 - determines your ending on NG and NG+; it's NG++ where you'll need to do certain missions throughout the course of the run in order to see the third and final ending.  Anyways, back to it – started off this session absolutely crushing the S-rank Arena fighters with some quick times: I obviously don't want to talk too much about the ending, but man, I love it so much. The penultimate mission on this route is probably my favourite - and by far the most hype! - in the entire game, just the premise of the mission and how empowered this mission in particular makes you feel by stripping away certain limits...it's just an absolutely joyous, toy-bashing, mech anime action hype fest.  Interestingly, the boss I was a bit worried about going into this session - and a second boss I totally forgot I'd be brushing up against - I had no problems facing and beat first time. Think that really speaks again to how much I've downloaded some of these missions and boss fights, because muscle memory and automatic reactions were kicking in where my mind couldn't keep up and calculate my next moves – which felt anime as hell.  The final boss though? Gave me a bit of a go-around, which I'll be honest surprised me, and was the most I died to any of the bosses on this particular playthrough. Funnily enough, it took the first death or two for me to remember what my original strat that I figured out back in 2023 was to take them down, and leaning back on that and just remembering the limits of my own weapons (ran out of ammo for my right-hand munitions deep into the second go which meant I had to rely on kicks and my heavy weapons, which was far from ideal!) I managed to readjust, even if it was still pretty tight when all was said and done. Terminal Armour came in super handy – I ALWAYS forgot to add a Core Expansion for use in my entire first playthrough of the game with almost all of my ACs, and it came in clutch a couple of times here and there.  Anyways, back to this game just looking great, and being another great case for From having the best vistas in gaming: Elsewhere, no further tweaks were needed for Jericho and it performed admirably in his v6 form up to the end of the game. Besides perhaps changing its right-hand weapon out for a more effective gun? I'm pretty sure I could take on the entirety of NG+ and NG++ with this build.  The S-ranks? I'm not 100%.  And speaking of missions: man, just the mission variety in this is excellent. Some missions are a couple of minutes long, others probably veering close to 15-20, but it means the game can maintain a sense of momentum and pace that so many of other From's modern games aren't allowed to enforce simply because of the way they're presented (connected worlds). I think it genuinely furthers the case for From being one of the best out there simply because it gives a greater sense of variety to their catalogue. I haven't even talked about the AC fights this time around, which are basically like coming up against other Hunters in Bloodborne: by far my favourite fights in the game (including the AC boss fights of course), and yes, probably above the more typical bosses you get here.  Something I've had fun doing with other From games is keeping track of my death count against bosses, and I think this is an interesting case where I'm replaying a From game for the first time. Some of these bosses (ahem, pre-patch) took me 20+ attempts, and even on NG+ and NG++ runs I found myself dying here and there to them. This time around? Probably the smoothest things have gone for me playing through ACVI, bar maybe the final fight. What constitutes a boss fight in this game is pretty hazy at the best of times, as you come up against ACs and even some bosses before a mission ends, so I focused mainly on counting deaths again bosses which rounded off chapters or important story beats; most of these I've gone with the boss names as they're presented in the game, but for any character names I've gone out of my way to identify them by their mech parts, so no actual story spoilers to be found here! I'm just tucking it away in a spoiler tag to keep it tidy  Death Counter vs Bosses: NG On my next run, I'll probably focus on only counting new bosses for the death counter, unless there's a particular boss I want to set the record straight about.  Wait, next run?  I mean...I have to, right? Someone's got to liberate the place 
    • Just seen a couple of GIFs from the inauguration, and...good lord. Musk very clearing doing a Nazi salute...twice.    The title of a Guardian article I saw the other day pretty much nailed exactly how I felt about all this: I knew one day I'd have to watch powerful men burn the world down – I just didn't expect them to be such losers Good luck to everyone over the pond. 
    • Finally got around to watching the rest of The Three Body Problem after in watched the first episode a while ago then switched to the book. I enjoyed it for the most part. Probably prefer the book overall but they did a good job adapting the story and the new characters they created for this version seemed to work pretty well. Need to get back to the other books now as I know this first season has already spoiled a couple of story points from the 2nd and 3rd books for me.
  • Forum Statistics

    • Total Topics
      35.8k
    • Total Posts
      1.9m
×
×
  • Create New...