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Domstercool

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About Domstercool

  • Birthday 09/02/1984

Personal Information

  • Location
    Mirfield, West Yorkshire, England
  • Interests
    Gaming, Movies, Manga, Anime
  • Occupation
    Co-op Worker ¬_¬

Details

  • Nintendo Systems Owned
    SNES, GBA, GBA SP, N64, CUBE, DS, DS Lite, Wii
  • Other Systems Owned
    Master System, Saturn, PSX, Dreamcast, PS2, PSP, Xbox, Xbox 360, PS3
  • Favourite Game?
    The Legend Of Zelda: The Ocarina Of Time
  • Favourite Video Game Character?
    Aya Brea
  • Gender
    Male

Game Info

  • Wii Console Number
    2962-0336-0447-2693
  • PSN ID
    Domstercool
  • Xbox Live Username
    Domstercool

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Domstercool's Achievements

Newbie

Newbie (1/14)

  1. The first game on Steam was a lot of fun, although, sadly, there wasn't much of a community. Interesting to see what they do for a single player experience.
  2. You don't have a pistol. You basically carry two guns, which can be swapped to whatever is on the ground. Y switches weapons.
  3. There is no Horde mode, it's basically replaced with Survival, which isn't as good. >.<
  4. Followed up my PS2 review with the Vita one. ^_^ http://darkzero.co.uk/game-reviews/persona-4-golden-vita/ Game is still sooooo brilliant!
  5. After playing the single for about four hours, I have to say I really like what People Can Fly have done to the campaign. It feels very "gamey" and arcade like. I love the declassify mods they have going on. I just HAVE to do them and get three stars. I've yet to give up on one, even after a few deaths. Gotta beat them all!
  6. I am using an Xbox 360 controller with the PC version, and the QTE button is always a Y after the stick waggling. O_o
  7. Each to their own. I personally love them. ^_^
  8. Same, maxing it out on ultimate settings and tressFX on. ^_^
  9. Main song? There's lots of themes when you aren't in the dungeon, so I don't know what you mean. I never found the music to grate, ever, just so damn good that I always sing along with it.
  10. I usually do them ASAP, so I can spend the rest of the time S.linking people.
  11. Played this game back on the PS2 and LOOOOOOVED the hell out of it. Playing it now on the Vita and once again loving it so much. Everything about this game is pure amazing for the genre. It felt like I was reuniting with old friends again, man love it. Brilliant characters, great visual style, fantastic soundtrack (that music, so good!) and a cool battle system. Once this is over... I need Persona 5!
  12. I wrote up my opinion of the game (http://darkzero.co.uk/game-reviews/metal-gear-rising-revengeance-xbox-360/ ), I love it, but I'm not sure if I feel the combat is as "perfect" as Bayonetta, but in that sense, the combat is also quite different and very focused on the blade, which I do like. It is mechanically a different ball game to Bayonetta. It's amazing that Platinum Games took an idea that wasn't originally their own, and then pretty much made awesome combat mechanics based on it. Top stuff.
  13. It is not often I play through a game again right after I finished it, but the gameplay and combat mechanics are so refreshing, clever and unique that going straight onto the next difficulty and seeing how the game has improved you is fantastic. Still not tried Revengeance difficulty yet.. Kind of scared.
  14. This game was pretty darn crazy. O_O Platinum Games sure know how to make gamers go "Holy Shit! HAHAA!" and just let you laugh at the madness on display. I was lucky enough to finish it last week. Great time, can't really say much else till Tuesday, but people who like these style of games should enjoy it, along with the ability to stealth your way through some sections makes it a nice change of pace if you fancy playing that way.
  15. The familiars level up and learn more moves that you equip to them throughout the adventure. They can also evolve when they hit a certain level, by feeding the familiars their element stone that causes them to evolve to the next stage and reset back to level 1. Although, they grow more as they level up again, due to the evolution. Each hero can have three familiars at one time, and switching between them is really easy, just click L1 and press left and right to select which one. Battles later on revolve around your ability to switch, as some familiars can't even defend, while others are made for evading. For example, on a boss, you can see the boss charging a move, so you would switch in a defence or evade familiar and cast the skill just at the right moment to evade the incoming high damage attack. It's actually quite deeper than what it first seems.
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