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WarioWare: Move It! (3rd November 2023)


Julius

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2 hours ago, Ike said:

Finally a "proper" Wario Ware? And it takes advantage of the console's feature?

Dual Joycon microgames are gonna be so sick! :D

I just hope that we get the full voice acting back from Wario Ware Gold.  That was amazing!

Edited by Dcubed
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8 hours ago, Glen-i said:

And Get It Together is a proper WarioWare, you philistines!

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Yes and no. :hehe: 
It's my least played WarioWare game, put it that way. Actually, that's a massive lie, just remembered WarioWare Snapped! :laughing: But Get it Together is certainly my second least played in the series. Something just felt a little bit off in that game. :hmm:

And while WarioWare Move It definitely seems like a step in the right direction again, it's obviously not DIY 2, which makes me sad. :weep:
I will continue to wait... patiently. :heh:

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Yeah, I copped on to that watching the trailer.
Dual Joycon, and multiplayer version of the best final boss game ever? Worth the price alone!
So I found and downloaded the MP3 of this song for some reminiscing. It's still an absolute banger. Put it on at bathtime and my 2 year old was dancing around the room in his nappy. He obviously recognises quality.
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  • 4 months later...

Anyone get this? I got it a few days ago with the intention to play with my friend but he had to bail. So haven't tried multiplayer yet but I have played about an hour of single player.

The voice acting is surprisingly great, they've really nailed it, especially Afghani's Wario! 

Some really fun, inventive and wild minigames too that made me smile, laugh and even gasp lol. BUT some of the poses you have to get in feel a bit too cumbersome for quick play, I'll give it more time before I fully judge it, but I feel like having dual motion controls is a double edged sword, as while it gives opportunities for inventive and weird minigames, it has the potential to overcomplicate things compared to its Wii counterpart.

 

I'll know for sure when I've got all the poses unlocked and play all of the minigames mixed together. So far, so good, but also a little cautious. 

Edited by Josh64
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I got it for review purposes. It's good fun, mostly in multiplayer, with a lot of laughs. I didn't have any problems with controls bar a single boss fight that needed me to be very accurate with lasers which took quite a few attempts.

Also tried playing it with my son (6 years old) and he found it fun but a bit hard. 

My biggest gripe with the game is the amount of content. Yeah, sure, lots of microgames but not enough game modes to play them in. Once the story is done - which takes less than 2 hours - there really isn't much to do alone, especially if you don't care much for high scores. And with only four multiplayer modes - five if you are four players - it quickly runs out of gas.

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1 hour ago, MindFreak said:

 

My biggest gripe with the game is the amount of content. Yeah, sure, lots of microgames but not enough game modes to play them in. Once the story is done - which takes less than 2 hours - there really isn't much to do alone, especially if you don't care much for high scores. And with only four multiplayer modes - five if you are four players - it quickly runs out of gas.

This is why I decided to skip it. Like you said, I also read the game is very short on content and can be finished 100% in a few hours. WarioWare: Get It Together was fantastic in terms of the amount of stuff that was on offer but this new game seems like a miss.

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  • 4 months later...

I started the game a few months ago but got sidetracked by so many other things that I never really found the right opportunity to go back to finish it until this week!

Dividing up the play sessions like that may have contributed to the game feel particularly light on content but, as is always the case with the series, it is great fun to play and really shines once you start aiming to beat your best scores 😃

The controls generally work well when you figure out how each game is supposed to be played (which can take an attempt or two on some occasions 😅) but I do sigh a little every time 'Hand Model' appears as the stance.

Even with simple gestures like with Rock, Paper, Scissors, I never feel entirely confident it will register correctly but when it needs to count the number of fingers I'm holding up at an increasingly fast pace.. good luck! I can't even properly hold up 3 fingers that way with my right hand 😕

Small criticisms aside, I'd say it's worth the £24.99 or something I've seen it floating about for recently!

It was never likely to dethrone WarioWare Gold as the absolute greatest anyway 😜

Edited by nekunando
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1 minute ago, Hero-of-Time said:

I still need to pick it up at some point. I loved WarioWare Get It Together.

I'd say I never quite got into Get it Together as much due to the shift in gameplay but it's actually always fun to go back to and I appreciate it more each time I return.

With the way you burn through games, I'd say you'd knock Move It out in a couple of hours and see pretty much everything there is to see 😅

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1 minute ago, nekunando said:

I'd say I never quite got into Get it Together as much due to the shift in gameplay but it's actually always fun to go back to and I appreciate it more each time I return.

With the way you burn through games, I'd say you'd knock Move It out in a couple of hours and see pretty much everything there is to see 😅

Yeah, a big reason I've yet to pick it up is because I heard it was very short. 

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  • 4 months later...

I finally sat down and played this on Monday evening and finished it off tonight. That was after I had to go up the attic and hunt down my Joycon box to find the straps that I have never used before. Ridiculous that you need those things to play the game. Anyway...

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Yeah, stupidly short game. Unlocking all the mini games only takes 5 or so hours and without any individual high scores on any of them, the whole thing is really lacking, especially when you compare it to Get It Together! That game had stacks of content, modes and unlockables.

The game still has plenty of charm though and I was howling at some of the mini games. I did capture footage of some of them but without the option to upload to Twitter, I'm not sure if I'll get to post them.

The RNG certainly wasn't in my favour when trying to unlock the mini games. I spent 40 mins on one of the stages waiting for a single game to finally show up. When you're reaching levels 30-40 and you are still getting repeats of games you've already played you know you're being screwed over.

On 3/31/2024 at 10:18 PM, nekunando said:
I do sigh a little every time 'Hand Model' appears as the stance.

Even with simple gestures like with Rock, Paper, Scissors, I never feel entirely confident it will register correctly but when it needs to count the number of fingers I'm holding up at an increasingly fast pace.. good luck! I can't even properly hold up 3 fingers that way with my right hand 😕

 

Yeah, this is easily the worst of the moves that you need to pull off. It's so inconsistent and I usually lost a life most of the time it showed up. On the flip side, I was always ecstatic when it actually worked. :D

Another one that caused me issues was Jimmy T's boss stage. For the life of me I couldn't figure out how to flip those steaks to stop the burning. I was doing the actions but the robot hands just sat there.

Definitely not worth shelling out full price for but people with others to play with locally may get more mileage out of the game. As a single player experience there's not a lot to the game and you'll be done in a couple of sittings.

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