Mr_Master_X2 Posted March 20, 2014 Share Posted March 20, 2014 Not good enough for me yet. Call me when we get Caprica style VR. Link to comment Share on other sites More sharing options...
Daft Posted March 20, 2014 Author Share Posted March 20, 2014 Morpheus Targeting $249-299 Price; Sony’s Studios Working on “Absolutely Fantastic” Things According to Insider Rumour obviously, but interesting talking points. Link to comment Share on other sites More sharing options...
Agent Gibbs Posted March 20, 2014 Share Posted March 20, 2014 so £200 ish (or potentially less) thats ....good! Link to comment Share on other sites More sharing options...
Daft Posted March 21, 2014 Author Share Posted March 21, 2014 It's probably why they're going with LCD instead of OLED. I think it would be a good idea to make sure this connects to PCs and then heave yearly hardware updates. See how it does, release an updated version down the line with OLED, and then eye tracking. Link to comment Share on other sites More sharing options...
Agent Gibbs Posted March 21, 2014 Share Posted March 21, 2014 That would be awesome! if sony keep it compatible with PC as well as PS4 they will sell them like hotcakes, i've quite a few PC games i'd love to use some VR tech on Link to comment Share on other sites More sharing options...
The Bard Posted March 21, 2014 Share Posted March 21, 2014 This will be the first thing I play when I get a Rift Link to comment Share on other sites More sharing options...
Retro_Link Posted March 25, 2014 Share Posted March 25, 2014 Gametrailers GDC Interview http://www.gametrailers.com/videos/2q6tfm/project-morpheus-gdc-interview Geoff Keighley talks to Shuhei Yoshida about Sony’s big Project Morpheus reveal at GDC and how VR can turn dreams into reality. (12:42) Link to comment Share on other sites More sharing options...
Cube Posted March 25, 2014 Share Posted March 25, 2014 So.... Facebook are buying Oculus. Link to comment Share on other sites More sharing options...
Retro_Link Posted March 25, 2014 Share Posted March 25, 2014 Bye Oculus Rift. Link to comment Share on other sites More sharing options...
Agent Gibbs Posted March 25, 2014 Share Posted March 25, 2014 well thats occulus ruined! expect facebook integration, facebook messaging overlay and NSA watching you Link to comment Share on other sites More sharing options...
Jimbob Posted March 25, 2014 Share Posted March 25, 2014 Typical, just as something seems to be getting good, Facebook go ahead and buy it. I still can't understand why they bought Whatsapp. And i'll probably not understand why they bought Occulus. Link to comment Share on other sites More sharing options...
Daft Posted March 25, 2014 Author Share Posted March 25, 2014 Not sure what this means for Oculus exactly but it is a pretty massive validation for VR. Sony and Valve are most likely very happy about this. Link to comment Share on other sites More sharing options...
Mr-Paul Posted March 25, 2014 Share Posted March 25, 2014 Have Facebook ruined anything else they've bought out? Not that I can think of. Good to have a big backer behind some promising tech. They've said the initial focus will still be gaming, and VR would always need to look at a wider market to succeed anyway. Interested to see what the future brings. Link to comment Share on other sites More sharing options...
Cube Posted March 26, 2014 Share Posted March 26, 2014 So, Notch (who "invested" $10,000 into the Rift) was working on a special version of Minecraft for the Oculus Rift. The deal was made with the people at Oculus a few weeks ago. Due to the news about Facebook, he just cancelled it. While he's very civil about it in that blog post, it's pretty clear he's pretty pissed about this, especially due to his investment. I presume that there are plenty of other backers who are pretty annoyed by this. But that's just one of the dangers of Kickstarter. Unlike a real investment, you have absolutely no say in what happens to the things you back. Link to comment Share on other sites More sharing options...
bryanee Posted March 26, 2014 Share Posted March 26, 2014 Dat Oculus Rift future..haha Link to comment Share on other sites More sharing options...
Shorty Posted March 26, 2014 Share Posted March 26, 2014 Hopefully Facebook will only be using OR for their own applications. I remember reading great things about a multiplayer cinema program where it was like being in a cinema with your friends. I don't mind if Facebook is involved there as a way to have kind of "virtual meetings" with people. Also with Facebook's vast wallet, production could move on faster and reach new heights. However I don't want them anywhere near the games :/ I can't deny, if I invented OR and FB offered the company $2bil, it would be pretty hard to say no, for whatever reasons. They can always refund Notch his investment... Link to comment Share on other sites More sharing options...
flameboy Posted March 26, 2014 Share Posted March 26, 2014 So, Notch (who "invested" $10,000 into the Rift) was working on a special version of Minecraft for the Oculus Rift. The deal was made with the people at Oculus a few weeks ago. Due to the news about Facebook, he just cancelled it. While he's very civil about it in that blog post, it's pretty clear he's pretty pissed about this, especially due to his investment. I presume that there are plenty of other backers who are pretty annoyed by this. But that's just one of the dangers of Kickstarter. Unlike a real investment, you have absolutely no say in what happens to the things you back. I can vaguely understand why Notch and other high level backers may be pissed. As an active developer he may feel he had some kind of say in their direction (even though he clearly never did) I don't get what other smaller backers will be pissed about. Like the Kickstarter was there to help the business at one point in time to create a product. I'm sure there Kickstarter page was pretty clear about what they hoped to get out of the money. As long as they've issued out all the reward tiers and met that obligation what the hell is the issue. It's like didn't Zach Braff sell the rights to his crowd funded Garden State sequel to a movie company and people were pissed. Hell why? As a kickstarter you had no right to a products future. You are funding for product X to be made in one form. Hopefully Facebook will only be using OR for their own applications. I remember reading great things about a multiplayer cinema program where it was like being in a cinema with your friends. I don't mind if Facebook is involved there as a way to have kind of "virtual meetings" with people. Also with Facebook's vast wallet, production could move on faster and reach new heights. However I don't want them anywhere near the games :/ I can't deny, if I invented OR and FB offered the company $2bil, it would be pretty hard to say no, for whatever reasons. They can always refund Notch his investment... Well apparently they've said it does not in anyway affect 3rd party game development they will not alter those arrangements but they mentioned the possibility of sports casting (which sounds amazing although how the hell they would film it is beyond me, unless it's just the same as regular 3D) and social functions. Link to comment Share on other sites More sharing options...
Charlie Posted March 26, 2014 Share Posted March 26, 2014 I can understand why people are annoyed that they've sold to Facebook but they really shouldn't be. Looking at Facebook's other major acquisitions in recent years you have Instagram which has only gone from strength to strength since being bought. It runs independently and you wouldn't know it was Facebook owned unless someone told you. WhatsApp is going to be the same, they've explicitly stated that user details won't be shared between the services. This will be exactly the same for OR. Mashable have an excellent article on this. As regard for people wanting refunds for KickStarter contributions? They clearly don't know how KickStarter works. Did they seriously think that OR would never start wanting to make money? Deluded. Link to comment Share on other sites More sharing options...
Shorty Posted March 26, 2014 Share Posted March 26, 2014 On the other hand I would definitely want a refund if I had a pre-order. You can still buy it when it comes out, but you don't want your money sitting on what has now become a much more unknown entity. To be honest it wasn't the kind of thing you should've been pre-ordering anyway, but now even more so. Link to comment Share on other sites More sharing options...
Charlie Posted March 26, 2014 Share Posted March 26, 2014 On the other hand I would definitely want a refund if I had a pre-order. You can still buy it when it comes out, but you don't want your money sitting on what has now become a much more unknown entity. To be honest it wasn't the kind of thing you should've been pre-ordering anyway, but now even more so. I have absolutely no idea how pre-orders work - was this done through Kickstarter as well? I imagine that if it's not through Kickstarter then you could just cancel your pre-order? Link to comment Share on other sites More sharing options...
Hero-of-Time Posted March 26, 2014 Share Posted March 26, 2014 Link to comment Share on other sites More sharing options...
Cube Posted March 26, 2014 Share Posted March 26, 2014 On the other hand I would definitely want a refund if I had a pre-order. You can still buy it when it comes out, but you don't want your money sitting on what has now become a much more unknown entity. To be honest it wasn't the kind of thing you should've been pre-ordering anyway, but now even more so. You can cancel pre-orders if they haven't been dispatched (if it has, you can still return it for a refund). Link to comment Share on other sites More sharing options...
dazzybee Posted March 26, 2014 Share Posted March 26, 2014 Virtual reality is the biggest gimmick I can imagine, particularly for gaming. However I find it incredibly exciting, would probably buy it, and think it will have some amazing, if limited and fairground attraction esque games for it. Wider services are also quite exciting! This won't be the future of gaming, but as an alternative like motion controlled gaming, 2 screen play etc etc I think it's great. Link to comment Share on other sites More sharing options...
bob Posted April 12, 2014 Share Posted April 12, 2014 Went to the Gadget Show Live today, and i was pleased to find that there were a few Oculus Rift's dotted around (not in their own stall, but a few shittier stall had demo units to draw people in). We went and queued (for 45 minutes) at Protect Your Bubble, who had one you could have a go on. First off, it was a DV1, so it still had loads of motion blur, and the screens were low quality. Also, i left my glasses on, and they got crushed down onto my nose, so for the first 30 seconds of the demo i was just basically in pain. However they were still really cool. So much more immersive that i thought they would be. When i first saw the demo on the big screen i was a bit disappointed; it was an on rails roller coaster thing through a ravine with trees and old houses etc in the chasm. It looked really lame. However, once you get the Rift on, it becomes amazing, you get a real sense of depth (almost vertigo), and the whole level just becomes incredible. You find yourself looking around trying to see everything; things that looked really boring when you saw it on the screen you really want to check out through the Rift. I don't really care about Facebook buying Oculus, i think they'll be fine. As soon as the consumer version comes out i imagine i'll be getting one regardless. Link to comment Share on other sites More sharing options...
Retro_Link Posted June 10, 2014 Share Posted June 10, 2014 At first I wasn't sure what this would really add to the game, but at 1:20 when Lucky comes right up and looks at you, you really get that sense that you're there with him, like he exists in your space. Pretty cool. Link to comment Share on other sites More sharing options...
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