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Posted

Demo was fun :) looked lovely. I found combat a bit fiddly, especially on the boss. I couldn't understand why dodge worked sometimes but not others, why dash worked sometimes but not others, well I'm sure I'd get used to it eventually.

Posted
2 words for you, Rainbow Moon!

 

Over 100 hours in and still not finished it!

 

I bought this way back when it was released on PS3. Not using the PS3 anymore, though and I don't want to pay again for a Vita version. So I'll wait for a discount.

Posted

Not being negative at all, but I've never played a Final Fantasy game so bear with me. I watched a clip of the XV conference and the whole thing just confused me - the world of Final Fantasy just seems totally bananas. Riding chocobos, driving cars and fighting gigantic creatures. Is it just me or is the world of FF a bit confused?

 

I'm pretty tempted to get the Final Fantasy 7 remake but if it resembles what i've seen of XV, it might go over my head.

Posted
Not being negative at all, but I've never played a Final Fantasy game so bear with me. I watched a clip of the XV conference and the whole thing just confused me - the world of Final Fantasy just seems totally bananas. Riding chocobos, driving cars and fighting gigantic creatures. Is it just me or is the world of FF a bit confused?

 

I'm pretty tempted to get the Final Fantasy 7 remake but if it resembles what i've seen of XV, it might go over my head.

 

The game us called Final Fantasy. The world is a fantasy one, with magic, giant bosses, crazy beasts to summon and an ever changing battle/level up system.

Posted
The game us called Final Fantasy. The world is a fantasy one, with magic, giant bosses, crazy beasts to summon and an ever changing battle/level up system.

 

Hey man, video games is serious stuff. I still can't play Mario because it doesn't make sense that he gets big when he eats a mushroom!

 

 

But really @killthenet, the rule of thumb in Final Fantasy is rule of cool. If it seems fun or cool or looks good, they'll do it. I think as early as FF6 guys with swords were killing guys in mech armor. Shit Sabin suplexes a train.

 

Rule of cool has gotten a bit looser with some releases and can be just silly.

Posted

I downloaded the demo for this and loved what I saw. It looks beautiful, the music was fantastic and I just had a good time playing it. I'm looking forward to the full release. Count me in. :D

Posted

Demo was too short. Loved it though.

 

I never completed the original demo, but enjoyed that as well. I do think I prefer this more DMCesque gameplay where switching weapons on the fly is possible as opposed to the previous method of putting weapons in an attack order.

 

I will say this demo is a HORRIBLE representation of how battles should work. I got stomped the first time on the boss because other than O to attack I stumbled through relearning bits that I learned in the original demo. Respawned the Iron Giant and slaughtered him.

Posted
I downloaded the demo for this and loved what I saw. It looks beautiful, the music was fantastic and I just had a good time playing it. I'm looking forward to the full release. Count me in. :D

 

Good to see you enjoyed it and are on board. : peace:

 

I will say this demo is a HORRIBLE representation of how battles should work. I got stomped the first time on the boss because other than O to attack I stumbled through relearning bits that I learned in the original demo. Respawned the Iron Giant and slaughtered him.

 

Yeah, the original demo has quite an in depth tutorial about how the battle system works, but in this you are just thrown in head first. Shame, as the battle does seem to be something very special and this second demo doesn't do a good job representing it.

 

I can't stop watching the trailer for the game. The music is perfect and the game looks beautiful. I went through the same thing when the FFXIII international trailer arrived back in 2010.

 

 

I actually bought the Echo album just so I could listen to My Hands while I was driving to work. :D

Posted
Apparently there's a hidden powerful weapon in the boss room on this demo. Might go back to look for this. :)

 

Ohhh interesting. I may have to have another crack at it myself.

 

Speaking of weapons, there are some preorder bonuses kicking about. @King_V will be pleased to hear that you can get Zidane's Mage Masher daggers if you preorder from Amazon.

Posted

So @Blade tells me that combat isn't turn-based. Given that I detest turn-based games and never enjoyed a FF game as a result, is it worth me checking this out?

 

I'd watch the trailers etc but I'm in work just now and can't. What's the battle system like?

Posted
So @Blade tells me that combat isn't turn-based. Given that I detest turn-based games and never enjoyed a FF game as a result, is it worth me checking this out?

 

I'd watch the trailers etc but I'm in work just now and can't. What's the battle system like?

 

It's in real time.

 

Posted
Hey man, video games is serious stuff. I still can't play Mario because it doesn't make sense that he gets big when he eats a mushroom!

 

 

But really @killthenet, the rule of thumb in Final Fantasy is rule of cool. If it seems fun or cool or looks good, they'll do it. I think as early as FF6 guys with swords were killing guys in mech armor. Shit Sabin suplexes a train.

 

Rule of cool has gotten a bit looser with some releases and can be just silly.

 

It was the inclusion of cars that really confused me, just seems totally out of place with all the other stuff. For some reason, in my head trains make sense in fantasy worlds but cars don't.

Posted

Hmmmm was I missing something.

 

When I played the demo it seemed to consist of collecting orbs, changing the weather, some jumping about and mindless real time battles. It wasn't until the boss that I was enjoying it.

 

I wasn't impressed and did not find it fun. If the proper game involved collecting orbs and basic platforming then I will be disappointed.

Posted
Hmmmm was I missing something.

 

When I played the demo it seemed to consist of collecting orbs, changing the weather, some jumping about and mindless real time battles. It wasn't until the boss that I was enjoying it.

 

I wasn't impressed and did not find it fun. If the proper game involved collecting orbs and basic platforming then I will be disappointed.

 

The demo was a demonstration of what the world looks and sounds like. So, a demonstration of the weather system, the day/night system, the way you do combat and how the game will look graphically. I actually prefer this rather than having an actual chapter just lifted from the game, which will just spoil parts of the game later.

Posted
Hmmmm was I missing something.

 

When I played the demo it seemed to consist of collecting orbs, changing the weather, some jumping about and mindless real time battles. It wasn't until the boss that I was enjoying it.

 

I wasn't impressed and did not find it fun. If the proper game involved collecting orbs and basic platforming then I will be disappointed.

The main game is the last bit (the boss), and you play as an adult in the real game. They have confirmed that the orb collecting and weather changing etc was just a demo and will not be like the real game.

Posted
Ohhh interesting. I may have to have another crack at it myself.

 

Speaking of weapons, there are some preorder bonuses kicking about. @King_V will be pleased to hear that you can get Zidane's Mage Masher daggers if you preorder from Amazon.

 

Brilliant stuff! I hope they also do a limited console for this too, what are the odds? That MGS5 one is awesome.

Posted
Brilliant stuff! I hope they also do a limited console for this too, what are the odds? That MGS5 one is awesome.

 

Pretty high. Japan will certainly get a limited edition console and imagine the game is a big enough release to have one over here as well.

Posted

A nice round up of information from the latest Game Informer has been done by Gaf.

 

Gameplay details:

 

-You can make branching decisions. Similar to older FFs dialogue choices;

 

-The game have magic synthesis to create new spells;

 

-There will be a growth system where you can spend ability points on weapon skills, Noctis, the party, bonuses etc. ;

 

-GI says there's a instrumental version of this in the game:

 

-Four quest types: for fun (minigames:fishing/chocobo race/JusMon5 etc.), main story, monster hunts and regional quests. Currently over 200 quests and they're working on more;

 

-Tabata: "We have no intention to create sequels out of this";

 

-Weapon types includes: swords, daggers, lances, firearms, shields, royal arms, spells, and something called "machines" which weren't revealed yet;

 

-The trunk of the Regalia acts as party storage;

 

-Each party member has their own "special talent" that improves with use. One example given is Prompto will ask the crew to take pit stops with the car where everyone gets out, goes to a spot and he takes photographs. You can then share these photo's on social media. The more you do it the better his pictures will be. These are in the game for both character development and will have real consequences for the game. Prompto is photography, Noctis is fishing, Ignis is cooking, and Gladiolus is survival instincts;

 

-When you call a summon they won't always do the same thing. They are entities that exist in the world itself. So depending on the situation they will do different things. Examples given Titan sometimes will run up and melee hit an enemy, sometimes he will throw boulders at the enemy and its possible he will even give up and leave the battle. They will also act differently in a dungeon than they will in the overworld. Its a huge focus for the staff for Summons to feel exciting and a major event when they show up, not just some random monster that swoops in. They want a sense of awe with them;

 

-One of the screenshots has Ignis with a spear;

 

-GI has this to say, "FFXV isn't Witcher 3 or Dragon Age Inquisition in terms of your to-do list. That isn't necessarily bad because your quest log isn't bloated by insignificant or uninteresting tasks.....inspires a feeling similar to pre-PS2 Final Fantasies where there were huge overworld maps that made the setting seem authentic and enormous - even if you didn't find a quest every step.";

 

-You can improve and forge weapons from materials you collect;

 

-Kingsglaive has existed from 2013;

 

 

Sounding great. I love the info about the summons, especially how they may even leave the fight. :D

Posted

An instrumental of Heart of Gold? Are you fucking kidding me?

 

This is the best news I've heard all year. I'm not even going to ask why because that's just amazing. I used to listen to that song all the time as a kid and it was one of my favourite Neil Young tracks growing up, along with Hey Hey, My My.

 

:D :D :D

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