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Showing most liked content on 01/26/24 in all areas

  1. 4 points
    And it's how you should know it as an adult too, you goddamm heathen.
  2. 3 points
    So a video with probably the most crisp footage of the Space World 2000 reel (at the end) went up yesterday?
  3. 3 points
    This gave me a chuckle:
  4. 2 points
    I have tried to maintain collecting my games physical as much as possible over the last few generations. For myself I do not like the idea of paying monthly fee to experience a game. Being able to own it physically I can play and revisit games at my own pace. When subscription services decide to pull a game I do not want to be rushed to complete the game expiring. Makes you feel compelled to use the service to get value from it. This makes people neglect spending time from doing other things in life because they want to rush through one last game before it's pulled from the cloud.
  5. 2 points
    Just waiting on the fat PS2...
  6. 2 points
    Haha, yes. I played through it a few times with the Lylat voices but with the full-voicing of the game in English being so novel (and so well done), I had to revert to it. Always heard their garbled speech in weird ways since the first time I played Starwing. Like, "refurnish!" for scramble and "d'you read me, jab?" for Falco's voice clip.
  7. 2 points
    Hard to think of anything beyond Majora's Mask that didn't follow that template. I always found it disconcerting the way cardboard insert worked—it was like Game Boy boxing except upside down. Ropey. Wished those carts were fully insulated like SNES games.
  8. 2 points
  9. 2 points
    Lylat Wars was, as far as I remember, the first Nintendo game we got that was fullscreen. I think until that point only Rare was putting out N64 games that were properly optimised for PAL tellies.
  10. 2 points
    Mate, the majority of those people are currently championing a game that has stolen assets from hard working artists, they don't care one jot about the bottom line workers if it means they don't have to feel bad about whatever they're playing. They claim they do, but that mask proper slipped once the victim was "That company who made that bad game I don't like".
  11. 2 points
    Just one of many who have been hit by this. Going through the Era thread and seeing people there saying they've been given the boot, only for members to say things like "Sorry" or "All the best" is pretty rough. There's a good chance these people saying sorry were also praising/hoping for the acquisition to go ahead. You can't be pushing and praising for such a thing to happen and then act all sorry when these layoffs hit. A blind man on a galloping horse could see what was going to happen if the acquisition went through.
  12. 2 points
    How many bosses? Around 8 or so?
  13. 1 point
    Haha glad to be have been of service. It's on the NES expansion pass for Switch if you want to relive the mems
  14. 1 point
    End up? Go on then, I'll sub in for a board. Don't think I'll stay on for the rest of the festivities so I'll bow out after that. Whenever you're finished playing that game with knock-off art from another established game series we'll get down to it.
  15. 1 point
  16. 1 point
    That sentence makes it sound like you've never played a Mario Party with us. Doesn't it always? Anyway, yeah I'm up for some games later.
  17. 1 point
    Thanks for the heads-up H-o-T! That's by far the lowest I've seen it for and seems a great deal. ...tempting as it is, and while I can't wait to play this game, every sizeable JRPG (or game in general) has been left to the wayside so that nothing gets in the way of Rebirth. I'm also just generally trying to pick up fewer full-priced AAA games at launch this year if I'm not sure I'll get to it immediately. I think? I'm not really sure. Now watch me say this, try the demo out next week - "you know, just to see the lay of the land" - and then end up buying it anyways
  18. 1 point
    Dunno if you still plan on buying it, @Julius but this is a good deal. https://www.hotukdeals.com/deals/granblue-fantasy-relink-day-one-edition-ps5-pre-order-4287329 £40 instead of the usually £50-£60.
  19. 1 point
    Footage from the Taipei Game Show: Yup, still looks great! Backer platforms can now be confirmed for anyone who supported the Kickstarter, so now the long, 3 months wait begins for my copy to arrive, as well as for the additional support items to go up (like that OST!)
  20. 1 point
    Someone at Nintendo really liked the "Lylat language" thing. Because they did it again for Star Fox Command. There was a neat feature where you could speak into the DS microphone and the game would garble your voice up to make it "Lylat" and then apply it to characters. They also did the "Lylat" thing in a trailer for Starlink, that game that had Fox as a cameo. He answers a distress call from a character from Starlink in Lylat in a trailer. BTW, @Cube. You were wondering why they bothered re-recording for the 3DS version? It's very likely to be because that game actually has other voices for different languages, such as German. So I imagine they just wanted all the languages to get the same treatment. They did get most of the original voices back for the English dub though.
  21. 1 point
    I believe that is correct. My Nintendo 64 was imported from America, so I had the US version of Star Fox 64, but i remember reading the reviews for it the PAL/ Lylat Wars release and being surprised that they had gone to the extra effort to make it run better. They also added an extra unlockable that wasn't the other versions where you can make the characters sound how they did back in the snes game:
  22. 1 point
    Always loved when it through up a track with a jump on a right-angled corner. Most of the CPU, if not all, couldn't handle it and it'd pretty much guarantee you top the podium.
  23. 1 point
    Good shouts. All games I skipped so likely right enough. Well, I later got Snap unboxed but you know what I mean.
  24. 1 point
    Banjo-Tooie didn't have borders either.
  25. 1 point
    Pokemon Puzzle League and Pokemon Snap are other examples.
  26. 1 point
    Pokémon Stadium off the top of my head, I'mma gonna check my collection when I get home... I'm sure I have more! Are we talking about all the way around black border, or where they have just one bar on the right?
  27. 1 point
    This is the what I heard the audio of on the radio. Apparently the higher-ups have known since November. Klopp hugs all round.
  28. 1 point
    Appreciate the title change for that one. Made me chuckle. Star Fox 64 is a game that doesn't really gel with me. (Star Fox Adventures is the best Star Fox game, don't @ me) But that's more a case of me not being a huge fan of the genre. I can still appreciate it though. Half of the dialogue lives rent free in my head. Actually, the voice acting in general is really impressive for the time. 90's voice acting was very much a "Any voice acting is better then no voice acting" period of time, but Star Fox 64 is still among the best we've seen from a Ninty game. It used to be the best, but then Kid Icarus: Uprising came along and took that honour.
  29. 1 point
    Apparently if the F-Zero 99 mode is glitching out, you can vote for ??? to have the chance of competing on a secret track, which is a mashup of two existing tracks. Haven't been on the game myself but I still wanted to know what these secret tracks are all about.
  30. 1 point
    Finished The Sword of Kaigen: A Theonite War Story by M.L Wang - it has ancient Japan (but with some modern technology), but if like Avatar elemental bending stuff, you'd like this. This was following a recommendation from someone who was (and this isn't an exaggeration) frothing over this book. She said she cried at a portion where someone miscarrying was mentioned, and re-read a chapter twice because it was sooo good. Immediately after finishing it she started reading it again. It was a good book, nowhere near the load-blowing read she was making it out to be. The miscarriage bit was probably 2 pages max and wasn't really emotional at all (it wasn't "happening" at the time, just being said as a backstory for the character, which is briefly mentioned later on but isn't really important, but maybe this was personal to her, I ain't prying) and the re-reading chapter, was an alright chapter, but I think there were much more dynamic chapters which you could choose to re-read should you choose to do so. Might be worth another read in the future, but several years until then. It looks like it could've been the start of some sort of world series, as there is some definite potential for conspiracy thereafter, but the author has given up for the time being: Difficult News: Discontinuing the Theonite Series – M. L. Wang Books (mlwangbooks.com) I get the feeling when reading this that her mouth starting writing cheques her anus couldn't cash. Fingers crossed for the future though. Free on the Kindle Unlimited
  31. 1 point
    Yeah I think that was the last NES game ever bought for me as a kid. Temporarily swapped it with a friend (can't remember what for) then he moved away with it.
  32. 1 point
    Mahjong 64 JP release: 4th April 1997 NA release: N/A PAL release: N/A Developer: Chat Noir Publisher: Koei N64 Magazine Score: 65% The N64’s second Mahjong game. This one has you graduating a Mahjong school rather than competing against against increasingly skilled players. The defining feature for me are the immensely creepy skeletal hands that come and place the tiles. This massively slows down the game, but can be turned off. I found the interface of this one to be a lot less intuitive than Mahjong Masters, not showing you various options clearly. The modes are different ways to play mahjong: through a classroom, through tournaments or individual matches. The opponents don’t make any comments throughout the matches, though. The only additional mode is a quiz where you select mahjong tiles, which seems better than a multiple choice quiz. I didn’t like this as much as the previous Mahjong game due to the interface not being as clear, but perhaps the classroom story becomes more meaningful in Japanese. Remake or Remaster? Other Mahjong options exist already. Official ways to get the game. There is no official way to get Mahjong 64 --- Also, as this entry was fairly dull and I won't be at a computer tomorrow Star Fox 64 / Lylat Wars JP release: 27th April 1997 NA release: 30th June 1997 PAL release: 4th October 1997 Developer: Nintendo Publisher: Nintendo N64 Magazine Score: 91% Star Fox 64 (or Lylat Wars as I knew it as a kid) is a fast-paced on-rails shooter made by Nintendo. The gameplay is extremely solid. Fox’s Awring has lasers that you can charge up for a lock-on, along with limited bombs. Movement is fast and precise and you can perform loops and barrel rolls – the latter reflects bullets. If you complete levels normally, you’ll go through a really fun route through the game. On top of the on-rails levels, you’ll also encounter “all range mode” where you can fly in 3D. These typically aren’t as “cinematic” as the on-rails levels, but still a lot of fun. Slippy will get attacked by one of the bosses and will crash land on a planet, here you get to use the Landmaster, a tank that is also really fun to use. You can hover temporally and barrel rolls will now move you across most of the screen. To get to the credits for the first time, Star Fox 64 is a very short game, but that’s because it’s made to be replayed for a high score, and because it’s so much fun, you don’t mind doing so, trying to get a higher score than last time – but that’s not all of it. Most missions in the game has a secret objective, complete this and you’ll get “Mission Accomplished” and to a different mission, the “hard route” will take you across some more challenging missions, although personally this is my least favourite route of the games – while all missions but one of the missions in Star Fox 64 are good, I do think these are some of the weaker ones, plus the one bad mission is in this route. The underwater level. It’s slow, plodding and is rather boring. The bombs are replaced with infinite torpedoes which also light up the way, because the level is also dark and dreary. This is easily the worst part of the game, but at least it’s just the one mission. Some of my favourite missions are in the middle, including the best all-range mission as you fight an Independence Day-style UFO and the second Landmaster tank mission as you chase a train. Once you’ve played all the levels, there are also gold medals to unlock, which are extremely difficult. A level select at this point would be nice so you wouldn’t have to work through previous levels, but it does provide something to work towards. Star Fox 64 is a incredibly fun game, and one you can just have a quick blast through every now and then. Remake or Remaster? A new home console remaster would be great – have options to toggle between N64 and 3DS graphics, music and voices (using the higher quality original recordings from the N64 version), some level select options, (perhaps with separate leaderboards for doing induvial levels), widescreen and things like that. Official ways to get the game There is no way to buy a new copy of Star Fox 64, the only official way to play is to rent it via the Nintendo Switch Online + Expansion Pak. Other versions Star Fox 64 3D The 3DS got a remake of Star Fox 64, with various enhancements. I personally think the graphics lack the charm of the original (especially the water on Corneria), and the new voice acting and music aren’t quite the same. Re-releases 2003: iQue 2007: Wii Virtual Console 2016: Wii U Virtual Console 2011: Star Fox 64 3D (remake, 3DS) 2021: Nintendo Switch Online (subscription only)
  33. 1 point
    Was it 2 player? If so I think I've been trying to remember this game for years.
  34. 1 point
    The original was one of my favourite NES games as a youngster. Much better than Ninja Gaiden.
  35. 1 point
  36. 1 point
    Apologies if this has already been shared I didn't even know it existed! I'm a massive fan of the original NES game it was one of the first I owned. Sure it borrowed heavily off Ninja Gaiden but I think it's enough of its own game. I only recently completed as I could never do it as a kid. Now there's a remake which looks to introduce some modern elements and probably ease on the difficulty, maybe. Excited for this one! Shadow of the Ninja Reborn
  37. 1 point
    I finally managed to nab all of the Fighter Sprits the other evening. This is what it looks like @Glen-i when you don't have the DLC. I've now got around 80 odd Spirits left to unlock. The grind is gonna be pretty rough though. A lot of the ones I have left to unlock are the DLC ones which cost either 6000 coins or 15,000 coins. I sat and watched a movie last night while hitting down on 2 joy-cons throughout the whole thing and got 26,000. I'll be doing this every time I watch a movie or TV show to help get the amount of coins I need. I've also been playing through World of Light again to grab more Spirits that I need for the summon/fusion section. It's crazy how fast you can get through it on new game+.
  38. 1 point
    Honestly, I would have taken any of those other options over Microsoft. As Julius said, there's no guarantee this will even happen. CoD is a huge money maker and keeping that gravy train going will require a lot of people to keep working on the IP. Yeah, they now have things like Crash and Spyro under their belt but will such games even get made? Just look at Rare and the IPs MS have had at their disposal for years but done nothing with. I'm pretty glad I bailed on their ecosystem during the Xbox One generation. The deals they've made and the direction they are heading don't appeal to me at all.
  39. 1 point
  40. 1 point
    It's out now! Just casually updated my game on the fly. Switch version is all up to date now. 20% off the Among Us DLC for 1 week!
  41. 1 point
    Universal are actually in the very early stages of having a potential park in Bedford, so I wonder if we could one day have our very own Super Mario World. Universal UK Project
  42. 1 point
    I think they're probably trying to sell Xboxes.
  43. 1 point
    Super effective advertising.
  44. 1 point
    "You must capture all of them" plagiarism avoided
  45. 1 point
    Blast Corps JP release: 21st March 1997 NA release: 24th March 1997 PAL release: 22nd December 1997 Developer: Rare Publisher: Nintendo N64 Magazine Score: 88% This game takes a silly concept and just has a ton of fun with it. The story is simple: there is a nuclear missile being transported on an automated truck. The truck malfunctions and heads to a location in a straight line. If it collides with anything, it will explode. Your mission is to destroy everything in its path. I played this game as a kid but never got far due to the difficulty, but gave it a proper play a few years ago via Rare Replay and loved it. It was great giving it another blast for this. At its core, Blast Corps is an action-puzzle game. You have a limited time to destroy everything in the missile’s path (the game will highlight vital buildings), but while it starts off as simply ramming into everything, the game will introduce new elements in the way of different vehicles, using TNT for large buildings and also filling up gaps. Some levels are straightforward, while others will require you to explore the level to find the vehicles you need to proceed. The vehicles have a massive variety, with cars, weaponised bikes, dump trucks, various mechs and some with specific uses – such as the Sideswipe which shunts panels sideways or the Skyfall, which has a sturdy undercarriage that requires you to use jumps to land on buildings from above. Some of them – like cars and trains – aren’t used for damage, but more to solve puzzles and to get between different vehicles. Then there’s the Backlash. A dump truck that is the most difficult vehicle to use. When ramming, it does very little damage, instead, it causes damage by hitting stuff with the rear end – but reversing is too slow. You need to use its “slide” ability to drift the back of the truck into buildings, which is extremely difficult to get to grips with. I did get competent enough to get through the game, but I still didn’t enjoy it as much as other vehicles. Once you’ve cleared a path and beaten a level for the first time, you can return to complete the remaining objectives. With no timer, this part of the game is a welcome relaxation to contrast the frantic main mission. You need to demolish other buildings (the game claims you are rescuing survivors), activate little light bacons and search for beacons to unlock bonus missions. You also need to scour some of the levels for hidden scientists. One this is over, the game isn’t over. You can now try to unlock medals. The levels are restored and now you have to try and beat them as quick as possible (although the time from the first playthrough counts, so you don’t need to do it again if you were already fast enough), which unlocks a few bonus challenges across different planets. Blast Corps is immensely fun to play and there really hasn’t been anything like it since. It took a fun, simple concept and did a lot with it, focusing on the gameplay and enjoyment. There hasn’t been anything quite like it since it game out, and that’s a massive shame. While you can get the game on Rare Replay, Blast Corps definitely deserves a spruced up remaster. Remake or Remaster? A remaster would be great. Widescreen, some control options, framerate improvements and a few graphical touches. Perhaps include a “easy” option for the Backlash. A new game would also be lovely. Official ways to get the game. This is available via Rare Replay on Xbox One/Series.
  46. 0 points
    As predicted, the WWE Network outside the US ends later this year due to the Netflix deal
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