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Other Consoles

A forum for any non-Nintendo consoles, including PC gaming.

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  1. The flock

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  2. Magic Duels

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  3. MGS V: Ground Zeroes 1 2 3 4 6

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  4. Kung Fury

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  5. Dying Light 1 2

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  6. Minecraft! 1 2 3 4 72

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  7. Allison Road

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  8. Her story

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  9. Hotline Miami 1 2

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  10. Xbox Live Arcade/PSN Thread 1 2 3 4 50

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    • In another few years we'll have to start calling it Splateen. 
    • Splatoon has been added to the service to mark the game's 10th anniversary. That's right, folks: Splatoon has entered the double digits! 
    • Famicom Detective Club Parts 1 & 2 can read each other's save data (And Emio as well BTW). Clearly it can be done. I'd imagine that any such feature would work by using another Switch 1/2 via Game Share as the stand-in for the GBA.  Or perhaps they could just have the other system open up the GBA NSO app and put the emulated system into the respective Single Pak/Multi Pak mode? It's definitely doable from a technical standpoint.  The question though is whether or not Nintendo can be bothered, or if they're too lazy to do it...
    • @Dcubed out of interest, are there any examples of Switch games reading the save data from another game/app (other than system ones like Miis)? Just curious if games have their own "protected" folder, which meant the GameCube app wouldn't be able to read the GBA app (which would limit the Link Cable communicating with your saves). Although you would hope Nintendo could allow for some exceptions. The way Dolphin works is that is has an integrated GBA emulator (although it can also connect to external ones) for the link cable functionality. You can plug in GBA roms (and saves). This is all down via the controller settings.  My main concern is that Nintendo would consider the implementation to be too complex for the end user, although ideally Nintendo would have something that can automatically connect GBAs (to the right port) and assign any additional controllers to it, doing all the configuration themselves.
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