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A forum for any non-Nintendo consoles, including PC gaming.

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  1. The GameStationBox

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  2. Disgaea 2!

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  3. Area 51

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  4. Ps3 Q2/06

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  5. RE4 on PS2 only $39.99

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  6. Famitsu Most Wanted

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  7. Perfect Dark Zero Videos

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  8. PS3 Gameplay Footage Montage

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  9. France weekly top 10. no.37

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  10. Lego Star Wars (PS2 style)

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  11. Gp2x

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  12. Burnout Revenge!

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  13. New PD0 Shots

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  14. Fun Flash Games?

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  15. Gizmondo 2 : WS 1 2

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  16. Zelda Halo

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    • Pokémon Legends: Arceus is this week's addition, to commemorate the game's third anniversary!  What the...Legends: Arceus is already three years old?! Say it ain't so!  Joy of a game, but even if you think otherwise, there's no denying that soundtrack. The moments it hints at and lingers on nods to the original DPPt OST are simply wonderful -- Heartwood is probably my favourite example of this, as I'll always be missing Eterna 
    • I love Skies of Arcadia, and I know I'll love reading these updates I know, right? I love Vyse, but Aika's got the "it" factor.
    • δ-2 and δ-3 Analysis completed...as well as Chapters 3, 4, and 5, all in one session tonight. That's right: after 24 hours or so, NG++ is done, and third ending complete!  Loved, loved, loved replaying this game, and that third ending is probably my favourite – didn't hit quite as hard as it did the first time around, but still! This is one of my favourites of the gen for sure and easily one of my all-time favourites after this playthrough. You often hear about From fans having that one game they return to for comfort - be it Demon's Souls, Dark Souls, Bloodborne, or any of the other Soulsborne games - and I think this is mine.  Yet again on the brink of a deathless run vs bosses, only to fall at the final hurdle, this time being the actual final hurdle: the final boss. A few times, actually. Death Counter vs Bosses: NG++ I knew what I was risking with this build, and everything went smoothly until the final boss was a perfect counter to the key parts of this build, so lesson learned I guess! Shame, as I beat it on my first go during my first playthrough. I did pick up some ideas for certain missions, mind you, and completed some of the tougher ones to the point I'm confident I would've got an S-rank if you got ratings for your initial mission attempts.  Anyways, we're jumping the gun a bit, so how about some choice pics from the latter half of NG++?  So yeah, that's NG++ dusted off, so that about wraps up my time with– I mean, I'm so close as it is, so why not? Just got to go through and get the collectibles (parts and logs), definitely picked up more than I did the first blind playthrough of NG through to NG++, but I feel like there's still a bit left and I'm not above using a guide.  After that? Time to S-rank every mission in the game!  So, basically...I'm going to go play this like another 2.5 times now 
    • SOA is a phenomenal game, probably the single best traditional turn-based RPG of its generation. Just such a charming game with an interesting battle system, brilliant music and great characters & writing.  It’s the full package. The level design also makes great use of 3D space, unlike most other RPGs that might as well take place on a flat plain.  It’s almost Zelda-like in that respect (though certainly nowhere near as complex or intricate as a Zelda title). I love the ship battles as well, such a great break from the norm and it really sells the pirate experience so well.  They’re obviously based on the battle system from Panzer Dragoon Saga, but simplified and moulded into a shape that works well within the context of SOA.  Can’t go wrong when you’re working with such a solid framework! SEGA weren’t really known for being an RPG powerhouse developer, but they absolutely knocked it out of the park with this one!
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