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Posted

It's funny that they do a 180 on this just as I was starting to see the positives in the idea. I love Steam and this service sounded a heck of a lot like it. Trading downloaded games, taking my collection with me anywhere without the disks... nobody thought about the positives. They were taking a chance on a new direction and now they buckled before anyone really started to understand it. Hm. Maybe next generation.

Posted

The perfect quote I have read regarding this whole mess:

 

"We tried to fuck you, but you spoke up and we still want your money, so just forget about that time we tried to fuck you, please?"
Posted

Honestly? I still prefer ps4 but these were the key points that made me look to jump ship. I'd be interested now to see how they shape Gold. If they continue to realise that sony are the leaders then they may well continue to make amends. They know they're digging upwards now so perhaps it's possible we'll see some very aggressive "we so sorry" campaigns. There is still scope for making the system more attractive now, but they would have to give a lot more. I wouldn't put it past them to further sweeten the deal, considering so far the best moments we've had for both PS4 and Xbone are "we're going to do this thing the same as it was last generation".

 

For me, if PS+ offers a more comprehensive and appealing package than Gold then the decision is made. If microsoft can pull together a better benefits package then I can see things swaying.

Posted
I bet EA is pissed that they hastily removed their online pass system now :p

 

Why would EA be pissed? They probably stopped Online Passes because they realised it was a stupid thing and was severely harming their image and starting to affect their business.

 

In the last few months they've seriously seem like a company who really wants to sort themselves out after being voted "worst company in America".

 

EA cancelled the online passes retroactively and they announced it not knowing about Sony - after it was announced the PS4 had none of this it was clear that there was no pressure from EA on the console manufacturers.

 

SimCity seemed to be the last game on this path. The CEO has changed and they already announced that The Sims won't do the same thing.

 

And announcing games like Battlefront and Mirror's Edge show that they're listening to gamers more. Criterion games have mentioned that they're working on their own thing (they're helping a bit with NfS, but it's not their main project), and Dead Space is on hold because four in a row is just too much.

Posted

It's a PR disaster that makes the company look like it is being run by clowns. Some of the ideas that they had were such obviously shit ideas that I'm surprised they got given the go ahead, including the crappy way in which it was handled.

 

Terrible which ever way you look at it. Yes, it's good that the console is now stripped of those features, but they should never have been there in the first place. We have just witnessed a historical moment in video-gaming history during these last few weeks/months.

Posted

Xbox One DRM policy changes waited on gamers knowing “complete story”

 

Microsoft’s eyebrow-raising reversal of its Xbox One DRM policies has been in the works for some time, corporate vice president of Xbox Marc Whitten has said, but Microsoft wanted to tell the “complete story” before it made such a dramatic public reversal.

 

Speaking to Polygon, Whitten agreed that public opinion – cited by Xbox executive Don Mattrick as the primary motivator for the changes – has been strongly against DRM policies ever since they were first hinted at during the Xbox One reveal.

 

“What we wanted to do was tell our complete story,” Whitten said of the delay in letting gamers know things had changed.

 

“We knew our complete story was partially told at the Xbox One unveil and partially told at E3. We wanted to put our story out there and show the great games we have coming. We did that and people gave us a ton of feedback.”

 

The “complete story” included a number of features which, thanks to today’s reversal, have been thrown out the window – sharing your games library with up to nine other household members; taking your full games library to a friend’s house just by logging in on their machine; and the ability to play without a disc. These conveniences weren’t enough to keep gamers on side, it seems, so Microsoft has returned to a more conservative model.

 

There are some positive changes though, notably that the console will be region-free, but also should you take your disc to a friend’s house and install it there, they have the option to purchase it after you leave, saving them the hassle of getting their own disc; it will be as if they bought it from Xbox Live.

 

It’s worth remembering that the DRM changes don’t make the Xbox One an offline console; games which require cloud processing will need an always-on Internet connection, like any MMO or online multiplayer game.

 

“You have to be connected [for cloud processing to work]. All of the things that require the internet will require the console to connect. We want and expect most people to take advantage of those things, but we also want to give people the choice that they can play offline,” Whitten said.

 

Finally, Whitten could not give any reassurance that Microsoft will not change its policies in the future.

 

“There are our policies and we are really excited about them. By adding them we have shown that we are definitly listening,” he said.

 

Oh..I see, making good news but really it was just spin.

Posted (edited)

How about the community demanding Nintendo make there hardware region free now. No consoles should be region locked!!!

 

Would that 10 family/friends sharing actually of worked? I cant see how publishers would of been happy about that.

Edited by liger05
Posted

Oh, i see now. Microsoft were never going to put the DRM into action to begin with. They just wanted public opinion, nice try chaps. Nice try indeed.

Posted
Oh, i see now. Microsoft were never going to put the DRM into action to begin with. They just wanted public opinion, nice try chaps. Nice try indeed.

 

It sounds like it is too late for them to remove it from launch consoles, hence the need for the day 1 patch.

Posted

Xbox One suddenly became a lot more attractive to the average gamer, but good to see the core crowd sticking their ground. I've got a feeling that the price tag is still going to hamper the sales, which is good. They deserve to get fucked for trying to pull this crap.

Posted

I'm sad. This is sad. I liked the XBOne; cheaper games, no discs, cloud-processing could become the norm, you could share your games with 10 friends, you could play your games anywhere without having to bring the discs (as long as there is internet of course). These were good features! The only bad thing was the 24h check-in. It could have been 72 hours instead, leaving room for loss of connection, or there should be some way to check in manually without internet.

 

I think the Mattrick-'article' was a geniune good read. It's mostly true. But I know I will not get any of you here to accept that someone actually liked what they heard.

 

I'll still get an XBOne, though.

Posted
I'm sad. This is sad. I liked the XBOne; cheaper games, no discs, cloud-processing could become the norm, you could share your games with 10 friends, you could play your games anywhere without having to bring the discs (as long as there is internet of course). These were good features! The only bad thing was the 24h check-in. It could have been 72 hours instead, leaving room for loss of connection, or there should be some way to check in manually without internet.

 

Is the system completely gone? The system sounded amazing for their digital games (with a fairer check-in time on the console you bought it on, 24 hour on other consoles - with the console license transfer option if you upgrade a model or need to replace yours), but terrible for disc-based games. Especially if they sold the digital version in stores like Nintendo do.

 

If they keep the sharing/trading features for digital games then they have a damn good selling point (then they'll need some games).

Posted (edited)
Xbox One DRM policy changes waited on gamers knowing “complete story”

 

Microsoft’s eyebrow-raising reversal of its Xbox One DRM policies has been in the works for some time, corporate vice president of Xbox Marc Whitten has said, but Microsoft wanted to tell the “complete story” before it made such a dramatic public reversal.

 

Speaking to Polygon, Whitten agreed that public opinion – cited by Xbox executive Don Mattrick as the primary motivator for the changes – has been strongly against DRM policies ever since they were first hinted at during the Xbox One reveal.

 

“What we wanted to do was tell our complete story,” Whitten said of the delay in letting gamers know things had changed.

 

“We knew our complete story was partially told at the Xbox One unveil and partially told at E3. We wanted to put our story out there and show the great games we have coming. We did that and people gave us a ton of feedback.”

 

The “complete story” included a number of features which, thanks to today’s reversal, have been thrown out the window – sharing your games library with up to nine other household members; taking your full games library to a friend’s house just by logging in on their machine; and the ability to play without a disc. These conveniences weren’t enough to keep gamers on side, it seems, so Microsoft has returned to a more conservative model.

 

There are some positive changes though, notably that the console will be region-free, but also should you take your disc to a friend’s house and install it there, they have the option to purchase it after you leave, saving them the hassle of getting their own disc; it will be as if they bought it from Xbox Live.

 

It’s worth remembering that the DRM changes don’t make the Xbox One an offline console; games which require cloud processing will need an always-on Internet connection, like any MMO or online multiplayer game.

 

“You have to be connected [for cloud processing to work]. All of the things that require the internet will require the console to connect. We want and expect most people to take advantage of those things, but we also want to give people the choice that they can play offline,” Whitten said.

 

Finally, Whitten could not give any reassurance that Microsoft will not change its policies in the future.

 

“There are our policies and we are really excited about them. By adding them we have shown that we are definitly listening,” he said.

 

Ha ha! More like in development for all of a couple of days. Talk about bald faced :laughing:

 

Also this part really says it all...

 

Finally, Whitten could not give any reassurance that Microsoft will not change its policies in the future.

 

Can't wait for MS to try and sneak the DRM back in later on into the generation under our noses...

 

xboxonescreen1.jpg

Edited by Dcubed
Posted
Is the system completely gone? The system sounded amazing for their digital games (with a fairer check-in time on the console you bought it on, 24 hour on other consoles - with the console license transfer option if you upgrade a model or need to replace yours), but terrible for disc-based games. Especially if they sold the digital version in stores like Nintendo do.

 

If they keep the sharing/trading features for digital games then they have a damn good selling point (then they'll need some games).

 

Yes, completely gone. All of it. Or well, they might still do cloud-processing but the developers can't be sure that you've got an internet connection any more so they probably won't add it to a lot of games.

Posted (edited)

So nobody liked the idea of diskless play, or playing all your games at a friend's house? Or registering 9 people as your family and just sharing your entire collection?

 

You're all much happier now that GAME can continue to rip you off with £10 in-store credit on that £40 game you bought instead of the developers getting a bit of their money back?

 

How many of you have a webcam built into your laptop? Bet that's always on, too.

 

I might not've bought an Xbox One at that high price and without the much needed improvements to Gold, but I actually kinda liked the idea of having the choice between Xbox One and PS4 - having one company take some chances and seeing if we ended up with a Steam-like service on consoles.

 

Everyone hated Steam when it first launched because of the DRM, but now it's all SUMMER SALE and PC Master Race and Gaben Gaben Gaben... We could've had that Summer Sale with XBLA games....

Edited by Shorty
Posted
@Shorty the problem was limiting disc-based games. They can still have all those features on the Xbox One for retail games. They're great ideas for digital games, but not retail games.
Posted
Is the system completely gone? The system sounded amazing for their digital games (with a fairer check-in time on the console you bought it on, 24 hour on other consoles - with the console license transfer option if you upgrade a model or need to replace yours), but terrible for disc-based games. Especially if they sold the digital version in stores like Nintendo do.

 

If they keep the sharing/trading features for digital games then they have a damn good selling point (then they'll need some games).

 

So nobody liked the idea of diskless play, or playing all your games at a friend's house? Or registering 9 people as your family and just sharing your entire collection?

 

You're all much happier now that GAME can continue to rip you off with £10 in-store credit on that £40 game you bought instead of the developers getting a bit of their money back?

 

How many of you have a webcam built into your laptop? Bet that's always on, too.

 

I might not've bought an Xbox One at that high price and without the much needed improvements to Gold, but I actually kinda liked the idea of having the choice between Xbox One and PS4 - having one company take some chances and seeing if we ended up with a Steam-like service on consoles.

 

Everyone hated Steam when it first launched because of the DRM, but now it's all SUMMER SALE and PC Master Race and Gaben Gaben Gaben... We could've had that Summer Sale with XBLA games....

 

All I want to say is screw everyone who complained about the system. I loved the idea of trading in downloadable games, taking them wherever I go without a disc.

 

Now that system, which is the future of media, is gone for another generation.

Posted
@Shorty the problem was limiting disc-based games. They can still have all those features on the Xbox One for retail games. They're great ideas for digital games, but not retail games.

 

I didn't have a problem with the limiting retail games as the games would potentially be 30 % cheaper than now (and thus 30 % cheaper than on the PS4).

Posted

I don't see how anyone can have the opinion that the system was done correctly. Yes, there were some neat features but the restrictions were too much sacrifice.

 

It's balance which is needed and I think having the different systems for retail and digital games would have been the perfect solution to this.

Posted (edited)
So nobody liked the idea of diskless play, or playing all your games at a friend's house? Or registering 9 people as your family and just sharing your entire collection?

 

You're all much happier now that GAME can continue to rip you off with £10 in-store credit on that £40 game you bought instead of the developers getting a bit of their money back?

 

How many of you have a webcam built into your laptop? Bet that's always on, too.

 

I might not've bought an Xbox One at that high price and without the much needed improvements to Gold, but I actually kinda liked the idea of having the choice between Xbox One and PS4 - having one company take some chances and seeing if we ended up with a Steam-like service on consoles.

 

Everyone hated Steam when it first launched because of the DRM, but now it's all SUMMER SALE and PC Master Race and Gaben Gaben Gaben... We could've had that Summer Sale with XBLA games....

 

None of that is worth losing the right to really own your game, or the ability to play a game without an internet connection 10/20/50+ years into the future.

 

Steam has competition on the PC, which is an open platform. That's the key differentiator. On a console, you're locked into whatever draconian measures that the platform holders deem fit to lay upon you. Steam are kept in check by their competitors and the downward pressure on prices across the board, while MS have nobody to stop them from making you bend over and take it.

Edited by Dcubed
Posted
I didn't have a problem with the limiting retail games as the games would potentially be 30 % cheaper than now (and thus 30 % cheaper than on the PS4).

 

The keyword is "potentially". PC games prices can largely be attributed to the lack of a license fee, which would still exist on the Xbox One. Digital games can potentially be cheaper right now, but nobody is doing that.

 

The Xbox One game prices were confirmed to stay the same before this U-turn was announced.

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