Dante Posted April 2, 2011 Author Posted April 2, 2011 Nintendo Power Capcom's Masachika Kawata Interview - decision to make The Mercenaries came after Revelations was underway, in order to provide a more conventional experience - the experience the team had creating large multi-dimensional maps and displaying many characters on screen at once helped to positively influence Revelations - characters chosen based on popularity with fans - some old music from the series in addition to new stuff - if Mercenaries establishes itself as a franchise, DLC is possible, though they'd have to consult Nintendo regarding the specifics - didn't have to hold back on graphics, developed it as a full-calibur title as they would for an HD console (anti-aliasing in 2D mode) - was a challenge to balance the level of 3D so that it wasn't too taxing on players over long periods of time - feels Nintendo is more aware of third parties and each of their specialties with 3DS, which has led to a wider representation of genres - skill system features progression - 3 grades per skill - medal system - hints at something else in the game to enhance replayability - Revelations coming along nicely, game is 'huge,' will be full of new ideas and characters
Jonnas Posted April 5, 2011 Posted April 5, 2011 Please tell me that's just the US boxart... I mean, the image itself isn't bad, but half of it is clogged with crap. I mean, why two different +18 stamps?
Nolan Posted April 5, 2011 Posted April 5, 2011 Please tell me that's just the US boxart... I mean, the image itself isn't bad, but half of it is clogged with crap. I mean, why two different +18 stamps? It's definitely not the US art, we don't have 18+ stamps. The US has M for Mature which is 17. I do agree though, nice image cluttered with so much crap.
Jonnas Posted April 6, 2011 Posted April 6, 2011 God, it really is European. I first thought the warnings were English&French, but upon closer inspection they're actually German&French... Urgh.
drahkon Posted April 6, 2011 Posted April 6, 2011 Now you know what kind of shit I have to deal with over here in this fucking country...
Retro_Link Posted April 6, 2011 Posted April 6, 2011 The logo is one of the smallest, unclear things!
Jonnas Posted April 6, 2011 Posted April 6, 2011 Now you know what kind of shit I have to deal with over here in this fucking country... If the boxart is European, we all have to deal with it
Retro_Link Posted April 6, 2011 Posted April 6, 2011 Nah I shouldn't think so, this sort of thing has never appeared on UK boxarts before, so whilst it may well be the European boxart, what other imagery has to appear on the cover probably differs from country to country.
Jonnas Posted April 6, 2011 Posted April 6, 2011 Nah I shouldn't think so, this sort of thing has never appeared on UK boxarts before, so whilst it may well be the European boxart, what other imagery has to appear on the cover probably differs from country to country. Hm, you might be right. Our boxarts normally have text in English and Spanish (Portuguese if we're lucky), so it really is the French and the Germans' misfortune alone.
Shorty Posted April 6, 2011 Posted April 6, 2011 Waste of time anyway, stupid parents will still buy it for their ten year old children.
Ike Posted April 6, 2011 Posted April 6, 2011 I find it funny that they put a 100% uncut label on the box. Think they needed to fill some white space?
Cube Posted April 6, 2011 Posted April 6, 2011 I find it funny that they put a 100% uncut label on the box. Think they needed to fill some white space? I also think that "100% Cut" would be truer, as it was cut from a different game.
bryanee Posted April 8, 2011 Posted April 8, 2011 (edited) Mercs plus Rev demo footage, Rebecca confirmed. Edited April 8, 2011 by Retro_Link
Dante Posted April 10, 2011 Author Posted April 10, 2011 New details: - no story or puzzles - 30 unique missions - 8 playable characters - Known thus far: Chris,Claire, Jill, Krauser, Wesker, Hunk and Rebecca - Earn bonus points by killing enemies quickly in succession - Time bonuses scattered around - Add 5 seconds to your time by stunning an enemy and then going in close for a melee kill - Quick-time events if you screw up an up-close kill
Burny Posted April 10, 2011 Posted April 10, 2011 (edited) I find it funny that they put a 100% uncut label on the box. Think they needed to fill some white space? It's the German box-art (if it's official anyway). You might have noticed the subtle "USK 18" mark. Yes, games get cut in order to be released over here. Some games get labeled "uncut" in order to lure in unsuspecting teens (or grown up idiots). Sometimes they are actually uncut, other times there was never anything worth of cutting in the first place (e.g. with Goldeneye Wii or Conduit). It's uncommon to put it on the box - usually games get just listed as "uncut" by online retailers - but it's essentially the same thing. Edited April 10, 2011 by Burny
Dante Posted April 10, 2011 Author Posted April 10, 2011 Alot ruins the boxarts as well like the MGS4 one.
Burny Posted April 10, 2011 Posted April 10, 2011 (edited) Alot ruins the boxarts as well like the MGS4 one. Any PS3 Platinum boxart is ruined. That subtle "Keine Jugendfreigabe" label is the older version of the German USK labels btw.. That huge ugly thing on the Mercenaries boxart is the current version. The conclusion: Any boxart will be ruined in Germany. Edited April 10, 2011 by Burny
Jonnas Posted April 11, 2011 Posted April 11, 2011 If you ask me, the award stickers in the MGS4 cover are way more intrusive than the German sticker. Of course, I don't know if the award stickers were there in other countries as well, but the cover would've been ruined with or without the red sticker.
Burny Posted April 11, 2011 Posted April 11, 2011 Frankly, any one of those stickers would ruin a box art. The USK one is the only one however, which is mandatory on any game. It's funny, because the "100% uncut" sticker on the RE:M box art serves a similar purpose as the award stickers. They all try to lure in people who have no idea.
Retro_Link Posted April 12, 2011 Posted April 12, 2011 Why are they bothering to hold Leon back as the tba character? Surely he's the eighth one?!
Guy Posted April 12, 2011 Posted April 12, 2011 I played this at one of the early Nintendo 3DS preview events and it played like anus. Strange considering I enjoyed RE4 on GameCube immensely and this seemed to adopt the exact same control system. Maybe other games have spoiled me since, but it felt slow, unresponsive and inaccurate in every way. I'll wait for reviews of this before tossing down two Darwins on it.
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