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Dcubed

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Everything posted by Dcubed

  1. https://www.nintendolife.com/news/2022/08/deals-get-10percent-off-switch-eshop-credit-and-top-games-in-the-nintendo-life-store-sale#nintendo-switch-eshop-credit-ukeu Heads up, Nintendo Life are selling discounted eShop credit at 10% off!
  2. Come on Mega Evolutions!
  3. See, issue with this data mine is that the others could just be fake placeholders to throw off the scent of the real course list.
  4. Nah, we need to make it even longer! MK8DXBCPW2 it is! The arcade tracks are rubbish, nobody wants them. Namco couldn't design a good MK track (or a good MK game) if their lives depended on it.
  5. GOW 1-3 are solid gold. Really really solid games that most people liken to Devil May Cry, but I would personally liken much moreso to pre-BOTW Zelda; just... much more linear. They're all really solid action adventure titles with good level design with a nice mix of exploration and linear setpieces, good puzzle design and good combat. If you can look past the surface level teen angst and surface level comparisons to Devil May Cry? I think you'll be pleasantly surprised Chains of Olympus & Ghost of Sparta are also good games, but they don't really push the formula forward in any real significant way. They're nice side stories that kind of feel like DLC expansions to the PS2 titles; worth playing, but I wouldn't play them back to back after GOW 1-3, or else I reckon you'll get burnt out on the series gameplay. GOW Ascension is primarily a multiplayer game with a tacked-on single player mode; not bad or anything, but don't expect something that lives up to the first 3 games. By this point, the series gameplay was really feeling pretty tired, much like the original Mega Man games.
  6. Oh snap! I just realised that GBA Snow Land wasn't actually in Mario Kart Tour!!! That means that it's an all new remake just for MK8DXBCP! (Though I suppose it could be a case where it's due to appear later, like Sky High Sundae). So we can't just predict everything coming from Tour!
  7. The question now is… Does Sky High Sundae count as a Mario Kart Tour track? Or a Mario Kart 8 Deluxe Booster Course Pass track? Hmm…
  8. Given how rough the market is for traditional AAA games at the moment? And how the industry is getting swallowed up by the Great Industry Consolidation? (Original name, do not steal). I think they’d take any money they can get right now. The publishers that will end up having negotiating power are the ones that successfully start their own competing subscription services. That’s why you’re seeing the likes of EA & Ubisoft scrambling to come up with their own Netflix ripoffs.
  9. Folders are just not currently in fashion within the tech world; they’re considered to be “too complicated” and “too techy” for the average user by today’s tech bro companies (who seem to think that the average person is too dumb and disorganised to figure out how files work on a computer, and that people just want to use a search function to find anything). Everyone is trying to be hip & modern (even Nintendo!), so they’re all trying to conform to this current tech industry “ideal” with their OS designs.
  10. Congrats @Julius! That's awesome that they sorted that for you I'm currently using this dock, alongside this 100w charger. So far, no issues with either; works as you'd expect.
  11. Congrats on your new and improved fridge! And yes, it is totally safe to delete demos after you have already moved the save over to the full game.
  12. Agreed. I personally value accuracy to the original experience over all else, but I can't complain if it's optional.
  13. Also worth noting that Digital Eclipse in particular seem to have an affinity for the Mega Drive as opposed to the SNES. Whenever they do any touch-up work on an existing console release? It always seems to be for the Mega Drive version. Their programmers are probably just more well versed in 68000 assembly than SNES 5A22/65816 assembly.
  14. Yeah, the connection was ruddy awful last night. Absolutely horrible! I literally had to drop out to give you guys a chance to even play! (In case you were wondering where I went @Ike) No idea what was going on there, 'cause we were having no issues playing other games that weekend. Must be an issue on Nintendo's end with Smash?
  15. Wow @Glen-i. Can't believe you rage quitted that last match! How embarrasing...
  16. Ahh, Kirby’s Avalanche. The result of what happens when 90s bowderlisation is allowed to run unchecked. Not gonna lie, I low key love how aggey American Kirby is allowed to be in this game
  17. Not long to go until Ubisoft gets bought out I reckon… And if they don’t get bought? Then they’ll be closing up shop pretty soon… They surely can’t weather this onslaught of failed projects and dwindling sales from their cash-cow properties for much longer.
  18. A GTX 950 can't even match PS4 settings? This is gonna be one real shitty PC port, isn't it?
  19. Can second this. Have one myself and it’s worth it’s (pretty enormous) weight in gold!
  20. Congrats on the upcoming little one! So… Are we calling him Cuboid then? That sounds about right to me
  21. Of course Daisy was gonna be the first new character added. So… next waves to be the following? Wave 2: Diddy Kong/Boo Wave 3: Pauleen/Hammer Bro
  22. Well, for Microsoft, they don’t have much of a choice in the matter. If they want the Activision deal to close? They need to prove that they’re not creating a de facto monopoly; so they need to appease the FTC by making themselves out to be “the good guys” who won’t be cutting out their competition… Sony however? They don’t need to make such moves, since their purchases are of a much smaller scale.
  23. Yeah, it’s true. The SNES doesn’t have that many high profile shmups in its library. It was really just Konami (Gradius/Twinbee/Parodius/Axelay) and Irem (R-Type) that put out their top-tier shmup titles; while the rest preferred the MD and TG16. I guess it makes sense though when you think about it. Namco had an ongoing feud with Nintendo (that started after the Famicom really took off and Nintendo refused to give Namco preferential treatment over other 3rd parties. This only really petered out for a brief time with the GameCube, and then started up again in the Wii era after Nintendo tried to buy Bandai and stole Monolith Soft from Namco), so they were never going to support the SNES in earnest. Meanwhile, the majority of arcade games of the late 80s/early 90s all ran on variants of the Motorola 68000 CPU (which the Mega Drive also used), making the MD an easy console platform to port their games to; despite the MD not being much of a success in Japan. The TG16 had also built up a healthy shmup enthusiast audience (backed by the platform holder themselves with games like Star Soldier and Blazing Lazers) well before the SNES even launched in Japan, so it kind of became the natural choice for shmup developers.
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