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Fierce_LiNk

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Everything posted by Fierce_LiNk

  1. We have a Nest thermostat and two alarms. They're awesome! Our thermostat installation wasn't as plain sailing as yours as it took a succession of plumbers/nest experts to actually get it done. Think there was some sort of complication with our boiler. Works fantastic now though and would highly recommend.
  2. So, has anyone else managed to go and see this? We just got back a few moments ago. I thought it was excellent and the trilogy as a whole is one of my favourite groups of films of the past decade. We watched Dawn yesterday and I'm tempted to say that it might be my overall favourite of the three. Loved it. It's really satisfying when you're looking forward to a film and hope for it to be good and you leave the cinema completely happy.
  3. Terrible news. I still listen to them every now and again. Pushing Me Away is my favourite song of theirs and it brings back so many memories of growing up. Horrible for his family. R.I.P.
  4. You should be ashamed.
  5. RATCHET AND CLUNK MORE LIEK!
  6. You know what? Fuck this game. I just got a 500cr fine for apparently blocking a landing pad trying to land at a research lab. I've spent hours on this today trying to get into it and it's rubbing me up the wrong way. Awful tutorials to start with and just...so overly complicated for no real reason. It should not be this tiresome and require this much effort to land on a fucking pad. I may give it a go tomorrow, or I may not.
  7. It's bordering on nonsensical. I've got a mission where I need to find two units of Hydrogen Peroxide. I've got no information about where to find it or how I need to go about getting it. I assume I mine it from asteroids? The tutorials were absolute garbage. Seen very similar complaints off others online. The game is just needlessly complicated to the point of convolution. It's been a long time since a game has managed to disappoint me so greatly so early on.
  8. I'm doing the second training mission and I have to say that I'm starting to loathe this game already. Say what you want about No Man's Sky, but at least it made the tedious things about space a non-issue. I'm trying to dock in the station in the second training mission and the combination of the tedious task plus poor controls means that it is a chore. I actually timed out of my docking request and had to request it again because it was taking so long. They certainly didn't advertise this in the trailer. A very poor first impression. Edit: Just done it. Wow. Not impressed so far at all. Hope the game starts to become interesting at some point.
  9. I'll probably get The Witness, too. It's been at a reduced price before, but this may be the cheapest that I've seen it. Not sure there's anything else in the deal that stands out for me aside from that and some of the other stuff that I already own.
  10. Good games yesterday, @Eenuh, @Sheikah and @Rummy. That game on Volskaya where we were defending the point for over 8 minutes or so was crazy.
  11. I've bought this digitally as I figured that @Eenuh may want to play it, too. Looking forward to giving it a go, even though I know very little about it. Going to build up a science-fiction-inspired playlist on Spotify to have on whilst I play this!
  12. I'll have a look at train times later on. I'll go for a late one.
  13. Congratulatioooons! The proficiency bit has never made sense to me. It's a bit strange how it's worked out and I don't think it's very meaningful at all. The "words" section at the top is great, however. It tells you that there's roughly 2100-2200 words that you have learned in Spanish, for example. That's more useful, imo. Wish they had that in the Dutch language section.
  14. It's at a hotel in the London Euston area. Is that your neck of the woods? Course runs from 9:30 to 3:30-ish. Not yet sure what I'm going to do with trains back.
  15. D'oh, forgot to use spoiler tags. I'd recommend using spoiler tags in this thread. When on holiday, it can be tricky to keep up with the episodes and so encountering/avoiding spoilers may be a bit of a minefield.
  16. As part of my role change/promotion next year, I'm going to be mentoring and training up one of our newly qualified teachers. It was a bit of a ball-ache actually getting myself registered as the NQT co-ordinator as there's this website and database that you need to access. I didn't have the login details, so had to email our Headteacher and ask for it...and he didn't have it either. Basically, the last NQT at the school was me and the person/people (and Head) who trained me up have all left. So, I had to ring up a couple of places to get them deleted off the list and for me to get added. In September, I'm going to attend a course in London to help me learn the processes that we need to follow to train up NQTs. Should be useful, hopefully. Responsibillliiiiitiiiiiieesssss.
  17. Edit: Spoiler tagged.
  18. The Ed Sheeran cameo was just a bit odd. A bit of a throwaway scene as far as the series goes, used only to remind Arya (and the viewers) that not all of the Lanister's army is full of murderous scum.
  19. The episode itself was just fantastic as usual. We watched the final two episodes of season 6 before watching this. They're truly stunning. The Battle of the Bastards is one of the most insane bits of television I've ever seen. That opening sequence of the S6Finale where Cersei has her revenge is magnificent. The real hero of Game of Thrones is Lady Mormont. Literally everything she says is just 100% badass. Love her.
  20. I understand what you're saying and the angle you're seeing it from. I still disagree with the point and purpose of Overtime, but I get what you're saying.
  21. I feel like that last part will always happen when you're playing a good game anyway. You're always going to get certain matches where the team don't work together or don't work towards the objective. We had that yesterday a few times when we played. That's the nature of online gaming. Sometimes you come across bad players, sometimes you come across a great team and it becomes an epic encounter. Having the Overtime to manufacture those moments takes away a bit of the authenticity of it. I've already got tons of memories of last ditch attempts to defend the payload or to secure a point where Overtime doesn't come into play all that much and the game still feels great. I just feel like those moments should occur naturally and not be artificially imposed. I don't necessarily think it's makes for a completely better game to have the Overtime there. Would we miss it if it wasn't there? If the counter simply went from 99% to 100% and the round was over, would that be such a terrible thing? If the team is smart, they should be attempting to overthrow the occupiers anyway and should have been doing that during the match (which is mostly what happens anyway). You play to the objective. On the whole, I would have said that Overwatch is very, very good in this respect and the majority of its userbase do that. So, therefore, it doesn't need the Overtime. I can see why some people like it and can also get why some are irritated by it. It's a part of the game, so I've accepted it.
  22. That is hugely debatable. The winners aren't always the best players, e.g. when you're on a team with players who do very little, yet they are still on the winning team. That's a separate issue. Without the Overtime feature, you'd have moments where you could end up with a different winning team. If Team A captured the point when the opposition (Team B) were at, say, 40% and then Team A went on to get 99%, why shouldn't they win? Team B will have had several chances to get the point back. The Overtime function just gives them an additional opportunity when, by all rights, they should have lost the game. Technically, Overtime is limitless and you could spend minutes at a time trying to fend off the opposition when the game has already been won. Imagine in football if the referee didn't blow the whistle until the 100th minute because the game was at 3-2 and the opposition had the ball in the penalty area. The opposing team had 90 minutes to win the game, why do they deserve more time? In the grand scheme of things, I don't really play for any other reason other than for fun. I don't play the game religiously or for any E-Sport reasons or anything of that sort. But, I do find that this feature just puts a blemish on things. It just seems pretty needless and, like I've mentioned, quite artificial. I'll still play it anyway because the rest of the game is fucking wonderful. But, I can't help but sigh whenever we go into Overtime, whether it works in our favour or against us.
  23. I've had moments where it can be exciting, but I also see it as frustrating in equal measure. Especially how Overtime can just potentially go on for aaaages. I still like the game a lot and I never rage over it. Luckily the rest of the game is so good that it more than makes up for it.
  24. I can see some of the benefits of it, but I still see it as something artificial that isn't really needed. We've had games in the past where we were defending, went into Overtime and still ended up winning. Obviously, there have also been games where we've benefitted from Overtime. But, on the odd occasion where you're winning, go into Overtime and then lose, it can feel greatly unfair. It's the first to 100% and my point is that we would have been the first to get to that had it not been for the mechanic. It's similar to the Bullet Bill in Mario Kart and shooting all the way from last place to crossing the line first. The game is already balanced enough with its variety of characters and how they each have their plusses and minuses, I don't feel that the game needs it.
  25. What is the whole point of 'Overtime'? I feel it just artificially lengthens the game. Our team captured the point and were at 99% and in Overtime for what seemed like forever. Other team were on 24%but we eventually ended up losing the game/match. It can feel grossly unfair because we should have reached 100% in the allotted time. It's my only gripe with the game, but I actually hate the feature.
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