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Everything posted by Fierce_LiNk
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Yeah, it's that sorta stuff that I want to know. So, I could log in and out of both PS4 A and B at will? As long as I keep uploading my data to the cloud, I mean? Might even be easier to assign one PS4 to myself and the other one to her. :p Hope there's more colours in the future. I want a sexy blue one.
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Bastard. You're living my dream, at the moment. Question: Let's say that there's PS4 A and PS4 B. A would be the system that we currently own. B would be the system that we don't own yet. How does it work in terms of signing in? I've got a ton of stuff saved to my HDD on PS4 A. Would it simply be a case of upload data to the cloud, sign into PS4 B and download data onto PS4 B?
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I'm liking the look of this. Was the first game any good? I've never even heard of it.
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Is it a bit wrong that I want a second PS4? @Eenuh is playing The Witcher 3 right now and I kinda wish I could play FIFA or some Battlefield at the same time. Definitely thinking about it when we eventually get our own house.
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I'm watching @Eenuh go through each level now trying to get three stars. It's somewhat magical. She beat one of your scores and now she wants to destroy you on every level, ahah.
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That's really helpful advice. I reeeeeally like the way that you've organised that benching routine...very clever. I almost did something similar before but didn't know whether to go through with it or stick with what I had, so I stuck with it. Next session, I'm going to do what do you and see how I progress with it for a while. Cheers, excited for tomorrow's session now.
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I'm enjoying Season Two quite a lot. It's still making me feel massively confused about what's going on, but I'm beginning to get some interesting theories. It's nice reading up on what other people think, too.
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I think it really depends on how you feel with open world gameplay. Some people love it, some get bored by it, whilst others find it overwhelming. I'm not sure how some people might find Watch Dogs after playing GTAV or a similar sort of game. I agree though that the general gameplay and variation in this is pretty fun. The best part for me was how the online actually integrated with the main game. I loved just strolling around the city and then suddenly somebody was invading my game, or I was invading theirs. I really enjoyed how the online was implemented here and hope that more can be done with this in the future, if/when we ever get a sequel to it.
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You bitch, how did you do that? Congrats! That's an awesome feeling, I bet. What's your bodyweight at the moment? (is that good etiquette? Is that like asking a lady for her age? I don't know if that's frowned upon) I think my lifts are beginning to stall. I also don't think I'm eating enough and the two are most definitely related. Fuck sake. I'm really struggling with eating at the moment, I feel too full all of the time.
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General Gaming Sales/Charts Discussion
Fierce_LiNk replied to Hero-of-Time's topic in General Gaming Discussion
It's not like Nintendo can flick a switch and suddenly they'll have the same capabilities as the others. There's a reason they haven't done it yet and maybe that's down to money, or not having the expertise, or maybe they themselves don't want their online experience to be the same as it is on the other systems. I'm not very optimistic about Nintendo addressing their issues, so I will 100% not be buying their system at launch. It's one of those things where you're probably better off waiting 6 months after launch and seeing how things play out, seeing if the same mistakes are being made over again. -
Wohoo, freeeee sttttuufffffff! Long live this game. I'm so close to the Platinum that I can smell it.
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Sorry to hear that. What's happened? Work stress?
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We were dire and Boro were better, so they deserved it. It's about time Rooney starts delivering. He's the Captain and is, what, the fifth highest paid player in the world. His first touch, control and technique is shocking. The worst thing Moyes ever did to the club was to offer Rooney that insane deal. He's terrible at the moment. We're going to struggle for goals this season. Too many players not contributing enough or being direct enough. I don't like this sideways football we're doing. I'm pretty sure every game we've won and looked good this season have occurred when we've been playing attacking football. On the plus side, I'm pleased with the defence and midfield, we look more solid now than we have done for years. But, you can't win a game if you don't score.
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I don't know the answer to that. But, I found this link which may have the answer. Sounds like there's a select few stages that are available for co-op. Guess that means no Pacifist stages? @drahkon, your scores in this game are insane. How the fuck do you do it?!
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I didn't even get around to starting last month's games. I'm not sure if I even got to play the ones before that. The backlog grows larger.
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I'm happy that you enjoyed the game. I wasn't sure it would be your cup of tea at all. I'm a fan of it and had a great time with it. GTA is similar in the sense that you have an open world and can do similar sorts of things. There's a bit more going on in it, though, I think. In GTAV, you have multiple characters that you switch to, each with intertwining stories. You can do side missions and the online part is probably more fleshed out than WatchDog's, although I haven't really tried it yet. It's got a very particular sense of humour, though. It's very American, that's all that I can say. A bit dark at times, quite a lot of "gangster-speak" (as you'd expect) and it's over the top. But, I've also had a lot of fun with it. Still plugging away with it.
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We're playing a few youngsters in there, but we should be doing better. Badly need a new striker. Currently, Martial is our best striker. Depay and Wilson haven't kicked on yet and Rooney hasn't got the pace to trouble defenders any more. Our movement is bad.
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Haha, Tokyo, what a name!
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They have to dedicate a decent amount of time to each person though, otherwise you'd just end up with somebody coming on stage, saying "Hi" and walking off. I can let that slide as I think that's the whole point of a press conference. But yeah, maybe the translator-sections were the most guilty, at least in my view. I wonder how much of the crowd parts were down to audio issues. Every time it panned over to the crowd, they looked fine and were clapping. I'm leaning towards it being an audio issue rather than the audience being disinterested. It didn't seem like anything was coming through from them soundwise.
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White Night I bought this on PSN as it was cheap thanks to the October/Halloween sale. I knew nothing about it aside from the fact that it looks stunning and seemed a bit different. It's very film-noir and I guess I wanted to play it for that reason. I had a great time with this game and would definitely recommend it to others, particularly fans of the old style (TRUE) Resident Evil games. This game does a similar sort of thing with the fixed camera. It has a black and white aesthetic that runs all the way through, with the odd yellow/orange here and there when you light a fire or strike a match. It's very Sin City in terms of colour schemed and it's sorta like a reverse-MadWorld (that Wii game) in terms of how it looks. You have a limited number of matches. 12, in this case. You can strike one to illuminate the room, but it will burn out eventually. If you run out of matches or you don't strike one, your character becomes a bit crazy (thanks to being able to see FUCK ALL) and you die. Luckily, there are other matches dotted around the place. It's very similar to how Resi used those type-writer cartridges in the past, or ammo. It's very mysterious. Also, very slow at times, but deliberately so. It's not a flaw of the game. I'd rate this a 10/10 for atmosphere because there were times where it felt really tense and I was unsure about what would be around the next corner. There are some nice puzzles in this game, with quite a few of them requiring a decent amount of thinking. It does have its flaws, though. There are occasions where you will die a lot (I won't say how, it may spoil the game) and it can feel a bit tedious or cheap when you do so. One or two of the puzzles are also a bit convoluted, but can eventually be overcome. Fans of Resident Evil will know that as cinematic as the fixed camera angle can be, it also can be obtrusive at times. It's similar here, but it works for the most part. Overall, what this game sets out to do outweighs its flaws and it's a game that you should all try out, particularly if you're into survival horror. There's an excellent story to be told within this. It does the film noir genre justice! Games of 2015 Middle Earth: Shadow of Mordor - Finished and Platinumed Transistor - Finished The Walking Dead Season One - Finished and Platinumed inFAMOUS Second Son - good ending completed Watchdogs - started in 2014, finally finished main story The Walking Dead Season Two - Finished The Order 1886 - Finished BLOODBORNE - Finished Never Alone - Finished Hohokum - Finished The Witcher 3 - Story (and many other quests!) completed Journey - Finished FlOw - Finished Batman: Arkham Knight - Main story completed. Can't be arsed collecting all of the Riddler trophies Everybody's Gone To The Rapture - Finished Entwined - Finished Uncharted: Drake's Fortune - Finished Uncharted 2: Among Thieves - Finished White Night - Finished
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I can't think of a game that's similar to this or does successfully what this is trying to do. This looks fantastic, beautiful and creative and I can't wait to play it. The only thing that will kill this for me are the motion controls that they demoed this game with.
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I quite enjoyed yesterday. Considering that there were lots of titles being shown and lots of different people coming onto the stage and leaving, I didn't think it flowed that badly. There's no real workaround in that sense when you organise it that way. Isn't this typically how press conferences go? The only thing I'd say is that the flow was broken whenever somebody Japanese came onto the stage and they had to have a translator. It makes whatever they have to say twice as long and it becomes disjointed very quickly. I...actually don't like it when this happens and think it's much better to get a speaker who can deliver the content in that language. Or, put a video on that's made beforehand with subtitles. I think that's why the GT bit was pretty flat and why the Street Fighter showing was not as epic as it could have been. Aside from that, the VR stuff was awesome and they dedicated a nice amount of time to each game that they showed. Horizon and Dreams look fantastic, as did WiLD. Positive showing, in my book.
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I finished the game yesterday. I have to say that I think the game actually got much better as it went on. The ghosts were a bit less frustrating as there were light sources that enabled you to kill them. There were only a few annoying bits for me:
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Hmm, I dunno if I'd agree there. I love the handling of the cars in DriveClub. It has a very steep learning curve and is hard as fuck, though. I spend most of my time crashing into corners, especially if I haven't played in a while. After a few hours, once you become more in tune with each car, it's much more fluid. I'd much rather have new tracks as I don't really give a shit about bikes. This game badly needs new tracks.
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Like what? I'd much rather that somebody was honest and said, "sorry guys, you won't be playing it til 2016." We could have been told this MONTHS ago. Why do the IGN month thing, why go on TV with Colbert, why do all of these interviews now instead of much further down the line? All it would have taken is one interview to just come clean and say that it's looking like a mid-2016 release. It smacks of poor communication, tbh. They weren't even at the event today when the world and his wife seemed to be there; we had to get the date through a trailer! I'm very pissed off because all of the media attention this has been getting was indicating a much sooner release. NOT a release 8 months down the line. All of this being coy on camera saying, "soon" about a release date just isn't good enough, in my opinion.