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Everything posted by Shorty
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You could've just not bought it immediately.... I'm gutted. It's the only game I'm looking forward to tbh. Funnily enough I was just looking at pre-order options yesterday This is a great thing though: But I can't help but think they could've just released it with Japanese and had English as a patch....
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Shorty replied to darkjak's topic in Nintendo Gaming
Funnily enough I would actually disagree on that very specific front, because I really liked the beginning of Skyward Sword and felt like it was full of promise. I loved Skyloft and the town in general, the inhabitants, the character and style of the shops etc and I would say it was the most believably inhabited place in Zelda to date, everyone had their own house and their own role. It was only when you got down to the surface and realised there wasn't a much bigger world to explore down there that it fell apart for me. -
Unless we fly through Vosik with some unprecedented level of success I don't think I'll be interested in doing anything twice :p
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I really don't think this should be considered a runner game. It's far closer to being a full 2D Mario game than it is a runner like Temple Run. It has set levels, worlds, different modes etc, it's not just one randomly generated "hit play and see how far you get".
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Ace, full team then for 7.45 @MilaGi @DriftKaiser @Eddage @Map @Zell I'll probably use my Warlock for parts A and C and my Hunter for the Siege Engine! I assume challenge is back to Vosik? Dunno if it's worth bothering.
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Shorty replied to darkjak's topic in Nintendo Gaming
My biggest gripe with Zelda games has always been the overworlds. Take Twilight Princess for example. You have this bustling castle town with ordinary people, children running around, market stalls etc. But take a step outside the castle walls and you're facing monsters, tree-walls, bottomless pits, rivers to and from nowhere. There's no Hylians using the roads, no sign that the paths go anywhere. Nobody is hanging around in the outskirts of the town. Put that next to an overworld like Skyrim or the Witcher 3 or heck even any of the Fable games and it ages immediately. Wind Waker sidestepped that issue purely by design which makes it timeless IMO. Skyward Sword on the other hand I think shows its age with all that awful nonsense from Fi. It was the product of this bizarre bubble era where Nintendo decided we needed our hand holding all the time to make sure our batteries never died and we didn't forget to stop for lunch. -
Sorry but if I look closely I can tell that the smaller cars are not really in the same shot as the bigger cars.
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Shorty replied to darkjak's topic in Nintendo Gaming
Wind Waker is a 2002 game, but if it came out today in HD I wouldn't be like "huh, did you start this 15-16 years ago?", I can honestly say nothing about it would feel like an old game. Don't you think? When Zelda gets it right, it transcends generational gaps and technological limitations. I could almost say the same for MM if the overworld didn't hold it back a bit. I can't say the same for TP and SS, however. -
And this is the easy move. Just think what it will be like when the chain goes both ways and you have to move out and move in all in one day, the same day as your whole chain, hand over your old keys to new sellers and receive your new keys on the same day etc etc D:
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Shorty replied to darkjak's topic in Nintendo Gaming
There's no line for me drawn between "will get" and "will not get", although there might be lines for "annoyed" or "doubtful that it's ever coming out". The line depends on the quality of the game and who is making it. For example, lets say a new Sonic game is announced. I'm going to lose interest if its delayed by 6 months because they have a pretty good track record of letting me down. I probably won't get annoyed, just forget about it and let the release date sneak up. Then lets say Nintendo announces a new side-scrolling Metroid game on 3DS. They could delay that game basically indefinitely and I would only get more excited over time. Maybe there would be a line, like 2.5 years, but I don't think they would hit it... and if they did I'd only be a bit disappointed, not swear off the game or anything. This Zelda falls into that category for me. I'm not actively waiting for it. I didn't buy the Wii U just for it (although it was a contributing factor). If it takes another year I'll just look forward to it more. PS I want to talk about whether these assets could be reused for a MM style sequel too :p but lets clear the air here. -
Well, its not that much higher than various similar games before it. Some Square Enix games came out at £4, Final Fantasy games have been £5-10. This is not your average Star Wars Angry Birds or whatever, its got the full Nintendo polish. Also those games are plagued by time gates, ads and IAPs which this won't be. You hear about people dropping hundreds on Candy Crush or whatever.
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€9.99 is quite pricy! The world map builder looks great though, never realised I wanted to do that til I saw it
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Shorty replied to darkjak's topic in Nintendo Gaming
Funny how often people decide that disagreeing does not constitute as discussion! I thought giving my thoughts was exactly what I was doing. Would you rather I just nodded and agreed with you? -
The Legend of Zelda: Breath of the Wild Wii U / Switch
Shorty replied to darkjak's topic in Nintendo Gaming
You really think it's that simple? Like right now they're all sitting around with their feet up like "which game makes us the most money? Idk, do you? Nah, lets just keep making them all at an average pace". You know better how to run Nintendo, how to build a multimillion dollar project that absolutely has to succeed? You think they want delays? When they have probably already gone over budget and can no longer afford to pay staff under their existing allocation, when shareholders are breathing down their necks for a release but they know that they have unexpected bugs in x and y and that areas 14-18 are lacking and will be poorly received critically if they do not go back to the drawing board etc etc I just feel like it's so easy to lean back and armchair criticise Nintendo as if everything they do is just because they're lazy or stupid or don't care, when the reason will actually be infinitely more complicated. -
The Legend of Zelda: Breath of the Wild Wii U / Switch
Shorty replied to darkjak's topic in Nintendo Gaming
I don't get why this is even a thing.... A good game should wait until it's ready. But yknow, apply normal human rationale to that statement. Of course there's a point where it's too long, but as long as you believe the developers are working on making the best game they can (as opposed to say, doing a Duke Nukem Forever and going through development hell), then delays of a year or two are okay by me. What would you propose as a solution?? -
Anyone want to raid tomorrow (Weds) 7.45pm? 1. Me 2. @Eddage 3. @Map 4. @MilaGi 5. @Zell 6.
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Shorty replied to darkjak's topic in Nintendo Gaming
Not a portion worth consideration IMO. Ocarina of Time was meant to be released by the end of 1997, but it came out in November 1998. Delays are par for the course in all the biggest and most memorable games of our lifetime. Ronnie may have generalised the issue a bit, but with Zelda it's far better to take your time and get it right, than to hit some deadline to appease your shareholders. For everyone there is annoyed and shying away from this game because of delays, I'm sure there's someone like me who's more excited by that than ever to balance it out. -
A week today got a day booked off, gonna watch Dr Strange and Arrival as a double bill
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Shorty replied to darkjak's topic in Nintendo Gaming
I want this game. But I definitely file it firmly under the "release it when it's ready" category. Not gonna make March? That only makes me more excited and confident. I feel like I've played enough big open world games in the last ten years to know that size doesn't matter (ha) at least up to a point. To me Windwaker was amazing because they packed so many atmospheric events and happenstance into the traversal of what was on the surface just a flat seascape. For a Zelda game going big is no good if everything exciting is just further away, over a few more procedurally generated grassy knolls. It needs to do two things for me: 1, step up the sense that this is a real, inhabitable world, fewer random bottomless pits and inexplicable cliff wall boundaries. And 2, ensure it still retains and densely packs the magic and character that makes the series special. -
I believe that depends whether it's OEM version of Windows 10 (or upgraded from). A retail license is transferable whether an upgrade or not.
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So nobody's PS VR is collecting dust yet? Is anyone getting plenty of enjoyment out of it without move controllers?
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Yeah this is normal, you want to run it overnight. 8 hours is pretty fast for 4 passes :p Hope you get this figured out. At this point it's starting to sound like it's the mobo.
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Massive round of applause to everyone involved. It was fun hanging out in the chat room. Looking forward to getting my mug and remembering every time I use it what it was part of £5k next year yeah??
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...what you do and what you use is not relevant :p
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I still have my NES actually and all the games. Super Mario Bros 1 & Duck Hunt Super Mario Bros 2 Super Mario Bros 3 Adventure Island II Double Dragon 2 Turtles Turtles 2 Arcade Game Captain Planet Amazing how I never really felt like I wanted more games than this, I just replayed the same ones over and over.... Also I had no knowledge of what great games were so I never sought Zelda, Megaman or Metroid (but I do remember at least borrowing one of the Megaman games and finishing it). Edit: just remembered two other games, Marble Madness and some weird robin hood style game, I think they're less memorable because I got them much later on.