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Everything posted by Shorty
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I've just recently moved my PC up into my attic room, so now for the first time since I got VR (years ago), I have a really good dedicated space for VR. Lots of room to move around, and no light fittings above my head to accidentally punch. I'm going to be using a Quest with PC Link over USB 3, as anything else has just proven too unstable due to the wifi situation in my house (which is good for most things, except wanting to be near the router and have room for VR). The only other wireless option I might try is connecting a 5ghz router directly connected to my PC, but that can wait. I'm starting up by getting the "Ultimate VR Modlist" for Skyrim using Wabbajack, then I'm going to get a bit further on Half Life Alyx finally.
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I've definitely been around long enough that I rememer being N64-Europe. Unfortunately my memory's a bit foggy overall, so I don't remember much in between. If there are any dots people can join I'd love to read them. There are a lot of names I haven't forgotten though, and I wonder where those people ended up. I used to enjoy making signatures and wallpapers and sharing them on the old "Creative" board. Back then we would regularly have best signature and avatar competitions - I eventually became a mod of that board. I honestly don't remember how I went from that position to taking on the responsibility of rebuilding and hosting the site, but it happened somewhere along the way. It's kind of a dream of mine to give the site another design, but inspiration's never quite hit right. I did actually recently replatform the site though, which opens up a lot of possibilities. I could now quite easily rapidly develop new sections and functionality for the site. Ashley and I had a good idea for what to start with, so keep an eye out for that Happy to see the old faces of those who still pop in, and the enthusiasm of those old and new that still love Nintendo and gaming in general.
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The new anime and manga thread! [Use Spoiler Tags!]
Shorty replied to Shorty's topic in General Chit Chat
I mean, sort of. I think Bleach took the "lets just constantly scale everyone up" thing to an extreme, it's only one step removed from DBZ in that regard. Basically in Bleach when a fight starts, person A will appear to be significantly stronger than person B. Person B will then reveal that they were much stronger all along and win the fight. Literally every single fight in the second half of the story followed this pattern. That said, one thing Bleach really had going for it before it hit filler-hell, was just straight up dripping with style. So if they bring that back, and trim all the excess, it could be one gorgeous production at least. -
The problem is probably that I googled how to keep it quiet. That means it knew what I was trying to do and evolved.
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^ you can rename Alexa, though. I have thermostat and a few hue lights, and 2x Google Homes that I got super cheap. I'm not really interested in anything with cameras, and home security hooked up to wifi just feels like it's got a glaring weak point. To be honest, I really hate the smart assistants most of the time. Google constantly wants to give me tips and it's just embarassing. "Ok google set a timer for 5 minutes" "Sure, that's done. By the way, if you want me to help organise your day, just s--" "Ok google. Shut. The. Fuck. Up" ...is a pretty common phrase you might hear in my house these days. It didn't use to say all this shit, or at least it did, years ago, and I googled how to shut it up and did it, but it's started doing it again. They also just don't seem to be getting any smarter. I remember years ago when Siri first appeared, spending a long time asking it anything I could think of, discovering the limits of it's abilities. We just assumed that over the years they would add more and more phrases, more ability to understand context clues. But Siri, Google Home, Alexa... it's like they shipped the minimum viable product and then just moved onto something else. "I'm sorry, I can't help with that yet" is a pretty common response from all three. I actually want to move to Apple Homepods because at least they have quality audio, and I'd only be using one assistant (I have an iPhone) - but for some reason Spotify apparently doesn't work smoothly on them still. A pretty good summary of that state of affairs.
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I'd like to think updating Invision would fix that. I just need time to set up a testing environment then we'll give that a shot.
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I've re-enabled tapatalk. Tbh I didn't think anyone used it and the annoyance of the banner for every user that doesn't, seemed to outweigh it's use for the couple that do. However, if it's causing more trouble than it's worth, I've reinstated it
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I wouldn't worry too much about the "profile progress box", it's not really a mistake per se, and it's literally just one click for a user to dismiss it forever I did see the banner image disappear briefly but that seemed to fix itself, maybe try a hard refresh? (ctrl+f5 / cmd+shift+r)
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I think that box is just a default part of the template that was either turned off before, or you all dismissed it years ago and forgot about it and it just came back
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Is anyone hopeful that BotW 2 will follow a Majora's Mask style approach, not in terms of Groundhog-daying it, but in terms of making everything a little... weirder? If we're going to be in the same Hyrule, one great thing that you can do is shift the tone a little bit and make it all quirkier, more colourful, and a little bit... strange.
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I was so into the Ninjas too. Someone nearby has a classic 90s ZX6R with the white, purple and green -- love it, in fact liked them since I was a kid. If I was going to get a new bike, part of me would want to get a 250 ninja that I could rag around. That Ninja green always called out to me! But in the end I was swayed by another... One of the other reasons I ended up selling my bike, apart from not feeling the need to ride it anymore, was that I was worried about it. I was worried that I'd drop my dream bike and damage it in some irreparable way. Bit like Kevin Mccallister and his rollerblades. But man I miss that thing sometimes. I had a Triumph Street Triple and it lives on... in the form of a Facebook cover photo--
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Ah wow, I took a very different approach. Tbh when I took the CBT, I wasn't very good at it. The bike controls didn't click with me very quickly and I struggled a lot with slow movements. I'm not the type that would want an intense course, I need to take my time. So I bought a 125cc bike, and practiced on my own for a long time with learner plates until I felt really comfortable on it. That was a lot of countryside rides and figure-eights around empty Tescos carparks Once I had that down, I took just a couple of lessons and the two tests on the big bike. That jump from a 125cc to the 500cc Hondas the school used was marvellous.
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Ooooooh I did full motorbike license a while ago. Have sold the bike since because I think tbh I only did it as escapism after a bad breakup, lol. I still miss it from time to time though! In fact the post from the day I passed is probably in this thread. Have you taken mod 1 or mod 2 yet? Long time no see!
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I'm willing to wait and see, not like any other 3D Sonic games have done it right in the last... well ever really. I'm really hoping the environments shown in this footage were just examples though, as they don't feel very Sonic-y at all. Point the devs towards the opening scene from the movie! Where's my yellow and brown checkerboards and loop-the-loops?
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I played this on PC for a while, was having fun... then just got soooo suddenly bored with it. Maybe its the Gamepass thing where I don't feel like there's any value behind whether I play it or not, but I just don't feel invested. Also I absolutely cannot stand the organisation of the quests. I kept being told I was still doing some championship that I didn't know I'd started, and I couldn't tell how to resume. Meh. Burnout Paradise is still better.
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The hard parts of this... I just don't think they're right. I get that it's the type of game that's meant to be difficult, and I don't might a tricky fight but... it's just not balanced right, in my opinion. Everything that's "difficult" hinges on having to start again over and over, instead of having a moment to learn the right thing to do. I think this has come down to the vastly increased pace, which is a good thing, but I don't think the amount of damage you take per hit has been changed to reflect this. I also struggle a lot to do some of the controls, especially the things on the triggers, and hitting down when you run. Wall jumps regularly not connecting and sometimes for no apparent reason a jump not becoming a flip.... I can't really understand why it's not an option to have movement on the D-pad. This might just be because I've not played Switch for a long time and gotten used to other controllers than the Pro. This is a good game, and a good Metroid game, there's a lot to love about it. But I think it's got some really bad segments and I don't quite agree with the very high ratings it's getting. I'd rank it way below Super, Fusion and Zero Mission I think.
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While I totally get where you're coming from, I think you can get by perfectly fine with the save/rest feature. The only time I can imagine this would be a problem, is if you regularly played a different game. For example, if you joined friends for Destiny or Overwatch most nights, it would be annoying that you couldn't save and come back. Updates do not interrupt rest, and crashes/other reasons I think would be so infrequent that across the course of completing the game, I would be willing to bet it would come up 0-1 times on average, at least in parts of the world with reliable power. The only reason I bother to contest this, is that it's a shame so many people are skipping the game for something they see as a mistake, but I see as a totally reasonable choice. I think those who talk about "taking your time in a biome" have maybe missed the point of the game altogether. It should be treated like most roguelikes IMO, don't get too invested, or you'll be frustrated when you restart. Starting again is a natural part of the process of playing the game.
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I platinumed this game without ever needing any kind of save/reload feature, or it ever occuring to me to need one. The only time I can imagine it bothering me, is if I got a power cut when I was doing really well... The game regularly ends suddenly, and you start again, and that each attempt is fairly short whether it goes well or not... so I just can't really get why it bothers so many. Anyway, this is a game I'd love to play more of, hope it gets more content soon!
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Just got the special edition of this delivered, thought it was going to be normal Switch game size in a slightly thicker steel case or something... Instead its the size of a fat A4 folder!! Size comparison...
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I just got a Switch OLED delivered that I tried to cancel Oops. The box is so tiny.
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Cube Tries to Play (Almost) Every Sonic Game
Shorty replied to Cube's topic in General Gaming Discussion
I once played the arcade game with the trackball at Sega World, Picadilly Circus. That was a memory that had been completely lost to time until you mentioned it. Do you have a means to play Sonic Jam? That's another game that owns a very strange corner of my memory somewhere. I dreamt of owning a Sega Saturn and playing what I assumed would be an incredible 3D sonic experience - and would go to Woolworths in the town I lived in as a kid to watch the unplayable demo loop. (Perhaps fortunately) never did own that or the console. -
It's quite difficult to say when I haven't seen it myself. It sounds a bit like the SSL certificate is playing up, but without seeing it firsthand and debugging it as it happens, it's hard to offer more info. For what it's worth, links to anything with abode/castus.co.uk/46.37.169.131 at least aren't malicious, they're other things on the server that are somehow being defaulted to when links break. The big picture here really is that it's an outdated php site on a very outdated CMS and it needs a huge overhaul. And yeah it could do with better hosting, but hosting isn't cheap, and N-E weighs in at a hefty 9GB. It used to also get a crazy amount of traffic which meant only my work server - which we get hosting on for free and is a proper decent dedicated server as opposed to a big shared platform - was all that could handle it. Nowadays that might not be so true, or sites can be built in ways that are far less resource intensive, but it'll still have a cost to go anywhere else (we already pay hosting for the forum, but iirc there's no room left on that server). Also it doesn't make sense to start a new CMS and not redesign the site, but that's another thing I've not been able to get off the ground (not really my expertise anymore). Maybe what I've been doing with the redesign is wrong, maybe I should stick closer to what we have now, but just expand/modernise it a bit... browsing it now it's not as bad as I remember Otherwise - if anyone knows a designer who will work for the sheer love of Nintendo - let them know we're looking if I had a design, it'd probably give me the kick I needed to rebuild it.
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When my other half played P4G, she got the Risette dialogue trophy in her first playthrough without trying just putting that out there. (It took me a long time and a big checklist)
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I thought I was the same basically til PS5 came along. Now that multiple games let you quickly switch between, it feels like night and day. The most obvious are Control and this game. When you turn off 60fps and reload something you just did (because Spidey reloads the last auto-save), it's such a surprise, to me at least. Suddenly rotating the camera is a blurry mess and everything feels like it's struggling to keep up. This one I absolutely had to play in 60fps. That said, a lot of the magic had waned from my first playthrough. I kinda regret buying the Ultimate Edition. I thought I would really want to re-immerse myself in that awesome feeling of this game, but it didn't actually come back. In the end I didn't even use the code for the first game