Jump to content
N-Europe

Nintendo Gaming

Talk about Nintendo's consoles and their games here, including the Nintendo Switch, Wii U & 3DS.


5778 topics in this forum

  1. Wii Play Thread 1 2

    • 25 replies
    • 3.4k views
    • 66 replies
    • 7.8k views
  2. 1 day to go! 1 2 3 4 13

    • 300 replies
    • 26.1k views
    • 5.9k replies
    • 404.6k views
  3. Iwata Asks Interviews 1 2

    • 25 replies
    • 2.6k views
  4. Elebits! 1 2 3 4 6

    • 126 replies
    • 11.9k views
    • 81 replies
    • 7k views
  5. Wii Shortages 1 2

    • 36 replies
    • 3.6k views
    • 21 replies
    • 1.7k views
    • 55 replies
    • 6.2k views
    • 26 replies
    • 3.4k views
    • 34 replies
    • 4.3k views
  6. Demo Pods 1 2

    • 38 replies
    • 4.1k views
    • 27 replies
    • 3.9k views
  7. Funny Wii Damages 1 2

    • 26 replies
    • 3.7k views
  8. Wii Online

    • 12 replies
    • 1.9k views
  9. Small Time News

    • 3 replies
    • 1.1k views
    • 17 replies
    • 3.5k views
    • 14 replies
    • 1.4k views
    • 52 replies
    • 5k views
    • 7 replies
    • 1.7k views
    • 2 replies
    • 814 views
    • 41 replies
    • 3.8k views
    • 27 replies
    • 3.3k views
    • 20 replies
    • 2.3k views
1-up Mushroom

Support N-Europe!

Get rid of advertisements and help cover hosting costs on N-Europe

Become a member!

  • Upcoming Events

    No upcoming events found
  • Posts

    • Games leaving next month. Removing 1st party games from the service never sits right with me, especially ones as old as Second Son. What's the point? It's not as if they are need to pay for license fees or anything like that. They flat out own the game.
    • Sonic Adventure 2: Battle High speed battle with Sonic and Shadow! JP release: 20th December 2001 NA release: 12th February 2002 EU release: 3rd May 2002 Developer: Sonic Team Publisher: Sega NGC Magazine Score: 70% Mods Used: Widescreen Code   With Sega dropping support for the Dreamcast early, it was only a matter of time until Sonic appeared on a Nintendo console, and it was on an enhanced port of his latest adventure with an improved multiplayer mode and many tiny tweaks to smooth things out (such as removing the Big the Cat Easter eggs). With Sonic Adventure 2, Sonic came over to GameCube during his attitude years. Which means an amazing soundtrack, from Escape from the City to Live & Learn, alongside a snarky Sonic and a gloomy newcomer called Shadow. The story is cheesy but enjoyable, and you play through the story from two angles – the heroes and the villains – before the final part of the story and its epic finale.      Each story comes with three main mission types. Sonic/Shadow have the main platforming sections, with Knuckles/Rogue having a treasure hunt and Tails/Robotnik having shooting sections. This does mean that sometimes you can go a bit too long between the proper Sonic and Shadow stages of the game, due to having too much or the other sections in the game.     Not that those sections are bad. The Knuckles and Rogue sections are mini exploration levels with you hunting for three parts of the master emerald. They’re kind of like little 3D Mario style levels, where you have to use clues to locate the hidden emerald shards. They’re a nice distraction from the main event, and suit the climbing and flying of the characters well.     The shooting sections for Tails and Dr Robotnik are the main issue with the game. It’s entirely focused on lock on, as there’s not really a proper aiming mechanic. These levels also tend to go on a bit too long, and they really make you long for the next Sonic level.     Which brings us to the main stages. These definitely feel a bit janky now, but are still great fun. They’re full of spectacle without taking away too much control, with the more automated sections being short bursts. With some wonderful levels, from escaping a giant truck as Sonic to grinding gravity- defying rails as Shadow (who “skates” in a cool way instead of running), it’s an immense amount of fun.     In addition to the main game is the Chao garden, where you hatch and raise the little animals you find within levels – a great incentive to replay them. There are some hidden types to unearth as well as training them to compete in fights and races. You can also send chao to a Game Boy Advance for extra training, although this isn’t as handy as the Dreamcast’s VMU, as you can’t turn the device off, but it gets the job done.      All in all, Sonic Adventure 2 is rough around the edges but still great for the most part. There’s a lot to love and if you spend enough time perfecting the game, you unlock a neat Green Hill Zone level, a level that is still rarely seen in Sonic games. Great Remake or remaster? This game needs a bit if sprucing up and a remaster with some effort put into it. Official Ways to get the game Sonic Adventure 2 is available on Steam and Xbox, with the Battle features (Chao Karate and multiplayer extras) as additional DLC.
    • My favourite of the original trilogy getting a reference in a modern game makes me very happy.
  • Forum Statistics

    • Total Topics
      35.7k
    • Total Posts
      1.9m
×
×
  • Create New...