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    • Tony Hawk's Pro Skater 2 on the N64 was my first frame of reference for the game, and probably the last title that I got from Special Reserve... except I didn't buy it, I won it in a competition. The subject of which, was to write an article about the impending launch of the GameCube in the UK, and I ended up winning. The prize was a videogame of my choice, and being that it was new out at the time, and expensive... I went with THPS2, as there was nothing else out for the N64 at the time that I either wanted or didn't have, so for me, it was a solid choice. I played this game for hours, me and my brothers loved taking turns trying to go for high-scores, or playing the various multiplayer modes such as "HORSE" which was a favourite, particularly when one of you would look away from the screen for a moment, while the word in place of the default of "HORSE" was being changed, and then gradually finding out what choice word had been selected for the unfortunate lesser player of that particular match. I'd never played a game like it at the time, and I never have since, though these days, I'd probably default to the superior Dreamcast version, or the Xbox port, which was NTSC exclusive, though I might be able to play it on my Xbox Crystal, so I should probably check that out when I next decide to play the console.
    • THPS2 on the N64 was probably the first time I found a game unplayable because of the frame rate. I had loved THPS3 on PS2 to death so when I saw there was a Tony Hawk game available for the N64 me and my brother decided to buy a copy but first impressions were very disappointing - it just felt so rough in comparison to what I had become accustomed to on the PS2 that I couldn't really get any enjoyment out of it. It was also my first experience of the 'old style' Tony Hawk games, with reduced scope to the levels and goals compared to THPS3 so it just didn't live up to expectations at all and, given how expensive N64 games were, we decided to take it back to the shop and use the money for something else.
    • Everything I said about the THPS1 port also applies to this THPS2 port as well.  Thoroughly mediocre port job that could’ve been much better, had the N64 version been a priority. But considering that the N64 was very much on its last legs and on the way out by this point? The deprioritisation of this port makes perfect sense here.
    • Got a relatively cheap key for early access  
    • Tony Hawk’s Pro Skater 2   NA release: 21st August 2001 EU release: 12th October 2001 NA release: N/A Developer: Neversoft, Edge of Reality Publisher: Activision N64 Magazine Score: 90% Most of what I said about Tony Hawk’s Pro Skater 1 still applies here: while this is a perfectly functional port of a PlayStation game, some of the cutbacks – especially the heavily reduced soundtrack – make this more of a “it’ll do if you don’t have a PlayStation” kind of game. Tony Hawk’s Pro Skater 2 does bring some new features, such as the manual move to better string combos together (although I found it rarely actually continued a combo when I played) and more consistent levels across the game. You could also unlock Spider-Man in the game (made possible due to the developers also making a Spider-Man game). It’s interesting to see how licensed characters could be handled back then – he isn’t mentioned at all on the box, he’s just a secret unlockable in the game, just a bit of a bonus, rather than something purely done for marketing reasons. One thing of note is that this was the N64’s final game in Europe, and the last N64 game reviewed by N64/NGC Magazine. Fun Remake or remaster? The remake of Tony Hawk’s Pro Skater 1 + 2 is the best way to play most of the game, but if you want Spider-Man (plus some bonus levels), you’ll need to check out Tony Hawk’s Pro Skater 2x on the original Xbox. Official Ways to get the game The remake is available on most platforms.
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