Ashley Posted yesterday at 11:27 AM Posted yesterday at 11:27 AM 1 hour ago, Happenstance said: Wonder when we might see the next Animal Crossing. When the next pandemic hits? 1 1
Julius Posted yesterday at 11:30 AM Posted yesterday at 11:30 AM (edited) I was up until silly o'clock last night as I couldn't sleep (my sleep has been all over the place lately, anyways) and so I was watching Mario Kart 9 and Switch 2 analysis and speculation videos by the handful. And it was absolutely glorious. Haven't done that for new hardware really since the Switch when I was watching all the GameXplain NX and Zelda U analysis and speculation videos, which incidentally is the rabbit hole I went down which landed me here. I think the hype is starting to well and truly to kick in for me, as even if it does feel like there's less to speculate about compared to the OG Switch, it still feels like there's a good deal to do so over, what with Mouse-Con, that mysterious C-button, and of course the launch line-up itself 8 hours ago, Happenstance said: Wonder when we might see the next Animal Crossing. As usual that could be one of the few games that would pull me back but I also feel like it's a massive game in the "cozy gaming" craze you see over social media these days which would be a big reason for that demographic to buy the Switch 2. Same team does Splatoon, right? Splatoon 3 was 2022, New Horizons was 2020... I could see it reasonably landing in the first two years of the Switch 2, and the only reason I hesitate over saying it'll be Year 1 is purely because of the install base potentially not being there for it to break sales records vs New Horizons, even if they do sell 20 million units in the first year – I think the only way you can do that really is have it be cross-gen, and there's not much reason for Nintendo to not make it Switch 2 exclusive. Then again, you can't reproduce being 3 years into a console's life + the perfect nightmare storm of COVID lockdowns, and I get the impression Mario Kart 9/10/whatever probably arrives in those first three months following launch - if it's not actually at launch - and so that kind of throws that reasoning out of the window for me. @BowserBasher might be right, I think it really could be there in the first 12 months or thereabouts. I think it could show up at the April Direct, too, but I think that really hinges on how they're positioning this Direct, which we don't really know too much about. Do Nintendo go the E3 June 2017 route of listing off new entries in countless franchises, some of which we won't see anytime soon (such as, at the time, the first "true" core series Pokémon game, aka Sword & Shield, and Metroid Prime 4), with June just a few months away and potentially being around the time of the Switch 2 launch? Or is this going to focus mainly on that launch line-up across first- and third-party titles and the plan for, say, the first 3 months, alongside the other launch details like price, NSO, etc.? I want to say the former, but again, the timing just seems...weird if they plan to have a Direct in June as they typically do. I also think having the April Direct be like their E3 2017 showing comes with the benefit of making promises for a number of franchises you might not see Day 1 but, hey, start saving for that Switch 2 because we're bring your favourite franchise to the system sooner rather than later! 8 hours ago, drahkon said: For my mom's sake: I hope it's a launch title She keeps bugging me with questions like: "Is there a new Animal Crossing coming?", "Will there be a new Switch?", "WHEN CAN I PLAY A NEW ANIMAL CROSSING FOR ANOTHER 1500 hours?" That's adorable Does your mom know what you did to Timmy..? 8 hours ago, Happenstance said: LTT's video on the Switch 2 brought up an interesting point about the sales numbers for the Switch and how they don't see the Switch 2 getting near them. A lot of the Switch numbers were from multiple devices in the same home and while you could assume at least one of those might get an upgrade, it's less likely that the others would, especially if games start off releasing for both systems. It's interesting, because, while I do agree that the Switch 2 probably won't surpass the base Switch in terms of unit sales, I still see it doing 100m+ pretty comfortably in its lifetime so long as Nintendo don't do anything stupid to get in the way of that, like a poor release cadence, or a Wii U-type silly name – and the former is apparently the reason it's seemingly been held back for release this year, and just calling it Switch 2 is a home run and the right business move...even if the '2' they're using is generic and boring as hell. The point you bring up about multiple Switch units in a household and probably only one person upgrading I think rings true – for launch. I think at launch you see your young and/or hip parents, young adults with their first jobs, and teens with parents who spoil them just the right amount mainly being the ones who are going to be there Day 1, through the love of gaming, tech, just general hype or perhaps all three. Let little Reggie or Regina in the corner play on their Switch Lite until this Christmas or a couple more years, as Nintendo are going to continue bringing new games to them, before they get a Switch 2 Lite or their own Switch 2 down the line – heck, little Reggie/Regina may have even upgraded from their Switch Lite to a Switch proper (or maybe even an OLED, the lucky little gits) as a hand-me-down from Dad/Mum/big bro/big sis/Uncle Luigi when they upgraded to the Switch 2 – that's how my family got a PS1 when I was little, from a family friend upgrading to a PS2 (who then gave me a spare Dualshock 2 and Memory Cards when I bought my own PS2 around the time he was upgrading to PS3). I think there's serious potential here for a very steady and healthy first few years while they transition from the Switch to Switch 2. BUT - and it's a big but, and one I haven't really seen people bring up, as I think it's the biggest switch-up from their proof of concept Switch trailer - the important thing here is Nintendo doubling down on their marketing for the original Switch, focusing on those hip and/or young parents, adults and teens in their marketing early on rather than aiming at kids. That time will come, but the launch marketing campaign is not the time at all. And yes, I'm saying hey, let's even go older, let's get the old people's homes in on this and go Blue Ocean with this thing Edited 23 hours ago by Julius
Glen-i Posted yesterday at 01:48 PM Posted yesterday at 01:48 PM 2 hours ago, BowserBasher said: I just feel the game needs something new to keep it going and apart from diving and the swimming aspect, NH didn't really add anything excitingly new. Get rid of the freaking crafting! I would've been fine with it if it was just for furniture, but after working so hard to get the golden tools, only for them to still break! Nah, screw that, I just want it gone completely now. Also, flowers, get rid of them too, the amount you needed to satisfy Isabelle in NH was actually obscene. Replace flowers with more Gators. I was so close to making "Crocodile Isle" but I ended up one short!
killthenet Posted yesterday at 02:20 PM Posted yesterday at 02:20 PM They need to bring back the more surly and argumentative villagers - I want them to fall out with each other and create real drama over petty nonsense. And I would love it if they gave the staff in town their own houses too, let us see them wandering around in their time off - its so weird in New Horizons how Nook and Isabelle are just stuck in the town hall 24/7, they deserve some time off. And bring back Pelly, Phyllis and Pete too! 3
Happenstance Posted yesterday at 02:29 PM Posted yesterday at 02:29 PM I'd just like some quality of life stuff, like not having to carry all crafting materials with you to build something.
RedShell Posted yesterday at 06:04 PM Posted yesterday at 06:04 PM 3 hours ago, Glen-i said: Also, flowers, get rid of them too, the amount you needed to satisfy Isabelle in NH was actually obscene. Reading this just reminded me of a time I was visiting your island and decided to annoy, I mean... help you by watering your flowers. I remember you walking past just as my watering can broke, only for me to instantly pull out another watering can and continue watering! At which point you typed something along the lines of "what kind of weirdo carries more than 1 watering can?" Fun times. Anyway, no. They shouldn't get rid of DIY or flowers. What the actual hell? That's just crazy talk! There's only one thing they need to get rid of in the next Animal Crossing game as far as I'm concerned, and that's interruptions. The game needs persistent and uninterrupted online play! If everything still comes to a halt whenever someone else arrives at or leaves a town in the next game I'll be seriously disappointed. 3 hours ago, killthenet said: They need to bring back the more surly and argumentative villagers - I want them to fall out with each other and create real drama over petty nonsense. Yeah, that would be fun. The villagers in the original game could be absolutely brutal at times, it was hilarious. Unfortunately, I can't see Nintendo ever bringing that kind of stuff back now, doubt they'd want to risk potentially upsetting any of their younger or more sensitive audience. 1 2
Glen-i Posted yesterday at 06:12 PM Posted yesterday at 06:12 PM (edited) 9 minutes ago, RedShell said: At which point you typed something along the lines of "what kind of weirdo carries more than 1 watering can?" Yeah, I do remember that, I remember specifically seeing your can break, selecting the laughing reaction, only to have to immediately do the shock one when you whipped that out. You never did answer that question, BTW. Edited yesterday at 06:13 PM by Glen-i 1
Ashley Posted yesterday at 06:21 PM Posted yesterday at 06:21 PM How about a compromise? The next Animal Crossing introduces the gig economy.
Julius Posted 19 hours ago Posted 19 hours ago (edited) There's been a lot of talk about a Breath of the Wild Remastered at or around launch, I'm guessing akin to something like Spider-Man Remastered where it might be accessible via an upgrade path as well as sold as its own SKU, and similar to Spidey, it was supposedly shown off behind closed doors to the press back at Gamescom 2023. If it were to become a reality, assuming you enjoyed Breath of the Wild (there are...like five of us on here, but still ) do you think you'd pick up a Remastered version of the game engineered to show off the Switch 2's strengths? And for those that didn't: are there any particular Switch games you'd like to see get visually remastered for Switch 2? Or do you just want to see them boost games to utilise the Switch 2 as is where possible, and would rather they didn't have unique Remaster SKUs on Switch 2? Edited 19 hours ago by Julius
Glen-i Posted 15 hours ago Posted 15 hours ago 3 hours ago, Julius said: And for those that didn't: are there any particular Switch games you'd like to see get visually remastered for Switch 2? Or do you just want to see them boost games to utilise the Switch 2 as is where possible, and would rather they didn't have unique Remaster SKUs on Switch 2? See, all this talk about Zelda HD remasters. People kept going on about Wind Waker and Twilight Princess HD getting ported, and now BotW? Boring people, the lot of them. This is the actual Zelda game that needs a HD remaster: Thanks to NSO, playing Four Swords the proper way has never been easier, and it's an absolute riot! Trust me on this, this game is wayyyyy more fun then the GBA one, which is very impressive. Put this out there, have online capabilities, make Tetra's Trackers available in all regions. Bam! Best Zelda game! If you're not counting games that aren't on Switch... Smash Ultimate runs great, and it looks great, which makes it a weird choice in the traditional sense of a remaster. The main reason I want it to get a Switch 2 remaster is because it has 89 characters! Even without the licensing hell of some of the third party characters involved, you're just not getting that miracle roster in a new entry. Character cuts in Smash sucks. If there was any series I'd want Nintendo to make a forever game like Fortnite out of, it's this one. Seriously, just look at the trademarks on the title screen. It's so surreal. 1 3
BowserBasher Posted 8 hours ago Posted 8 hours ago 11 hours ago, Julius said: There's been a lot of talk about a Breath of the Wild Remastered at or around launch, I'm guessing akin to something like Spider-Man Remastered where it might be accessible via an upgrade path as well as sold as its own SKU, and similar to Spidey, it was supposedly shown off behind closed doors to the press back at Gamescom 2023. If it were to become a reality, assuming you enjoyed Breath of the Wild (there are...like five of us on here, but still ) do you think you'd pick up a Remastered version of the game engineered to show off the Switch 2's strengths? I loved the game but I think it’s too soon for me to pick up a remaster if there’s not a lot changed. I never thought the game struggled on Switch and I never get all these people that say things like “the game dropped 5fps when I was fighting a group of enemies so it sucks” do people really notice that? I think games that drop considerably more fps then yes. And since you mentioned it, any chance we’d get the Spider-Man games? I can’t justify spending that amount of money on a PS5 for just a few games 1
Dcubed Posted 7 hours ago Author Posted 7 hours ago BOTW actually runs very well on Switch. There's a couple of brief moments of slowdown in like a couple of areas, but that's it. Now, the Wii U version? Oh boy, now there's a horror show! I played that version of the game and it would definitely drop to the low teens on the regular. Still, Nintendo decided to commission Twilight Princess HD, despite the fact that the Wii U could already play the Wii version natively anyway (and even the GCN version with a bit of homebrew hacking), so stranger things have happened. I mean. This is the company that already has no less than 5 versions of Super Mario Bros (Arcade Archives, NES NSO, SNES NSO, SMB35, Nintendo World Championships) playable on the same console. I wouldn't put anything past them at this point. 1
Cube Posted 7 hours ago Posted 7 hours ago They'd have to make some serious changes for a BotW remaster beyond framerate and minor graphical changes (which seams unlikely as it never felt like TotK did much). I have zero issues playing the Wii U version, with the only downside is the lack of some basic (and, frankly, needed, although TotK also made that even worse) Game Pad functions. 1 1
Julius Posted 7 hours ago Posted 7 hours ago 7 hours ago, Glen-i said: If you're not counting games that aren't on Switch... I mean, yeah, the question was about Switch games you would play if they were remastered Since you brought it up and with how much you lot talk about your love for Four Swords Adventures, though, I would absolutely love to see it remastered and brought back to life. 7 hours ago, Glen-i said: Smash Ultimate runs great, and it looks great, which makes it a weird choice in the traditional sense of a remaster. The main reason I want it to get a Switch 2 remaster is because it has 89 characters! Even without the licensing hell of some of the third party characters involved, you're just not getting that miracle roster in a new entry. Character cuts in Smash sucks. If there was any series I'd want Nintendo to make a forever game like Fortnite out of, it's this one. Seriously, just look at the trademarks on the title screen. It's so surreal. Agreed on all the above, and a Smash Ultimate remaster with enhanced visuals and *maybe* a couple more characters, stages, idk maybe bring trophies back (okay forget the characters and stages please just bring trophies back!) could be great. Especially seeing as we're all hoping Samurai's next game isn't a Smash game, it'd be a smart way to tide us over until mid- or late-gen with the Switch 2 if they want a new one out. I'm surprised you didn't mention probably the best case for a Smash Ultimate remaster, though: rollback netcode. I know we heard that for whatever reason Ultimate couldn't implement it, but hey, if you're going to take the time to potentially remaster it for Switch 2, I'd argue getting functioning rollback netcode would be *the* reason to do so. 37 minutes ago, BowserBasher said: I loved the game but I think it’s too soon for me to pick up a remaster if there’s not a lot changed. I never thought the game struggled on Switch and I never get all these people that say things like “the game dropped 5fps when I was fighting a group of enemies so it sucks” do people really notice that? I think games that drop considerably more fps then yes. Yeah, this is pretty much where I'm at as well, I'm not sure if/when I'll revisit BOTW and TOTK, but if I do I feel like it's a long ways away. I guess what brought the question on was I got recommended one of those "4K60 RTX on" BOTW vids on YouTube and while the smoothness of 60fps in that game is visually weird, there's no doubt it's a looker and the art style pops perhaps that little bit more. Potentially change up assets so that they're higher quality and there's more visually interesting things going on from a tech perspective? I could see myself maybe not playing through the whole thing again, but wanting to play around in that world with higher fidelity for probably a good chunk of time, just to mess around. As for the frame rate issues in BOTW, I do think that it's *generally* overblown - I mean, the game world is massive and running on a Switch, and what they manage in TOTK with different map planes and how you move between them is WILD (heh) - but they're there. I'm especially susceptible to frame rate changes as if a game goes from running smoothly to chugging I'll feel physically sick - Dragon Quest XI's tall grass back on PS4 when I first played I remember being an issue - until my mind adapts, which can take a few sessions if it's a consistent issue. I never had that issue with BOTW, even if I did notice the frame rate drops, but how a certain forest area in that game was presented was almost completely undermined by just how shoddily the game performs there. 46 minutes ago, BowserBasher said: And since you mentioned it, any chance we’d get the Spider-Man games? I can’t justify spending that amount of money on a PS5 for just a few games I'd love for them to just so that more people could enjoy the games, and it would also make PlayStation a heck of a lot of money, but if rumours from a few months back are to be believed, PlayStation seem to be considering a handheld device for next-gen, likely to try to get them some traction in Japan – if there's any truth to that, I don't think it would happen purely because it would be a showcase for it to run on that system. Then again, they're on PC, and already available on Steam Deck, and if PlayStation aren't doing a handheld thing for next-gen? I can't really see much reason not to, other than them needing to cling onto their first-party IP crazy hard right now with almost all of their GAAS going up in flames. 23 minutes ago, Cube said: They'd have to make some serious changes for a BotW remaster beyond framerate and minor graphical changes (which seams unlikely as it never felt like TotK did much) I'm still gutted that Tears didn't look much different. I remember us all speculating ahead of release - maybe it was ahead of E3 2021 when we got that second trailer? - what they could do, and I remember really wanting them to just change up the grass colour so it was darker, and change up the weather in certain spots in the game, just so that when I recalled it in my mind there'd be some sort of identifier. The journeys kind of blur together in my head a little bit apart from the starkly different things each game had which kept them unique, which feels like a real shame.
Cube Posted 6 hours ago Posted 6 hours ago It never occured to me how much of a missed opportunity not remastering Four Swords Adventures for the Wii U was. No subscription to get into the way of online, a second screen to mimic the effect of the original and they could have used the 3DS for additional controllers. Unless there's some big secret to unveil (although the design of the dock makes it unlikely), not being able to use the Switch 2's screen in conjunction with the TV is a big shame. A lot of Zelda games actually suit the second screen. I replayed the GameCube version of Wind Waker recently and I really missed the second screen. Proper second screen support would even be something they could do to improve BotW. And then you have DS/3DS potential. 1 1
Glen-i Posted 6 hours ago Posted 6 hours ago (edited) 28 minutes ago, Julius said: I'm surprised you didn't mention probably the best case for a Smash Ultimate remaster, though: rollback netcode. I know we heard that for whatever reason Ultimate couldn't implement it, but hey, if you're going to take the time to potentially remaster it for Switch 2, I'd argue getting functioning rollback netcode would be *the* reason to do so. I think I remember the main reason rollback netcode was stated to be a lot trickier for Smash compared to more traditional arcade fighters was that the sheer amount of options for a Smash player means it's hard to make predictions on how someone might actually behave in any given situation. I don't know how accurate any of that is, to be fair. And I don't know how much the tech has advanced since then. I don't program games. But honestly, for the most part? Ultimate runs well enough. Certainly better then Brawl and for WiiU. But the Switch's Wi-Fi chip isn't very good, so hopefully Switch 2 has a better one. I wouldn't turn my nose up at rollback, but there are a lot of things I'd rather have beforehand. Like the ability to bring other people into an online arena on one console, so that my cousins and I can all use the ethernet at once. Edited 6 hours ago by Glen-i 1
Julius Posted 6 hours ago Posted 6 hours ago (edited) 26 minutes ago, Cube said: Unless there's some big secret to unveil (although the design of the dock makes it unlikely), not being able to use the Switch 2's screen in conjunction with the TV is a big shame. A lot of Zelda games actually suit the second screen. I replayed the GameCube version of Wind Waker recently and I really missed the second screen. Proper second screen support would even be something they could do to improve BotW. And then you have DS/3DS potential. The seeming lack of second screen support of any kind is interesting to me because the Switch seemed to allow access to as many past generations as it could without one, bar the GameCube and Wii – which both got some representation with select remasters here and there, and are surely next in line for their NSO plans. DS and 3DS games in particular just being left to the wayside is very odd, just considering massive IP like Mario and Zelda will inevitably have incomplete libraries on Switch 2 without their presence, and severely limits the potential catalogues for NSO to cash in on, not to mention I feel like DS and 3DS nostalgia is starting to well and truly kick in from a potential marketing perspective. The potential to turn around and say that the Switch 2 is more or less a one-stop shop for every generation of Nintendo would be too much of an opportunity to leave on the table in my head. They could have their own "Everyone* is here" moment. *okay not everyone but you catch my drift I know @Dcubed has mentioned plenty of times that he wanted this thing to have a second screen so that we could get access to those games that way, which I always thought was a cool (if potentially expensive) shout, but unless they're planning some sort of attachable screen or to utilise the Mouse-Con as a stand-in for the stylus "pointer" while playing docked - which, let's be honest, while a possible route to take probably wouldn't be the best way to play those games without some retooling, so I feel like we're probably talking remasters more than we are access to something closer to the original versions of DS games like we saw on Wii U - I'm struggling to see it. Which would be a shame. 25 minutes ago, Glen-i said: I think I remember the main reason rollback netcode was stated to be a lot trickier for Smash compared to more traditional arcade fighters was that the sheer amount of options for a Smash player means it's hard to make predictions on how someone might actually behave in any given situation. I don't know how accurate any of that is, to be fair. And I don't know how much the tech has advanced since then. I don't program games. But honestly, for the most part? Ultimate runs well enough. Certainly better then Brawl and for WiiU. But the Switch's Wi-Fi chip isn't very good, so hopefully Switch 2 has a better one. I wouldn't turn my nose up at rollback, but there are a lot of things I'd rather have beforehand. Like the ability to bring other people into an online arena on one console, so that my cousins and I can all use the ethernet at once. Yeah, I remember reading similar, and also that because of that unpredictable nature and the sheer amount of possibilities, it'd potentially be a question of power and a loooooooot of time being put in to get results. I guess I was looking at it more from the perspective of "hey, the Switch 2 has more power, so if you're going to take the time to remaster Smash Ultimate anyways...rollback netcode?" admittedly I haven't played Smash Ultimate online that much - I mean, I also just haven't played Smash Ultimate as much as I thought I would - so if it's functional and works, I guess that's good enough? Love the online arena suggestion, seems like a natural progression and streamlining of the old Download Play on DS when you had everyone over playing Mario Kart in one spot. Loved that that was a thing. Edited 6 hours ago by Julius
Ike Posted 6 hours ago Posted 6 hours ago I've been wanting to play the Xenoblade games so figured I may as well wait at this point. Hoping that Switch games got an automatic boost by using DLSS or something rather then needing a native version update.
Nicktendo Posted 6 hours ago Posted 6 hours ago 9 minutes ago, Ike said: I've been wanting to play the Xenoblade games so figured I may as well wait at this point. Hoping that Switch games got an automatic boost by using DLSS or something rather then needing a native version update. I honestly don't think that will happen for free. I think most "upgrades" will be paid, but hopefully well-priced. Rumour mill is pointing towards BOTW and Odyssey "remasters" which will run in 1440p at 60fps. Both games were 900p on the OG Switch, and BOTW was 30fps, of course. I would be ok with stuff like this if it was a £5-10 upgrade, but I can also see them fully remastering some games to take proper advantage of the new hardware and charging full-whack for them. How heavy the lean into that will be interesting. Hopefully not too much. I think the most we can expect for "free" is simply for all games which use dynamic resolution scaling to always run at their max resolution, so BOTW would be 900p without frame dips. Stuff like Doom Eternal and The Witcher 3 would be interesting from that POV, I suppose. We may also see some games treat Switch 2's handheld mode as the old docked mode, so if the rumours are to be believed, they will run at a higher res than 720p, given the talk that that new screen is supposedly 1080p, which is absolutely crazy IMO because it's a needless drain on battery for minimal visual gain at a size that small, but that's another discussion. 1
Glen-i Posted 6 hours ago Posted 6 hours ago (edited) 21 minutes ago, Nicktendo said: I think the most we can expect for "free" is simply for all games which use dynamic resolution scaling to always run at their max resolution, so BOTW would be 900p without frame dips. Stuff like Doom Eternal and The Witcher 3 would be interesting from that POV, I suppose. I personally think expecting anything more then this for the vast majority of games is setting yourself up for disappointment. Hyrule Warriors: Age of Calamity is a good example. That will almost certainly run better through sheer brute force, but games that are hard coded to run at 30 frames aren't going to magically become 60. EDIT: Ah right, @Julius. Probably should clarify. Smash Ultimate already has an online arena. It lets up to 8 people get into one room, the host sets the rules, and people queue up to rotate into matches. People queueing up can even spectate. (Or sit in the "spectator stands" to only spectate matches). It's quite robust, but it only allows one person per console, which is my biggest beef with it. Edited 5 hours ago by Glen-i 2
Dcubed Posted 6 hours ago Author Posted 6 hours ago 44 minutes ago, Cube said: It never occured to me how much of a missed opportunity not remastering Four Swords Adventures for the Wii U was. No subscription to get into the way of online, a second screen to mimic the effect of the original and they could have used the 3DS for additional controllers. Unless there's some big secret to unveil (although the design of the dock makes it unlikely), not being able to use the Switch 2's screen in conjunction with the TV is a big shame. A lot of Zelda games actually suit the second screen. I replayed the GameCube version of Wind Waker recently and I really missed the second screen. Proper second screen support would even be something they could do to improve BotW. And then you have DS/3DS potential. Absolutely. I'd take a second screen over better graphics and performance any day of the week. Maybe Nintendo could allow people to hook up another Switch/Switch 2 to act as a second screen in appropriate games? I mean, Pacman VS works perfectly fine in Namco Museum Switch; it can be done!
Dcubed Posted 5 hours ago Author Posted 5 hours ago (edited) 35 minutes ago, Nicktendo said: I honestly don't think that will happen for free. I think most "upgrades" will be paid, but hopefully well-priced. Rumour mill is pointing towards BOTW and Odyssey "remasters" which will run in 1440p at 60fps. Both games were 900p on the OG Switch, and BOTW was 30fps, of course. I would be ok with stuff like this if it was a £5-10 upgrade, but I can also see them fully remastering some games to take proper advantage of the new hardware and charging full-whack for them. How heavy the lean into that will be interesting. Hopefully not too much. I think the most we can expect for "free" is simply for all games which use dynamic resolution scaling to always run at their max resolution, so BOTW would be 900p without frame dips. Stuff like Doom Eternal and The Witcher 3 would be interesting from that POV, I suppose. I'd hope for no less than a full 4k 60FPS Docked for a native BOTW/TOTK port. The hardware should be more than beefy enough. 35 minutes ago, Nicktendo said: We may also see some games treat Switch 2's handheld mode as the old docked mode, so if the rumours are to be believed, they will run at a higher res than 720p, given the talk that that new screen is supposedly 1080p, which is absolutely crazy IMO because it's a needless drain on battery for minimal visual gain at a size that small, but that's another discussion. Totally agreed. 1080p on an 8 inch screen is a complete waste of battery life and BOM cost IMO. You literally won't see any difference from the current 720p screen (and it'll actually be a visual downgrade going from OLED to LCD to boot), since the PPI is more than high enough already. Bad decision on Nintendo's part if true. Edited 5 hours ago by Dcubed
Nicktendo Posted 5 hours ago Posted 5 hours ago 5 minutes ago, Dcubed said: I'd hope for no less than a full 4k 60FPS Docked for a native BOTW/TOTK port. The hardware should be more than beefy enough. Totally agreed. 1080p on an 8 inch screen is a complete waste of battery life and BOM cost IMO. You literally won't see any difference from the current 720p screen (and it'll actually be a visual downgrade going from OLED to LCD to boot), since the PPI is more than high enough already. Bad decision on Nintendo's part if true. I feel like 900p would be a decent compromise, but 1080p really is insanity. The fact the OLED can go 9 hours on a single charge, depending on the game of course, is a huge thing that attracts more handheld pay. I'm sure the tech wizards will have it all figured out and the battery life will still be solid, but I do think going that high is a bit needless, especially with the LCD screen as you mentioned. It's all a delicate balance of tech, performance, & price, and I have no doubt they will get that mix as right as possible that will make their own in-house games really shine.
Dcubed Posted 4 hours ago Author Posted 4 hours ago (edited) Speaking of new types of gameplay... here's a brand new Kickstarter game that would be a perfect fit for the Mouse-con! https://www.kickstarter.com/projects/holohammer/mindwave?ref=card Would still need a USB Keyboard mind you, but who doesn't have one of those lying around anyway? The Steam demo is utterly phenomenal BTW. Backed the Kickstarter immediately! It's essentially a new Wario Ware game, where Keyboard & Mouse is the new controller gimmick. Praying for a Switch 2 port. It'd be a perfect fit! Edited 4 hours ago by Dcubed
Glen-i Posted 4 hours ago Posted 4 hours ago One of the stretch goals for Mindwave is controller support, which has already been met. Not sure how that would work after watching @Dcubed play the demo (It's mad impressive, they nailed the WarioWare gameplay style), but it wouldn't surprise me if they had the Mouse-con features in mind making this.
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