madeinbeats Posted June 11, 2013 Posted June 11, 2013 Wind Waker Developer Direct. &ap=%%2526fmt%%3D22&fmt=22&hl=en&fs=1&color1=0xe1600f&color2=0xfebd01">&ap=%%2526fmt%%3D22&hl=en&fs=1&color1=0xe1600f&color2=0xfebd01" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="615" height="360"> Watch -
f00had Posted June 11, 2013 Posted June 11, 2013 To be honest I think the original looks better, I'm not a fan of the new lighting. The bottle message sounds fun though.
Ronnie Posted June 11, 2013 Posted June 11, 2013 (edited) Lovely poster artwork! This game looks pretty bogging to me to be honest. The bloom is nasty and there's something off about the lighting on the models. The original's visual style is tightly refined. It's basically perfect. You don't take something so finely tuned and just go whizz bang look guys shit be glowing now. I sort of agree, I'm a bit on the fence about the new lighting. It's not as bad as bad as the renders a few months back had us believe though. Plus it does add some nice depth, the original could seem quite flat in comparison. Edited June 11, 2013 by Ronnie
madeinbeats Posted June 11, 2013 Posted June 11, 2013 New lighting engine? What? It must be subtle; I can't notice it.
Grazza Posted June 11, 2013 Posted June 11, 2013 The boat goes ridiculously fast now! But honestly, this looks perfect. If it weren't for this, I might think I was in a bad mood or something, but this is what I want in a game.
ClowKin Posted June 11, 2013 Posted June 11, 2013 In the developers direct, it was mentioned that the Triforce quest was being reconsidered. ... WELL THANK GOD FOR THAT! I HOPE THEY COMPLETELY SCRAP THE THING! ...Really. It's the reason I never completed the gamecube version.
Aneres11 Posted June 11, 2013 Posted June 11, 2013 Never played the GC version so pretty excited about this. Looks lovely.
Retro_Link Posted June 11, 2013 Author Posted June 11, 2013 The boat goes ridiculously fast now! But honestly, this looks perfect. If it weren't for this, I might think I was in a bad mood or something, but this is what I want in a game. Yeah it's like a speed boat pulling up to Outset Island! :p In the developers direct, it was mentioned that the Triforce quest was being reconsidered. ... WELL THANK GOD FOR THAT! I HOPE THEY COMPLETELY SCRAP THE THING! ...Really. It's the reason I never completed the gamecube version. I didn't really understand what they were getting at there. It sounded like it was being tweeked... but I'm not exactly sure how. What was the talk about it, or the game, ending abruptly?
Cube Posted June 11, 2013 Posted June 11, 2013 The Triforce quest was perfectly fine. They just need to tweak the map cost.
Kaepora_Gaebora Posted June 11, 2013 Posted June 11, 2013 Just watched this back through my Wii U, I think it looks lovely and all but...what a testament to the original art style that I am not watching thinking 'wow it looks sooo much better', more that I am just going to get to play Wind Waker again. Considering the slating Nintendo when it was shown all those years ago, it stands the test of time terrifically!
Ronnie Posted June 11, 2013 Posted June 11, 2013 In the developers direct, it was mentioned that the Triforce quest was being reconsidered. ... WELL THANK GOD FOR THAT! I HOPE THEY COMPLETELY SCRAP THE THING! ...Really. It's the reason I never completed the gamecube version. Maybe they're tweaking it so that you collect the triforce maps throughout the game rather than having to get them all at the same time later on? Did seem strange how they were building up to revealing how they'd changed the gamplay, then didn't actually say anything. Never played the GC version so pretty excited about this. Looks lovely. You lucky f****r.
Agent Gibbs Posted June 11, 2013 Posted June 11, 2013 they best shoe horn a damn dungeon in to get the third gem from, jabu jabu just giving you it for bombing his wall was so wrong! hell if they want the can put the triforce in its own dungeon too
Jonnas Posted June 11, 2013 Posted June 11, 2013 Maybe they're tweaking it so that you collect the triforce maps throughout the game rather than having to get them all at the same time later on? That's how it currently is, though. You can get some of those maps early on, and then you're told where they are shorty after you defeat the Helmaroc King. You only absolutely need them two dungeons after that.
Ronnie Posted June 11, 2013 Posted June 11, 2013 I really hope there's an option to hide the very cluttered HUD like in Skyward Sword, or at least put it on the Gamepad. Not holding my breath though
somme Posted June 12, 2013 Posted June 12, 2013 Yeah, I like how in Assassins Creed and ZombiU, you can hide all the clutter and junk. Hopefully we can do that on this as well.
Ronnie Posted June 12, 2013 Posted June 12, 2013 I've just realised they've addressed a common complaint about the game... Watch from 22 minutes 12 seconds, every time you played that song in the gamecube version a small cutscene would repeat the tune before you got pick the direction, slowing things down. Looks like you play the tune, and it goes straight to the compass directions now. Of course it could have been creative editing on Nintendo's part for this video but hopefully not.
Phube Posted June 12, 2013 Posted June 12, 2013 Finally someone has done it here for everyone: Plus a screen cap from each... Yup... identical!
Retro_Link Posted June 12, 2013 Author Posted June 12, 2013 Do you actually think Wind Waker GC looks like that screengrab?
Phube Posted June 12, 2013 Posted June 12, 2013 Do you actually think Wind Waker GC looks like that screengrab? It's a direct feed, and yes old games look much better in our heads!
Sheikah Posted June 12, 2013 Posted June 12, 2013 (edited) Do you actually think Wind Waker GC looks like that screengrab? Was going to say that. Did he even look at the GC screenshot before he posted that? :p It's a direct feed, and yes old games look much better in our heads! It's blurred as hell. It looked nothing like that. If that was the feed then it was a very poor representation of the finished article; I'd blame low red screen cap/camera equipment. Edited June 12, 2013 by Sheikah
Retro_Link Posted June 12, 2013 Author Posted June 12, 2013 I don't think a game that looked like that would be considered one of the best looking games of all time! :p
Guy Posted June 12, 2013 Posted June 12, 2013 You'll need to play Wind Waker GameCube on a CRT television to enjoy a sharp picture. Wanna know how Nintendo could rule the value of this? Double it up with Four Swords Adventhres rejigged with 3DS support.
Rummy Posted June 12, 2013 Posted June 12, 2013 Wanna know how Nintendo could rule the value of this? Double it up with Four Swords Adventhres rejigged with 3DS support. Would kick so much shit out of so much else. Do want.
Recommended Posts