Retro_Link Posted February 14, 2013 Author Posted February 14, 2013 Yeah the Move light is an issue for me too. Tbh it looks very 'third party controller'... but like you say I'm sure (or at least I'd hope) the final one looks a more finished product. The touchpad section just doesn't look finished. What's it being used for again. Still, I don't mind the DS3 at all, and you'd think it could only get better.
dwarf Posted February 14, 2013 Posted February 14, 2013 The touch screen would surely have to be bigger than that to make it worthwhile?
Cube Posted February 14, 2013 Posted February 14, 2013 Possible uses for the touch pad: - Scrolling through items/weapons, with an on-screen pop-up. It would have kinetic scrolling like on phones. A bit better then only 4 slots or previous/next on the D-pad I suppose. - Grenades. Swipe in direction you want, and stronger swipes mean you throw further. Even throw behind you. It would be harder to use, but probably much more useful once you get used to it. Someone chasing you in Uncharted 4? Try a sneaky backwards grenade throw. - Map screen. Scrolling/zooming/rotating would work really well. - Quick time events. But hopefully not. - Sports games. It would possibly give you better control when shooting and doing free kicks/corners (the latter two with rotation for spin) in Pro Evo/FIFA. The touch screen would surely have to be bigger than that to make it worthwhile? It's not a screen. Just a touch pad.
Daft Posted February 14, 2013 Posted February 14, 2013 The pad is meant to click, too. I wouldn't be surprised if this were the final thing. Sony will do their usual product shots on a white background and it will look slick.
Sheikah Posted February 14, 2013 Posted February 14, 2013 My god that controller looks horrendous. Really hope that isn't going to be the next controller. Also don't see what it does that I care for...couldn't care less about having a touch screen, move or speaker. Swapping the D-pad with the left stick would have been a good move.
Retro_Link Posted February 14, 2013 Author Posted February 14, 2013 It does seem to have a bit of an identity crisis and as a result looks a bit of a mess/unfinished (which maybe it is). It's kind of like... we've got to get a bit of Motion control in there, we've got to get a bit of Touch control in there... and as a result, a few of the staples aren't being done as well as they could be/improved enough either.
Daft Posted February 14, 2013 Posted February 14, 2013 (edited) I honestly don't get what people think looks so bad about it. It's not really that different. Also, I don't think it's as big as people think it is, it's mostly longer and a tiny bit chunkier. The DS3 looks cheap as hell if you get past its iconic status. Just swap round the speaker and the PS button...or I'll complain. Edit: ...and yeah, the detail above the sticks is crap and overdone. Edited February 14, 2013 by Daft
Retro_Link Posted February 14, 2013 Author Posted February 14, 2013 (edited) Just swap round the speaker and the PS button...or I'll complain.Yeah that is strange, the PS button should be central for branding, and the speaker should always go on the slant. Edited February 14, 2013 by Retro_Link
Daft Posted February 14, 2013 Posted February 14, 2013 (edited) People are going to moan whatever. Probably best for Sony - Microsoft too, if they're smart - that they ease people into changing such an established controller. Personally, it has all the functionality in it I want and the basics of the design look greatly improved. The details here and there probably aren't set and even if they were, just like every fugly controller ever released, people will just get used to it. It's amazing how much some people moan about change. So this pretty much confirms the PS4 will come with a camera, too. At the very least this'll be an interesting set-up. I'd like to see how they're going to use the light. Would be great if they used it as a health indicator. Or in a horror game it could throb red, simulating your heartbeat. Shit like that, sounds daft, but it's at least an option to be explored. Edited February 14, 2013 by Daft
Sheikah Posted February 14, 2013 Posted February 14, 2013 I honestly don't get what people think looks so bad about it. It's not really that different. Also, I don't think it's as big as people think it is, it's mostly longer and a tiny bit chunkier. The DS3 looks cheap as hell if you get past its iconic status. Just swap round the speaker and the PS button...or I'll complain. Edit: ...and yeah, the detail above the sticks is crap and overdone. In layout it looks precisely like the original controller, which apparently they wanted to change, except really fat and stupid looking and with a load of functionality that the 90% probably couldn't care less about.
Daft Posted February 14, 2013 Posted February 14, 2013 I think you're having a bizarre over-reaction. It looks fat? Look at the buttons, the whole controller is only slightly larger. And 90% probably don't care? Well thanks for pulling stats out your ass. Why don't you wait and see what developers will do with a controller with this kind of functionality standardised before shitting all over it. Seriously, 'fat and stupid'? You sound like a teenage girl.
dwarf Posted February 14, 2013 Posted February 14, 2013 To be fair it does look a bit shitty, I think the DS3 looks really sleek in comparison. Either way, I doubt it's actually going to look anything like this.
Sheikah Posted February 14, 2013 Posted February 14, 2013 (edited) I think you're having a bizarre over-reaction. It looks fat? Look at the buttons, the whole controller is only slightly larger. And 90% probably don't care? Well thanks for pulling stats out your ass. Why don't you wait and see what developers will do with a controller with this kind of functionality standardised before shitting all over it. Seriously, 'fat and stupid'? You sound like a teenage girl. Move on the PS3 and the touchpad on the Vita are my basis for saying this. I honestly don't think most people care about these sort of things, purely because the existing methods are more than fine. Seriously though, front to back, it's a beast. From that image I saw it's almost like two controllers sandwiched together. The worst thing is, if this ever did become the real thing, that they haven't really changed anything like we thought they would. No one seriously believes the design they came up with with in the last millennium was perfect. I'd like to see what more they could do if I'm being honest. To be fair it does look a bit shitty, I think the DS3 looks really sleek in comparison. Either way, I doubt it's actually going to look anything like this. Yeah, for me it was instant when I saw the image that it was just not right. You can break down the feature list but at the end of the day it's just polishing a turd. :p Edited February 14, 2013 by Sheikah
dwarf Posted February 14, 2013 Posted February 14, 2013 Unlike you, however, I think the DS3 is a great controller. Never had any issues with it.
Daft Posted February 14, 2013 Posted February 14, 2013 (edited) What did you think they would change? (Genuine question.) I don't think you can base anything on the Move bar the basic functionality of the tech because it was poorly supported and not as integrated as it is when it's in the main unit. Hopefully we'll see gesture on the touchpad for shortcuts. Would be good for JRPGS and games like Skyrim where there are a shit load of spells and crap. A drag and click keyboard too, would be awesome. Edited February 14, 2013 by Daft
Sheikah Posted February 14, 2013 Posted February 14, 2013 (edited) Unlike you, however, I think the DS3 is a great controller. Never had any issues with it. I like most of it, I just wouldn't say it's perfect. The left analogue could be switched with the D-pad on account of its far more frequent use. I know from the 360 this feels a lot more natural this way (one of the very few remaining plus points to the 360). What did you think they would change? (Genuine question.) I don't think you can base anything on the Move bar the basic functionality of the tech because it was poorly supported and not as integrated as it is when it's in the main unit. Hopefully we'll see gesture on the touchpad for shortcuts. Would be good for JRPGS and games like Skyrim where there are a shit load of spells and crap. Same as above regarding the D-pad, additionally I'd take a leaf from the gamecube controller ergonomic design to make it delightfully comfortable to hold. I'd probably add a button that launches the friend list, and make the triggers feel a bit more natural. All in all, not too much. Edited February 14, 2013 by Sheikah
Daft Posted February 14, 2013 Posted February 14, 2013 (edited) But potentially those changes have been made, bar the friends list button. And the d-pad, I'd rather the sticks not be switch, so it's obviously down to personal preference and I'd much rather Sony stick with a design that has worked for them than bug people who like it the way it is. I actually get why some people don't like it. I used to hate it but now it makes more sense to me than the other way around. I guess I'm used to it. But then I can happily use any mainstream controller from the past 25 years, so I don't really get how people get things like cramp in their hands. My hands are massive, maybe that's an advantage. Edit: Comparison picture. A Closer Look at the PlayStation 4 Controller Prototype Edited February 14, 2013 by Daft
jayseven Posted February 15, 2013 Posted February 15, 2013 Also having the PS home button thing on the 'slant' would make it face you when you're holding it in a relaxed posture, wouldn't it? As a 360-er I think the pad looks plenty comfortable in this bulkier version. Combined with the stupid nextbox rumours, I'm taking a shine to this turncoat option. If I can get PS3 games somehow at a reasonable price, then I'm sold... But only sold in like 3 years time when it's affordable.
Debug Mode Posted February 15, 2013 Posted February 15, 2013 It looks fine to me, but I'm wondering how bulky it is. Layout's pretty much the same even with the new additions, so just waiting to hear on whether it's actually comfortable or not. The only thing I'm not too keen on is the D-Pad. I only really had a problem with the lack of triggers for shoulder buttons and the analog stick placement for the Dual Shock series.
Cube Posted February 15, 2013 Posted February 15, 2013 Aren't the buttons to the left and right of the touchpad Start and Select?
bob Posted February 15, 2013 Posted February 15, 2013 I'm not sure i care what the controller looks like, as long as it's comfortable. It's not like you spend much time looking at it when you're playing. The bulky thing is only a problem if it's too heavy, but i'm sure they'll have dealt with that.
-Dem0- Posted February 15, 2013 Posted February 15, 2013 Looks a bit bleh... I'm not sure i care what the controller looks like, as long as it's comfortable. Couldn't agree more.
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