Cube Posted June 7, 2009 Posted June 7, 2009 Hopefully, it'll be configurable and take advantage of the controller. I'd like something like: Sticks - Move/Aim Left stick click - Crouch A - Action X - Reload Y/B - Scroll through weapons RT - Fire LT - Aim/Zoom (It needs to be somewhere for the scoped weapons) LB/RB - Secondary Function (hopefully a button press rather than needing to hold it) D-Pad - Weapon Wheel
ViPeR Posted June 7, 2009 Posted June 7, 2009 L- Aim? No chance, it will be redone with dual analogue. L for scope I mean as Cube said.
jayseven Posted June 8, 2009 Posted June 8, 2009 I got to 1: Perfect. I will freely admit to leaving my console on overnight with 4 pads plugged in and utilising the proximity mine glitch in the felicity level :P BUT! I do share the multiplayer sessions of gross addiction that we all have; three of us would grab some sleeping bags, pringles and bottles of coke and worsen our eyesights for weekends on end. I'm sure they'll be correcting some of the glitches, hopefully removing that delay to access the pause menu where you'd continue getting shot. I'm hoping some added easter eggs will be found, besides the cheese. I'm most curious about how they deal with the Halo-led innovation of a minimal weapon set (to deal with minimal button pressing) -- will we still have to scroll through guns, or will we have, maybe, the option to hold down LB or RB to bring up a 'gun wheel'? Still! Nostalgia alone means this is going to sell big time.
Dan_Dare Posted June 8, 2009 Posted June 8, 2009 there was a gun wheel dude always liked the hl2 d-pad weapon system actually.
ViPeR Posted June 8, 2009 Posted June 8, 2009 Yeh I think you had to press and hold A for the weapon wheel. It was pretty revolutionary for the time. It may not have been the first FPS to use it but it definitely was one of them. I had to replug in my old N64 and this yesterday just through all this talk. It's still as fun as it was. I forgot how hard Perfect Agent mode was. Looking forward to seeing the achievement list for this, hopefully there'll be some nice online ones in there too. Totally forgot about the Goldeneye guns cheat for Single player too
Cube Posted June 8, 2009 Posted June 8, 2009 I didn't quite realise how improved the textures (and in some cases, models) are: Edit: Although I hope they put the old ammo font back in
GothicPlague Posted June 8, 2009 Posted June 8, 2009 OMG now you've pointed it out what the fuck have they done to that font? Although the numbers aren't in the right positions so hopefully it'll change
S.C.G Posted June 9, 2009 Posted June 9, 2009 Looks like placeholder to me. Probably, as long as they keep the updated graphics as they are and change the font to something more legible I'll be happy. ^^
Zell Posted June 9, 2009 Posted June 9, 2009 I'd much prefer R-click to scope and LT for secondary fire (I likes my Halo controls).
Gizmo Posted June 9, 2009 Author Posted June 9, 2009 Most games these days seem to be adopting the CoD scheme, firing from the hip normally and looking down the barrel with LT.
Cube Posted August 21, 2009 Posted August 21, 2009 Two new screenshots: The HUD is definitely only tempoary, then. The Skadar look ace.
S.C.G Posted August 21, 2009 Posted August 21, 2009 This is gonna be such an awesome nostalgia-fest when it comes out in a few months!
Ashley Posted August 21, 2009 Posted August 21, 2009 Wow this is actually happening? I see it was announced during E3, guess thats what happens when you're the other side of the world.
S.C.G Posted August 21, 2009 Posted August 21, 2009 Wow this is actually happening? I see it was announced during E3, guess thats what happens when you're the other side of the world. It sure is the game is getting new textures, 5.1 sound, 60fps etc and online multiplayer which should be a laugh.
LegoMan1031 Posted August 21, 2009 Posted August 21, 2009 Day 1 purchase for me now. The temptation of nostalgia will simply be to great!
ViPeR Posted August 21, 2009 Posted August 21, 2009 Shame I will own everyone at it though. Hey ho :P
McPhee Posted August 21, 2009 Posted August 21, 2009 That looks amazing! Really wasn't expecting it to look that good!
DiemetriX Posted August 22, 2009 Posted August 22, 2009 Doe we have a date for this? Day one purchase for sure! And while we are here. Perfect Dark vs Golden Eye! I Think PD was a better game by far. (although GE was amazing as well)
Noodleman Posted August 22, 2009 Posted August 22, 2009 Goldeneye had a better single player campaign, perfect dark was far better in multiplayer imo.
Jimbob Posted August 22, 2009 Posted August 22, 2009 Goldeneye had a better single player campaign, perfect dark was far better in multiplayer imo. You took the words right out of my mouth. This will be a day 1 purchase for me as well, it does look awesome with the re-vamp.
Retro_Link Posted August 22, 2009 Posted August 22, 2009 IMO Goldeneye's multiplayer is far superior, the maps are way better! But Perfect Dark was awesome in co-op!
Cube Posted August 22, 2009 Posted August 22, 2009 But the only really good maps (IMO) in GoldenEye were Facility and Temple, both of which were in Perfect Dark and Perfect Dark Zero.
Shorty Posted August 22, 2009 Posted August 22, 2009 Shame I will own everyone at it though. Hey ho :P Heh, you won't I was awesome at it too, never lost. But then, I only played my own circle of friends, and most of them had Playstations, so of course I was the best. Everyone thinks they were awesome at this game because it existed before online FPS multiplayer but in reality, when it comes out on dual analogue and the whole world is out there as an opponent, there'll always be someone better out there.... But the only really good maps (IMO) in GoldenEye were Facility and Temple, both of which were in Perfect Dark and Perfect Dark Zero. I loved... erm I've forgotten the name, the one that was all silver and had vents you could walk through to hidden areas. I also loved Library. Would be nice to see them in PDXBLA.
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