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Medal of Honor Heroes 2


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There's no difference between the Wii and PSP screenshots, bar resolution.

 

I have to say: OBJECTION!

 

I think there is a clear difference, especially the textures. Look at this screen from the PSP version:

 

MOHH2_PSP_EuroGamer5.jpg.jpg

 

Now look at a (confirmed, that is, not fake) Wii screenshot:

 

http://media.wii.ign.com/media/947/947233/img_4843983.html

 

First, look at his sleeve. On the PSP, it's all muddy and blurry and the button is just a splotch. On the Wii, it looks like cloth, and the button is clearly defined, and looks like a button. Also try looking at the Thompson, the concrete slabs and the sand. Also, the Wii version will run in widescreen,progressive scan and a near constant framerate of 60 fps(confirmed in the IGN preview below)

 

http://wii.ign.com/articles/817/817116p1.html

 

Excerpt: Medal of Honor Heroes 2 has a clean, polished look to it and the presentation is enhanced by the smooth fluidity. Obviously, it looks better than Call of Duty 3 and largely one-ups Vanguard's visuals. The game's graphics are enhanced by a quasi-bloom effect, depth of field blurs, screen shakes, on-screen blood splatters and lighting effects that illuminate the immediate environment. The particle effects system is adequate, but not nearly as impressive as, say, Call of Duty 3's. While smoke billows from some wrecked ships, it's not nearly as realistic as the spreading mass of black air in Activision's shooter. EA Canada is smart about its priorities, though. As soon as you gun down enemies, they disappear - very likely a means to maintain the 60 frames motion, which rarely dips. Although today's screens do not reflect this truth, Heroes 2 does support both progressive scan and 16:9 widescreen modes.

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I have to say: OBJECTION!

 

I think there is a clear difference, especially the textures. Look at this screen from the PSP version:

 

Blame 1up for resizing Wii screenshots and calling them PSP screenshots.

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I had a read at this on IGN, they have a three page preview up, and it sounds pure class. Better than I thought a Medal of Honour game could! They say that the controls are pretty much nailed to perfection and just a whisker behind Metroid. The only gripe is that maybe your character moves too slow.

 

A nice suprise so I'll be keeping an eye out for how it develops.

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Gameplay Video

 

http://www.gametrailers.com/player/24575.html

 

Looks abit rubbish really!

It's supposed to control really well, but you don't really get the sense of that from the video, though lifting the Wii-mote Rocket Launcher on to your shoulder could be pretty fun!

 

Don't forget that IGN said that you can FULLY customise the "bounding box" to more or less any size you want! So it'll play a lot better than shown in that vid!

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  • 4 weeks later...

I can't say that I am impressed by the graphics...But I really do appreciate that there still are developers that actually care about the framerate

60 FPS with these graphics will do just fine, rather than something that tries to challenge the 360 version of CoD 3 and has a terrible framerate

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I can't say that I am impressed by the graphics...But I really do appreciate that there still are developers that actually care about the framerate

60 FPS with these graphics will do just fine, rather than something that tries to challenge the 360 version of CoD 3 and has a terrible framerate

 

if there's one thing I can't stand it's slow down, in my opinion there's no excuse for it on consoles. All the consoles are the same, so framerate issues should be sorted out whilst in development.

 

IMO PSX graphics with 60 FPS > PS3 graphics with slow down.

 

Hence why I used to play HL2 in 640x480, blocky as hell but oh so smooth :)

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