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Nolan

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Everything posted by Nolan

  1. I feel him. Some days I just can't be arsed either.
  2. Well I think it's time to get a new3DS now. I'd been waiting for a US version that wasn't XL. I prefer the original size. Didn't know of the previous animal crossing bundle but ah well.
  3. If I didn't already own it. But man....I completely forgot he did the music for it and I believe had a character in the game.
  4. I believe that one was from Simon Pegg
  5. Such a talented man, a creative and driving force of the industry who reinvented himself many times and was great through and through.
  6. Given the shape of the controller and their placement I find it plausible but doubtful. They weren't half as good as they could have been but they were still plenty ergonomic to use. Also given that the C-stick was the C-stick they were obviously thinking of how to bring over the the N64 C buttons. They'd already seen the relative success of the Dualshock as well. For all their praise I doubt we can say those facets were afterthoughts as opposed just being poorly implemented. And I loved the ergonomics of the GC controller. Honestly swap out the Cstick and make the dpad useable and it's still a good controller.
  7. Sadly at this point it's basically status quo. When was the last game EA pushed out on the Wii U?
  8. Yeah analog triggers have basically been standard on all xboxes, and the PS3/4 and the GameCube. The cube just also had the digital click is all. For a time the PS2 and I think PS3 had analog face buttons that detected how hard you were pressing. I personally didn't have the finesse to only press a button mere millimeters instead of more millimeters, but some did and used it in Gran Turismo 4 due to the lack of analog triggers.
  9. I am confused
  10. FMA:Brotherhood is so much better than the original, I tried to give it a re-watch but for some reason US Netflix is missing the last 12 or 13 episodes.... As such I tried re-watching FMA and I couldn't do it. It's just plain bad. I'm late to do so, but echoing the sentiments about One Punch Man and being absolutely fantastic.
  11. My browser randomly opened to this thread, so why not. Xenoblade Chronicles........Shit I removed the wrong letter. Tom Raider That asshole Tom stole your lunch from the work fridge for the last time, gather your allies and storm his cubicle. arksiders The Four Horsemen have been demoted and are tasked with helping Noah repair leaks in the hull of his Ark. I am not a funny person but dammit I don't care.
  12. Nolan

    Destiny

    Mayhem rumble is the only way to get Crucible kills for the sword quest without wanting to tear your hair out. It's hectic and no one cares that you're running around with an empty sword punching people to death. The fast respawn is also extremely helpful.
  13. It is. Even the newer ones aren't great. That one is a small step above the Gamecube D-pad basically just in size. The Xbone D-pad at least works and is accurate to which direction you press, but it has a sickeningly loud click with every press.
  14. Flash memory is volatile and fails after so many reads and writes. A large number of them, but it happens.
  15. I'm offended by that crude drawing of an elephant. Although an elephant skin covered controller with ivory buttons.....
  16. It's already supportable on a PC with top end GPUs, and a high framerate is tantamount to a enjoyable VR experience. I don't really see the upcoming console generation as having the raw power to achieve the best graphics unless they forgo any resemblance of power/cost efficiency. While improvements are being made (14nm is around the corner) I'm not sure what's coming will be enough. For the Rift the recommended(required?) GTX970 pulls around 250W at full load and runs at 69C thats in an open air PC. I don't think it's impossible for consoles to be doing VR but I do find it very unlikely without large compromises in various areas. Be it graphics or cost or heat. Without more time it's hard to achieve goals in all of those.
  17. I posted this in the Nintendo NX thread since it's where the conversation currently is, but it fits in here much better. Long but seems pretty informative, mostly information for Devs though. Things like drop resolution and effects before MSAA to keep the framerate high and talking about how they plan on turning 60Hz into 120Hz
  18. Didn't say it wouldn't, but the comparison is there regardless. I think VR will be more similar to 4K HDTV myself. Very slow adoption but at some point it will be more widespread. Good to hear, what was the selection of games demonstrated though? I know most games these days are still sub 1080p and upscaled, and even Sony is telling developers to try and achieve 90fps and that 60fps is the minimum. That's all I was getting at, and I don't see consoles being capable of pushing the eyecandy and the framerate for a time. From the other link, actually a very interesting video.
  19. Serebii beat me to it. For a while 3D HDTV was quite the buzz and cutting edge. It became better and cheaper but it was a gimmick. Wait....worse than the Dualshock 1/2/3?! How tiny are your hands? I mean I have small hands but even original Xbox controller was comfy to use. I don't see VR happening in a meaningful way on any console this upcoming generation. The Rift is a good example of why. Look at the requirements a extremely powerful PC, powering two screens (1080x1200 each) at 90Hz. The resolution needs to be high for typical reasons, but the refresh rate is far more important. The lower the refresh rate the far more jittery the experience will be which can and will in turn induce nausea and headaches. Too weak of hardware, and the framerate won't be high enough. Most games have trouble enough as is hitting 60fps at 1080p. PC hardware is just getting to a good point for VR in its current form. Consoles would have to incorporate extremely hot and power hungry components to hit the VR target currently.
  20. Quite easy. But it's not exactly a hand holding game. Enemies still hit hard it's just aiming that has become much more simple.
  21. I for one have never watched or had interest in watching a Direct. I doubt I'm in the minority. A large conference gathers attention of those maybe not normally interested in news from said company. I'm betting though that to have a conference for every release of information versus doing a number of directs that there is a sizable difference in cost. Or not, I don't know.
  22. You're welcome haha. Yeah that's why I threw in a 'sort of' after remastered. The main thing is it runs great and is now easy to get a copy of it as opposed to the original release. Here's to hoping for Seeds of Evil to get a re-release. Edit: They announced both at the same time turns out http://www.nightdivestudios.com/turok-turok-2-video-games-slated-for-digital-re-release/
  23. Nolan

    Destiny

    I'm usually up for it, but being on the wrong side of the Atlantic poses different time constraints. Only being 300 light poses further constraints.
  24. Grow Home is a fantastic and cute little platformer-ish game. A bit phallic but that's part of the charm. I'd recommend it to anyone. Also of note, Turok (original Dinosaur Hunter, not what came out last gen.) has a remastered sort of release on steam. Came out midway through December and it's a competent port of the game it seems.
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