S.C.G Posted September 25, 2018 Posted September 25, 2018 Timespinner looks nice... ...I'll wait for the Switch port and then add it to the backlog. Looks good though.
Julius Posted September 28, 2018 Posted September 28, 2018 (edited) Shawn Layden has confirmed that PSX will not be held this year in the PlayStation Blogcast. Quote For 2018, I know this is going to be a disappointment to some people, but we decided to not hold PlayStation Experience this year. We won't have it in the States this year. The reasons behind that really are we don't have...we have a lot of progress that we're making on our games...Now that we have Spider-Man out the door, we're looking down into 2019 games like Dreams and Days Gone. But we wouldn't have enough to bring people all together in some location North America to have that event. We don't want to set expectations really high and then not deliver on that. It was a hard decision, but we have determined that this year we will not hold PlayStation Experience. So, it sounds like the focus on PS4 game development is slowing down, seeing as they don’t have enough to bring to PSX to warrant staging it, which would be smart, considering the reaction to last year’s event: the PlayStation WeSitDown&YouWatchUsTalk Experience. PS5 inbound? Edited September 28, 2018 by Julius Caesar
Ronnie Posted September 28, 2018 Posted September 28, 2018 2 hours ago, Julius Caesar said: So, it sounds like the focus on PS4 game development is slowing down [...] PS5 inbound? To be honest I think that was obvious at this year's E3. We'd been seeing the same games over and over and the fact that there wasn't much new this June really points to these being the last big PS4 games coming out.
Julius Posted October 4, 2018 Posted October 4, 2018 Numerous development sources have informed Kotaku that they’re preparing for PSN name changes.
Shorty Posted October 5, 2018 Posted October 5, 2018 On the other hand I heard rumours before that, suggesting that the change will potentially wipe everything from your account except PS4 purchases. So, trophies, PS3 games, etc etc. it's almost akin to making a new account. If that's true, it's basically pointless.
Julius Posted October 5, 2018 Posted October 5, 2018 31 minutes ago, Shorty said: On the other hand I heard rumours before that, suggesting that the change will potentially wipe everything from your account except PS4 purchases. So, trophies, PS3 games, etc etc. it's almost akin to making a new account. If that's true, it's basically pointless. I think I read similar, basically that the setup that they had for PS3 wasn’t designed for changes such as this and that if it wasn’t sorted then that would be the only solution, and the problem is that, because the PS4 setup is built on top of the pre-existing PS3 code, going back to an earlier point in the code (i.e. the PS3 user ID) and changing the username would have the ripple effect that a lot of stuff further down in the code could be lost as a result. However, I don’t see them offering that specific solution just because, as you say, it would be pretty much pointless. I have to imagine that they’ve figured out some sort of solution which isn’t going to tick many of their consumers off.
James Posted October 5, 2018 Posted October 5, 2018 I still can't believe it's because the primary key in the DB was the username and not a user id. So everything else is linked to the username and not a unique ID. It's like the first thing your learn in database design, dont do that. 1
Ronnie Posted October 6, 2018 Posted October 6, 2018 4 hours ago, James said: I still can't believe it's because the primary key in the DB was the username and not a user id. So everything else is linked to the username and not a unique ID. It's like the first thing your learn in database design, dont do that. Crazy. Nintendo get grief for friend codes but at least you can change your Switch online name whenever you want.
Ashley Posted October 6, 2018 Posted October 6, 2018 12 hours ago, James said: I still can't believe it's because the primary key in the DB was the username and not a user id. So everything else is linked to the username and not a unique ID. It's like the first thing your learn in database design, dont do that. But then surely they can go through a ball ache of a process to move everyone to a unique primary key that's not their username and then open it up? I know that would need to happen and all affected services would need to be updated too so it'll be a hell of an undertaking, but why not build a new system for PS5 at this stage?
Ike Posted October 6, 2018 Posted October 6, 2018 14 hours ago, James said: I still can't believe it's because the primary key in the DB was the username and not a user id. So everything else is linked to the username and not a unique ID. It's like the first thing your learn in database design, dont do that. Considering Sony's terrible security, for lack of, back then, I'm not that surprised.
Shorty Posted October 7, 2018 Posted October 7, 2018 On 05/10/2018 at 9:10 PM, James said: I still can't believe it's because the primary key in the DB was the username and not a user id. So everything else is linked to the username and not a unique ID. It's like the first thing your learn in database design, dont do that. Where did you hear this? It doesn’t seem very likely... and if it was true it would be something you could solve very easily.
Julius Posted October 7, 2018 Posted October 7, 2018 (edited) Gearnuke is reporting on a rumour that the PS5 will not only be backwards compatible with PS4 games, but with PS1, PS2, and PS3 games too. The recently updated patent which sparked these rumours is described as follows: Quote Each asset such as a texture called for by legacy software such as a legacy computer game software has a unique identifier associated with it. The unique identifier can be rendered by imposing a hash on the asset, and then the asset stored with its identifier in a data structure. An artist remasters the textures for presentation on a higher resolution display than envisioned in the original software, and stores them back in the data structure with their identifiers. The original software is then played on the higher resolution display, with asset (such as texture) calls being intercepted, identified, and the data structure entered to retrieve the remastered asset having a matching identifier. The remastered asset is then inserted on the fly into the game presentation. I think that many of us will agree that Xbox’s backwards compatibility is one of only a few things that Xbox objectively has done better than PlayStation this generation with the Xbox One, so this would be huge. Though, is it me, or does the patent read more like a virtual console/Xbox One X visual enhancement type of thing? Edited October 7, 2018 by Julius Caesar
dwarf Posted October 7, 2018 Posted October 7, 2018 What games are people most hyped to play from now til new year? For me it's Red Dead and Battlefield - love having the option of switching between a campaign-driven game and a multiplayer behemoth. All itches scratched - get bored of one, start up the other.
Ike Posted October 7, 2018 Posted October 7, 2018 7 hours ago, Julius Caesar said: Though, is it me, or does the patent read more like a virtual console/Xbox One X visual enhancement type of thing? It literally says "Remastering by emulation" at the top of the patent so I would agree with you. They would need to include a laser to read CD's, DVD and Blu-ray which I'm not sure they would bother with. 1
Ronnie Posted October 7, 2018 Posted October 7, 2018 (edited) On 07/10/2018 at 1:27 PM, Julius Caesar said: I think that many of us will agree that Xbox’s backwards compatibility is one of only a few things that Xbox objectively has done better than PlayStation this generation I'd argue it's really only the exclusives that Playstation has over Xbox this generation. Now granted, that's a pretty big deal and the majority reason why it's selling much better but Xbox is ahead in a lot of other ways and now that it looks like they might have sorted exclusive games for next gen. Things like backwards compatibility, Game Pass being brilliant and great value for money, Games with Gold over PS+, the Xbox One controller being fantastic and the DS4 having the battery life of a Fisher Price toy, the whole design lab where you can make your own controllers, the hardware design, The X being an actual 4K console, the Elite controller, their E3 conferences the last couple of years, the whole cross play thing with Fortnite and Minecraft, being able to change your username etc. Xbox has gotten a lot right this year, far more than Playstation, it's just that they're lacking in the (by far) most important part! Edited October 8, 2018 by Ronnie 1
Ronnie Posted October 8, 2018 Posted October 8, 2018 (edited) I didn't forget. Edited October 8, 2018 by Ronnie
Sméagol Posted October 8, 2018 Posted October 8, 2018 19 hours ago, Ronnie said: the Elite controller I can't comment on the other stuff, but I can speak out of experience you can cross this one of your list. 1
S.C.G Posted October 8, 2018 Posted October 8, 2018 What's wrong with the Xbox One Elite Controller? It's of much better build quality than the regular controller, easily allows for a wired connection and has interchangable sticks/d-pad. Yeah the price... obviously, I got mine cheaper though as the time and the fact that the face buttons are colourless but aside from that, I've found it to be fantastic... ...when I actually play my Xbox One. Which is actually a reasonable amount recently thanks to Forza Horizon 4.
S.C.G Posted October 9, 2018 Posted October 9, 2018 My answer would be... Neither, save your money for better games. But seeing as you said one or the other... Battlefield V without hesitation. I haven't played either betas or whatever, that's just my instant reaction based on what I've heard about both games, so it's a pretty unbiased opinion for what it's worth... I'm not meaning to sound too harsh on either game series, they've just fallen way out of favour with me over the years and completely off my radar. 1
dwarf Posted October 9, 2018 Posted October 9, 2018 (edited) 11 hours ago, Kav said: Help a guy out... You'll likely feel vindicated by either decision (and you've probably already made one deep down). Having played online multiplayer FPS games for around 10 years now, for me CoD doesn't offer enough anymore. It has longevity simply because it's addictive, but the addiction is pernicious. Everything becomes routine. From the way you move around the maps, to the endless deaths from indirect, non-skill-based weapons (explosions, gadgets, killstreaks, etc), to the inevitable attachments you form with particular class set-ups. Moreover, the frustration of playing the game becomes routine. But the addiction is such that you don't notice the frustration - instead you play through it to improve on your last round or rank up. Anything that reduces you to that state of unthinking should be avoided. Battlefield by contrast is more open-ended and keeps you from settling into a routine. There are more ways of using space and movement to outplay opponents. You have to use your head a bit more, and landing a kill requires more skill/precision. And at the end of a session, you might just come away with a moment or two that's worth using the share button for. Battle royale might change things for you, understandably. For me though, within the span of the Blackout beta, I grew bored of the sheer amount of time you spend looking at the floor scavenging for items, and dicking around in the inventory, often for very little pay off - either because you get killed unexpectedly, or because the round ends with a tepid final encounter which didn't require you to be armed to the teeth. Don't get me wrong, Blackout is way more interesting than the base multiplayer, and as a BR mode it's executed well, but I guess I'm not as taken aback by BR as I thought I'd be. If a BR game/mode comes along that's less oriented around OCD scavenging and more about concentrating on your environment, I might be interested. We'll see if Firestorm's focus on objectives adds something new to the mix. Edited October 9, 2018 by dwarf 2
Jimbob Posted October 10, 2018 Posted October 10, 2018 It's official. PSN name changes are coming. Rolling out this year in a test perod, then fully out for all in 2019. First change is free, then £7.99 per change (£3.99 per change if PS+ user). Small catch, name changes will work with all games made/released April 2018 and might have issues with games released before this date. But, you can revert to your old PSN username for free 1
Ronnie Posted October 10, 2018 Posted October 10, 2018 They're charging to change a username? Weird how it's only guaranteed with games after April 2018.
Jimbob Posted October 10, 2018 Posted October 10, 2018 6 minutes ago, Ronnie said: They're charging to change a username? Weird how it's only guaranteed with games after April 2018. First one is free (similar to how it's done with the Xbox Gamertags) and charging for each additional change afterwards.
Recommended Posts