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Red Steel- The biggest con of our time


stuwii

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If every Wii game looked like this it would be over for 360

 

Why the hell do you keep going on about 360 and it's graphics? In every thread you make, you go on about 360, and comparing the graphics to Wii. Why? They are miles apart. And what do you mean 'It would be over for 360'? Of course it wouldn't. People buy 360's because of the quality of games on 360. People don't buy a console based on how bad another is. They buy it because of how good the one they want is.

 

 

This thread is kind of pointless isn't it? Not really a discussion.

 

*Stuwii* "Red Steel's graphics are crap"

 

*Everyone else* "Er..Yeah"

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If every Wii game looked like this it would be over for 360

 

Compare this:

 

e3-red-steel-screens-20060501034051480.jpg

 

To

 

mass_effect_21.jpg

or

assassins-creed-e3-06-screen3.jpg

 

Case closed. The Wii has its own selling points and those screenshots never looked close to the 360.

 

Ok, those games are new but I could easily have posted GoW.

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Those shots look close to the final game.

 

It's just that the best thing about those shots - the effects - didn't look great in their full animated form.

 

If you look at the models/textures in the shots you'll see that they're pretty low quality.

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Yeah people over exaggerate just how much of "bullshots" those are, plenty of the worst things about the game don't come through in stills, like the chuggy framerate. The only big difference with those screens is that they're rendered at way higher than Wii resolution, giving them a nice crisp and clear look and of course they have full antialiasing.

 

Other than that there's poor shadowing, low res tectures and the lighting is nothing special. All that really makes it feel good looking there is the visual style they had for the character models, which is practically the same in the final game too, just not anywhere near as good looking with tons of aliasing. Also the fact they've got as many things happening as they could friggin fit on the screen to make it look explosive and exciting.

 

Now the first trailer for the game on the other hand, the very first teaser...now THAT was bull. The animation and everything in that was vastly superior to the real game, it was very clearly pre-rendered just to an "approximate level" of how the game would look.

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What he said ^

 

With some luck, Red Steel 2 will manage to look kind of like that shot, without that degree sharpness. The Wii is perfectly capable of that.

 

Well after hearing how badly the game is getting along atm i'm not that confident...

 

It's a shame because if a developer like Retro was behind this they would easily tap into the games potential.

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What do you mean? We hardly know anything of Red Steel 2, except that it's in the works. Its earliest release date it'll get is Q4 this year, so we can properly judge later this year.

 

I think that considering the lower pressure on the team, their determination in improving RS and better Wii technology will make RS2 look a lot better.

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i like red steel, the sword fighting was poor but it had some fairly good gun fights. graphics of twilight princess arnt as good as space world 2000 demo, its to be expected, its disshonest, yes, but it not like red steel was in goldeneye graphics. its comparable to the shot, and remember, the game was presured into an early release, its a shame the game didn't meet expectations, but had their been hype people would have enjoyed the game more.

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